Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15803399993329769578 3 Johnson the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Dec 13, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (68 turns). Johnson the Grave Robber (Mummy Necromancer) Turns: 68, Time: 00:00:49 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 41% Magic: 1/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions c - a potion of brilliance {unknown} Skills: + Level 1.6 Dodging + Level 1.5 Stealth + Level 2.8 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 38% 4 Curse of Agony Necr 20% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You feel a surge of power! The goblin struggles to resist. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger of holy wrath (chance to affect: 66%) You feel a surge of power! A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. You barely miss the goblin. The quokka bites your soul wisp but does no damage. The goblin hits you with a +0 dagger of holy wrath. You convulse. The quokka bites your soul wisp but does no damage. Your soul wisp barely misses the goblin. You closely miss the goblin. The goblin hits you with a +0 dagger of holy wrath. You convulse. Your soul wisp barely misses the goblin. You closely miss the goblin. The goblin closely misses you. The quokka barely misses you. Your soul wisp touches the goblin. You hit the goblin but do no damage. The goblin is moderately wounded. The goblin hits you but does no damage. The quokka barely misses you. Your soul wisp touches the goblin. The goblin dies! The quokka bites you. Things that are here: a +0 dagger of holy wrath; a goblin corpse The quokka bites you. The quokka misses you. Your soul wisp touches the quokka. The quokka barely misses you. Your soul wisp misses the quokka. You hit the quokka. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * Your soul wisp closely misses the quokka. You completely miss the quokka. The quokka is severely wounded. The quokka bites you. You die... ..........## ........... ................. ................. .........#....... .........#....... .........+....... #.......@#........... #......)r#........... #....>.*.$........... #)........####....... #######...# ......# #...####......# #...#.......... ######...#.......... #................... You could see a quokka (ally target) and a friendly soul wisp (summoned). Vanquished Creatures 2 rats (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) A bat (D:1) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Johnson the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 68 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic Action || total ---------------------------++------- Melee: Dagger || 16 Cast: Soul Splinter || 5 Armour: Robe || 8 Dodge: Dodged || 19