Dungeon Crawl Stone Soup version 0.31-a0-1338-gb567cfdca4 (webtiles) character file. Game seed: 9486445895844829240 35 Jose the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Dec 22, 2023. Slain by Terence ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:30 (1497 turns). Jose the Conjurer (Deep Elf Conjurer) Turns: 1497, Time: 00:03:30 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 16% Magic: 3/10 EV: 12 Int: 24 God: Gold: 82 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . g - +3 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of wizardry HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: wizardry (x1) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons g - a +3 mace (weapon) Missiles e - a throwing net Armour a - a +0 robe (worn) Magical Staves i - a staff of death Jewellery c - a ring of wizardry (left hand) d - a ring of wizardry Scrolls b - 4 scrolls of identify {unknown} f - a scroll of immolation {unknown} k - a scroll of acquirement {unknown} Potions h - a potion of berserk rage {unknown} j - 2 potions of mutation {unknown} l - a potion of invisibility {unknown} Skills: + Level 3.0 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting * Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 64% 1d7 1% 1 Swiftness Air 4% N/A 12% 3 Fulminant Prism Conj/Alch 8% 3d7 14% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 14% 4 Airstrike Air 2% 2d(1-17) 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence the Incautious comes into view. He is wielding a +0 flail. The magic dart hits Terence. Terence is moderately wounded. Terence shouts! The magic dart hits Terence. Terence is moderately wounded. The magic dart hits Terence but does no damage. Terence is moderately wounded. The magic dart hits Terence. Terence is moderately wounded. You hit Terence but do no damage. Terence is moderately wounded. Terence closely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. Terence hits you with a +0 flail! Ouch! That really hurt! You are too injured to fight recklessly! Terence attacks as he pursues you! Terence closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 82% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, 82% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail. You die... Terence says, "Time to find some more victims." ##.#..#.# #........# #.#.##.#######........# #.#....#.....#........# #.#.####.....#........# #.#.####.....#.##...... #.#............ ####### #.#.####.....# # #.####.$...# # #...@@.# ### ######.# #.. .# #.# .# #.# .# #.# .# #.# .# #.# .# #.# #.# You could see Terence. Vanquished Creatures 2 dart slugs (D:1) 6 endoplasms A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins 4 jackals (D:1) 4 bats (D:2) 4 frilled lizards 2 kobolds (D:1) A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jose the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 166 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 607 | D:1 | Learned a level 2 spell: Searing Ray 1109 | D:2 | Reached skill level 5 in Conjurations 1109 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1488 | D:2 | Noticed Terence 1497 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic, minivault_25 D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Conjurations | 5 | 5.0 Stealth | | 2.4 Spellcasting | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 2 Mace || 2 Cast: Magic Dart || 58 Searing Ray || 2 Use: Potion || 1 Armour: Robe || 9 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1496 | 1406 | 90 | 0 | 1255 | 2 | 748.0 | Dungeon | 1496 | 1406 | 90 | 0 | 1255 | 2 | 748.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 992 daAuts D:2: 504 daAuts