Dungeon Sprint DCSS version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 4175054814912949482 27 JoadsterXIII the Shield-Bearer (level 3, -12/31 HPs) Began as a Formicid Fighter on Nov 1, 2024. Mangled by an ogre ... wielding a +0 giant club (30 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:23 (38 turns). JoadsterXIII the Shield-Bearer (Formicid Fighter) Turns: 38, Time: 00:00:23 Health: -12/31 AC: 7 Str: 22 XL: 3 Next: 25% Magic: 3/3 EV: 8 Int: 7 God: Gold: 0 SH: 5 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 flail rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands d - a wand of flame (17) Potions e - a potion of curing f - a potion of heal wounds g - 2 potions of magic Skills: + Level 4.6 Fighting + Level 3.4 Maces & Flails + Level 4.6 Armour + Level 5.5 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History d - a wand of flame (17) Things that are here: a +0 club; a +1 ring mail of cold resistance; the goblin corpse of Ijyb You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You close the door. An ogre opens the door. You close the door. An ogre opens the door. You close the door. An ogre breaks down the door. It's broken and can't be closed. Things that are here: a +0 club; a +1 ring mail of cold resistance; the goblin corpse of Ijyb There is an open door here. You close the door. There's nothing to close nearby. There's nothing to close nearby. An ogre opens the door. As you close the door, it creaks loudly! An ogre opens the door. You close the door. An ogre opens the door. You close the door. An ogre opens the door. As you close the door, it creaks loudly! An ogre opens the door. You close the door. An ogre opens the door. You close the door. An ogre breaks down the door. It's broken and can't be closed. You bludgeon the ogre!! The ogre is severely wounded. You block the ogre's attack. You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club! You barely miss the ogre. The ogre is almost dead. You feel a little less mighty now. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..'..# { #@O').#..+ #..#### +# #..# #..# #..# #⌠⌠# { #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | JoadsterXIII the Formicid Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 3 | D | Noticed Ijyb 10 | D | Killed Ijyb 11 | D | Reached skill level 5 in Shields 11 | D | Reached XP level 2. HP: 24/26 MP: 2/2 11 | D | Reached XP level 3. HP: 29/31 MP: 3/3 19 | D | Noticed an ogre 38 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.6 Maces & Flails | 3 | 3.4 Armour | 4 | 4.6 Shields | 5 | 5.5 Action || total ---------------------------++------- Melee: Flail || 9 Use: Potion || 1 Armour: Scale mail || 5 Dodge: Dodged || 3 Block: Buckler || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 5 | 0 | 1 | 40.0 | Dungeon | 40 | 40 | 0 | 5 | 0 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 40 daAuts