Dungeon Crawl Stone Soup version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 4093836720212707551 0 JolietJake the Ducker (level 1, -2/16 HPs) Began as a Merfolk Gladiator on Oct 31, 2024. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (46 turns). JolietJake the Ducker (Merfolk Gladiator) Turns: 46, Time: 00:00:27 Health: -2/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a +0 scale mail Potions f - a potion of cancellation {unknown} Skills: + Level 2.1 Fighting * Level 3.6 Long Blades - Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Found a staircase leading out of the dungeon. The djinni shouts! The minotaur bellows! The elf shouts! f - a sapphire potion The gnoll shouts! The tengu shouts! The demigod shouts! The demonspawn shouts! The demonspawn shouts! The armataur shouts! The barachi shouts! The elf shouts! The gnoll shouts! Found a scale mail. Found an escape hatch in the floor. The demonspawn shouts! The djinni shouts! You open the door. There is an open door here. Found a scale mail. You see here a +0 scale mail. g - a +0 scale mail A gnoll comes into view. It is wielding a +0 flail. Found a cabochon ring. Found a stone staircase leading down. The gnoll shouts! The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll hits you with a +0 flail! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the gnoll. The gnoll barely misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. You closely miss the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... =. #.# .. ### #.##.# #### #######.##.# ^#6# #..........# #######.##.###...# ...#M##'##....#..# ##.###...####.#.@# e#.....>.#R##....g.# ######..[###...#....>. #g#^##+## #.#...###### ##### #.##### #. #. You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JolietJake the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | Noticed a djinni 0 | D:1 | Noticed a minotaur 1 | D:1 | Noticed an elf 3 | D:1 | Noticed a gargoyle 8 | D:1 | Noticed a tengu 9 | D:1 | Noticed a demigod 12 | D:1 | Noticed a demonspawn 14 | D:1 | Noticed a vampire 14 | D:1 | Noticed a demonspawn 16 | D:1 | Noticed a barachi 16 | D:1 | Noticed an armataur 18 | D:1 | Noticed an elf 20 | D:1 | Noticed a demonspawn 22 | D:1 | Noticed a djinni 46 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic, hellmonk_ecumenical_altar_defaced_shrine, minmay_bisected Action || total ---------------------------++------- Melee: Long sword || 5 Armour: Leather armour || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 46 | 46 | 0 | 0 | 31 | 1 | 46.0 | Dungeon | 46 | 46 | 0 | 0 | 31 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 46 daAuts