Dungeon Crawl Stone Soup version 0.31-a0-626-g8143ab4f1d (webtiles) character file. Game seed: 14754572290897556005 8 Joey1 the Changeling (level 2, 0/21 HPs) Began as a Merfolk Shapeshifter on Aug 24, 2023. Slain by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (129 turns). Joey1 the Changeling (Merfolk Shapeshifter) Turns: 129, Time: 00:00:46 Health: 0/21 AC: 2 Str: 15 XL: 2 Next: 8% Magic: 2/2 EV: 9 Int: 7 God: Gold: 5 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 animal skin rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: beast-form, constricted A: beast (slay +2), (nimble swimmer 2), mertail a: Begin Untransformation You were on level 1 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Armour a - a +0 animal skin (worn) Talismans c - a beast talisman (active) d - a flux talisman Scrolls f - a scroll of blinking {unknown} Potions b - a potion of lignification e - a potion of resistance {unknown} Skills: + Level 1.5 Fighting - Level 2.6 Dodging + Level 3.5 Unarmed Combat + Level 4.2 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +2) ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History * * * LOW HITPOINT WARNING * * * Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You escape the ball python's grasp. You completely miss the jackal. The jackal closely misses you. The jackal barely misses you. You completely miss the jackal. The jackal barely misses you. You hit the jackal. You kill the jackal! You punch the ball python! You kill the ball python! The jackal closely misses you. You have reached level 2! You hit the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! You hit the ball python. The ball python is moderately wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You hit the ball python. The ball python is heavily wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The ball python bites you. You die... ##.........## ##.# ##.......## ##..# ##.....## #..## ##...## ###.## ####.## ###...# .......##...### .......#..### ...?...#.## ....$..#h# .......#S# .$......h# ........## ........# .....>.## ....... ####### You could see a jackal and a ball python. Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) 3 jackals (D:1) A quokka (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Joey1 the Merfolk Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 124 | D:1 | Reached XP level 2. HP: 8/21 MP: 2/2 129 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 25 Armour: Animal skin || 6 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 126 | 126 | 0 | 0 | 91 | 1 | 126.0 | Dungeon | 126 | 126 | 0 | 0 | 91 | 1 | 126.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 126 daAuts