Dungeon Crawl Stone Soup version 0.27.1-4-g1640c2035a (webtiles) character file. Game seed: 1470873650303584043 139 JonathMagnus the Conjurer (level 5, -6/38 HPs) Began as a Draconian Conjurer on Nov 15, 2021. Mangled by a water moccasin (7 damage) ... on level 3 of the Dungeon. The game lasted 00:09:00 (2751 turns). JonathMagnus the Conjurer (Draconian Conjurer) Turns: 2751, Time: 00:09:02 Health: -6/38 AC: 5 Str: 9 XL: 5 Next: 1% Magic: 4/8 EV: 12 Int: 20 God: Gold: 80 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . SeeInvis . h - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (-6 -> -12) A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +0 dagger g - a +0 short sword h - a +0 mace (weapon) Missiles l - 17 poisoned darts Scrolls f - 2 scrolls of identify {unknown} j - a scroll of magic mapping {unknown} k - 2 scrolls of immolation {unknown} m - a scroll of fog {unknown} o - a scroll of enchant weapon {unknown} p - a scroll of teleportation {unknown} Potions b - a potion of experience {unknown} c - a potion of invisibility {unknown} d - a potion of cancellation {unknown} e - a potion of flight {unknown} i - 2 potions of attraction {unknown} n - a potion of curing {unknown} Skills: + Level 0.1 Fighting + Level 0.7 Short Blades + Level 0.3 Maces & Flails + Level 2.0 Dodging + Level 2.3 Stealth + Level 2.6 Spellcasting + Level 5.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 3d5 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Shops: D:1 [( Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (66% to hit) The searing ray misses the water moccasin. (Press . to maintain the ray.) The searing ray misses the water moccasin. The searing ray hits the water moccasin! The water moccasin is moderately wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The searing ray hits the water moccasin. The water moccasin is heavily wounded. You finish channeling your searing ray. You feel very sick. The water moccasin bites you but does no damage. You feel very sick. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! The water moccasin closely misses you. You feel very sick. The water moccasin bites you but does no damage. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. * * * LOW HITPOINT WARNING * * * You feel very sick. You closely miss the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. x2 You hit the water moccasin but do no damage. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. The water moccasin bites you! You die... ##.## #.... #..# #...# ##.# #...# #####.#### #...# .........#####...# .#####.#.#.......# #...#.# #.#.######.. ####..#.# #.#S........ #.....#.# #.#@#######. #.###.#.# #.#......... ###.###.#.# #.#.######## #.........# #.#.#### #.#.####..# #......# #.#.# #..# ###.##.# #.#.# #..# #.##># #.#.# #..## #.##.# #.#.####...####.##.# You could see a water moccasin. Vanquished Creatures 2 orc wizards (D:3) 3 adders 3 worms 4 dart slugs 3 orcs (D:3) 2 bats 2 endoplasms A giant cockroach (D:1) 4 goblins 2 hobgoblins 4 jackals (D:2) 2 quokkas 4 ball pythons 2 frilled lizards 7 kobolds 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JonathMagnus the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 272 | D:1 | Found a faded altar of an unknown god. 350 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 921 | D:1 | Found Riavor's Weapon Shoppe. 993 | D:1 | Found Wonaraub's Antique Armour Shoppe. 1192 | D:2 | Learned a level 2 spell: Searing Ray 1222 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1613 | D:2 | Found a hide-covered altar of Uskayaw. 1984 | D:3 | Reached skill level 5 in Conjurations 1984 | D:3 | Reached XP level 4. HP: 21/33 MP: 1/7 2655 | D:3 | Reached XP level 5. HP: 38/38 MP: 1/8 2740 | D:3 | Noticed a water moccasin 2751 | D:3 | HP: 1/38 [poisoned by a water moccasin] 2751 | D:3 | Mangled by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic, serial_shops, shop, shop, ebering_ecumenical_altar_mist D:2: layout_loops_ring, basic_altar D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Dodging | 2 | 2.0 Conjurations | 5 | 5.4 Fighting | | 0.1 Short Blades | | 0.7 Maces & Flails | | 0.3 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Dagger | 5 | || 5 Tailslap | 2 | 1 || 3 Short sword | 10 | || 10 Mace | 23 | 14 || 37 Cast: Magic Dart | 32 | || 32 Searing Ray | 10 | 12 || 22 Stab: Sleeping | 1 | || 1 Armor: Skin | 25 | 6 || 31 Dodge: Dodged | 34 | 14 || 48