Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (console) character file. Game seed: 6009322381122701740 9 JoeltCo the Apothecary (level 2, 19/19 HPs) Began as a Demonspawn Alchemist on Jan 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (246 turns). JoeltCo the Apothecary (Demonspawn Alchemist) Turns: 246, Time: 00:00:34 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 15 God: Gold: 20 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 1.0 Conjurations - Level 3.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 11% N/A 52% 4 Sticky Flame Fire/Alch 6% 2d4 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (heavily wounded, poisoned, 68% to hit) The sting hits the rat. The rat looks even sicker. You kill the rat! The ball python bites you. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (64% to hit) The sting hits the ball python. The ball python is poisoned. The ball python is severely wounded. You kill the ball python! Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. A hobgoblin comes into view. You hit the goblin. The goblin is severely wounded. A bat comes into view. The bat moves out of view. You closely miss the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... .......... ... ...... ..........###... ...... ..........$..... ........ .........b....# #....... ........g..... ........ #...........# ......#. #...........#..........## ##......)@...#.....##...## #......................... .......................... .......................... .....$.........#.......... ...............#.......... .......................... .......................... .......................... ............†.....######## #.............##### You could see a hobgoblin and a bat. Vanquished Creatures A ball python (D:1) 2 jackals (D:1) A quokka (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JoeltCo the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 246 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 246 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 246 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic, basic_ecumenical_altar Action || total ---------------------------++------- Melee: Unarmed || 12 Dagger || 3 Cast: Sting || 15 Use: Potion || 1 Armour: Robe || 17 Dodge: Dodged || 22