Dungeon Crawl Stone Soup version 0.33-a0-558-geb7098ad9d (webtiles) character file. Game seed: 18175954885219984165 27 Johnson the Grave Robber (level 2, 0/13 HPs) Began as a Vampire Necromancer on Dec 12, 2024. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:10:01 (508 turns). Johnson the Grave Robber (Vampire Necromancer) Turns: 508, Time: 00:10:01 Health: 0/13 AC: 2 Str: 7 XL: 2 Next: 93% Magic: 3/5 EV: 11 Int: 17 God: Gold: 87 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . a - +0 dagger rCold + + . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn %: no passive effects @: brilliant, bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 1, [frail 1] a: Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of fear {unknown} Potions c - a potion of magic Skills: + Level 0.1 Short Blades + Level 2.4 Dodging + Level 3.5 Stealth + Level 2.1 Spellcasting + Level 5.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 2% 1 b - Grave Claw Necr 56% 2d11 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 28% 2d8 7% 3 Animate Dead Necr 28% N/A 24% 4 Curse of Agony Necr 28% N/A 54% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. [You are frail. (-10% HP)] Message History You see here a bat corpse. A ribbon worm comes into view. Terence the Veteran comes into view. He is wielding a +0 flail. You see here 5 gold pieces. Terence shouts! A goblin comes into view. It is wielding a +0 hand axe. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +4 scale mail (chance to affect: 60%) You feel a surge of power! Terence resists with significant effort. The adder hisses angrily. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 3% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target Aim: Terence, wielding a +0 flail and wearing a +4 scale mail You feel a surge of power! You unleash the spiteful dead! The jagged bones skewer Terence but does no damage. Terence is pinned in place! You struggle to detach yourself from the web. The web tears apart. You hit the ribbon worm but do no damage. You bite the ribbon worm. The ribbon worm is moderately wounded. The adder bites you. The ribbon worm completely misses you. Terence hits you with a +0 flail. You hit the ribbon worm but do no damage. The ribbon worm is lightly wounded. The adder misses you. The ribbon worm bites you! Ouch! That really hurt! You die... #.# ....# #.# .. ....# #.# ... ....# #.# ...# ....+ #.# ....### ....# #.# #....#g...# #.. #...@.....# # ###.. #...w@##.....# ##.... #..).S##.....# ##..##. #....$.#.....# #..#### #......#.....# #.###.. #............ #.# #.. #.....##...#####.# #.. #.....##.#.# #...# #.. ##......†#.# #.### #.. #.#######. #.# #.. You could see Terence, a ribbon worm, an adder and a goblin. Vanquished Creatures A dart slug (D:2) 4 ball pythons 2 endoplasms A giant cockroach (D:1) A quokka (D:2) A bat (D:2) A rat (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A giant cockroach (D:2) A kobold (D:2) 3 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Johnson the Vampire Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 219 | D:1 | You fall into a shaft and drop 1 floor! 266 | D:2 | Reached XP level 2. HP: 16/19 MP: 5/5 270 | D:2 | Learned a level 2 spell: Grave Claw 374 | D:2 | Reached skill level 5 in Necromancy 499 | D:2 | Noticed Terence 508 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_ring D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.0 Short Blades | | 0.1 Dodging | | 2.4 Stealth | | 3.5 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Dagger || 58 Bite || 4 Cast: Soul Splinter || 9 Grave Claw || 2 Ability: Exsanguinate || 2 Revivify || 1 Use: Potion || 3 Stab: Sleeping || 3 Armour: Robe || 24 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 507 | 500 | 7 | 0 | 0 | 2 | 253.5 | Dungeon | 507 | 500 | 7 | 0 | 0 | 2 | 253.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 288 daAuts D:1: 219 daAuts