Seeded DCSS version 0.32-a0-1315-gb82444e216 (webtiles) character file. Game seed: 4965291371327698046 (custom seed) 4 JoadsterXIII the Ducker (level 1, -2/11 HPs) Began as a Spriggan Gladiator on May 29, 2024. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (66 turns). JoadsterXIII the Ducker (Spriggan Gladiator) Turns: 66, Time: 00:00:10 Health: -2/11 AC: 2 Str: 10 XL: 1 Next: 50% Magic: 2/2 EV: 17 Int: 9 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 rapier rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 3 throwing nets (quivered) e - 2 boomerangs Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 1.6 Fighting + Level 3.3 Short Blades + Level 2.1 Throwing + Level 4.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History You climb upwards. There is a stone staircase leading down here. A quokka comes into view. A quokka is nearby! A gnoll comes into view. It is wielding a +0 flail. The helpless quokka fails to defend itself. You puncture the quokka! You kill the quokka! The gnoll shouts! You hear a bark! Found a scroll labelled UKAONE FOAST. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the gnoll. The gnoll is moderately wounded. A jackal comes into view. The gnoll barely misses you. The jackal barks! You puncture the gnoll! The gnoll is almost dead. The gnoll barely misses you. A jackal comes into view. You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail. Ouch! That really hurt! You die... h.# ###.# ##.#h# ?...# ...# ..# ###### #g# .##..## #@# ..#...# ###.# ......# #>..# <....## #.### ....## #.# .#### #.# ## #.# #.# #.# You could see a gnoll and 2 jackals. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A quokka (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JoadsterXIII the Spriggan Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 49 | D:1 | You fall into a shaft and drop 1 floor! 66 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners D:2: layout_basic, amcnicky_mini_corridor_feature, minmay_splitting_lines, uniq_sigmund, uniq_jessica Action || total ---------------------------++------- Melee: Rapier || 11 Stab: Sleeping || 1 Armour: Robe || 3 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 45 | 45 | 0 | 0 | 20 | 2 | 22.5 | Dungeon | 45 | 45 | 0 | 0 | 20 | 2 | 22.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 39 daAuts D:2: 5 daAuts