Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 14264444077893475899 31 JolietJake the Caller (level 3, -1/26 HPs) Began as a Barachi Summoner on Mar 2, 2025. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:47 (1426 turns). JolietJake the Caller (Barachi Summoner) Turns: 1426, Time: 00:04:47 Health: -1/26 AC: 2 Str: 9 XL: 3 Next: 22% Magic: 2/7 EV: 11 Int: 17 God: Gold: 163 SH: 0 Dex: 12 Spells: 2/8 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... g - amulet of faith Stlth ++ h - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: unable to hop, very slightly contaminated, invisible, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 163 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles l - 4 poisoned darts Armour a - a +0 robe (worn) c - a +0 ring mail q - a +0 leather armour Jewellery g - an amulet of faith (around neck) h - a ring of see invisible (left hand) Wands o - a wand of mindburst (12) Scrolls f - 2 scrolls of identify {unknown} m - 2 scrolls of teleportation {unknown} p - a scroll of blinking {unknown} Potions e - 2 potions of resistance {unknown} i - a potion of invisibility j - 2 potions of might {unknown} k - 2 potions of brilliance {unknown} n - a potion of heal wounds {unknown} Skills: + Level 1.3 Fighting - Level 2.1 Dodging - Level 1.7 Stealth * Level 3.1 Spellcasting + Level 5.1 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 80% N/A 1% 1 b - Call Imp Summ 40% N/A 3% 2 c - Call Canine Familiar Summ 20% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Blazeheart Golem Fire/Summ 11% N/A 52% 4 Summon Lightning Spire Summ/Air 11% 3d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You kill the ball python! The bat barely misses you. Your quokka closely misses the bat. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The rat closely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat closely misses you. The bat hits you but does no damage. The endoplasm hits you but does no damage. The rat misses you. You climb upwards. Your summoned ally is left behind. There is a stone staircase leading down here. Hop to where? Press: ? - help, Dir - move target Boing! The rat twitches its whiskers. It was a potion of invisibility. You fade into invisibility! The bat barely misses you. Magic courses through your body. The bat hits you but does no damage. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. Nothing appears to happen. The bat hits you. * * * LOW HITPOINT WARNING * * * The rat twitches its whiskers. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The bat barely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The rat bites your rat. Your rat bites the endoplasm. The bat barely misses you. The endoplasm barely misses you. Your rat bites the endoplasm. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The bat barely misses you. The bat hits you but does no damage. The endoplasm freezes you. You are frozen. You die... ..##÷.....#..##...####.#.<..[.... #..#....####...........#......... ....................####......... ##.......##..........###......... #..^....###...........##......... ..........................<...... ....#..†###..........##[........# ....#...# #..........###......### ....#...# ##...b@.....###..##.# ........# ##..5..J.....##..##.# ........# #.....rr...#.##...#.### ....##### #..........#.##........ ....# #............##........ ##..### #............##...†.... ##....## #.............#........ ##.....## ##.>....)...#.#.####### #.......# ##......##.....# You could see an endoplasm (ally target), a bat (ally target), a rat (unable to see you), a friendly cerulean imp (summoned) and a friendly rat (summoned). Vanquished Creatures An endoplasm (D:2) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:2) A kobold (D:1) 2 ball pythons A rat (D:2) 8 creatures vanquished. Vanquished Creatures (collateral kills) 3 bats (D:1) An endoplasm (D:2) A giant cockroach (D:2) 4 goblins (D:1) 2 hobgoblins 6 ball pythons A frilled lizard (D:2) 2 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JolietJake the Barachi Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 102 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 108 | D:1 | Learned a level 2 spell: Call Imp 183 | D:1 | Reached skill level 5 in Summonings 399 | D:1 | Reached skill level 1 in Fighting 932 | D:2 | Reached XP level 3. HP: 22/26 MP: 2/7 937 | D:2 | Learned a level 3 spell: Call Canine Familiar 1426 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_basic, minmay_misc_feat_chi D:2: layout_rooms D:3: layout_basic, chequers_ecumenical_altar_twisty, biasface_ghost_orc_armoury, kennysheep_nub, st_stairs_12 Skill XL: | 1 2 | ---------------+-------+----- Summonings | 5 | 5.1 Fighting | 1 | 1.3 Spellcasting | 3 | 3.1 Dodging | | 2.1 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Dagger || 40 Unarmed || 4 Cast: Summon Small Mamm || 32 Call Imp || 15 Ability: Hop || 1 Use: Potion || 2 Armour: Robe || 57 Dodge: Dodged || 52