Dungeon Crawl Stone Soup version 0.31-a0-1338-gb567cfdca4 (webtiles) character file. Game seed: 324035769485833551 14 Jose the Conjurer (level 2, -1/13 HPs) Began as a Vine Stalker Conjurer on Dec 22, 2023. Slain by Terence ... wielding a +0 short sword (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (451 turns). Jose the Conjurer (Vine Stalker Conjurer) Turns: 451, Time: 00:01:31 Health: -1/13 AC: 2 Str: 9 XL: 2 Next: 41% Magic: 0/6 EV: 12 Int: 18 God: Gold: 24 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: hasted, very quick A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - the ring of the Stallion {Int+6 Dex+2 Slay+3} (You found it on level 2 of the Dungeon) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Skills: + Level 1.8 Dodging + Level 2.8 Stealth + Level 2.4 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Apportation Tloc 4% N/A 17% 1 Jinxbite Hex 4% N/A 26% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Alistair's Intoxication Alch 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 1 transporter D:2 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Terence is severely wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is severely wounded. You closely miss Terence. Your bite misses Terence. Terence is severely wounded. Terence closely misses you. You hit Terence but do no damage. Your bite misses Terence. Terence is severely wounded. Terence closely misses you. You hit Terence but do no damage. You bite Terence, but do no damage. Terence is severely wounded. You closely miss Terence. You bite Terence, but do no damage. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. You bite Terence, but do no damage. Terence is severely wounded. Terence completely misses you. You hit Terence but do no damage. You bite Terence. You drain his power. You feel invigorated. Terence is severely wounded. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 short sword. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is severely wounded. You completely miss Terence. Terence is severely wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Your bite misses Terence. Terence is severely wounded. Terence hits you with a +0 short sword. You die... Terence says, "That felt goooood." †.##.#.#.##.. ###### ..##.#.#.##.# #........ ....†....##.# #........ ..##.....##'####........ ..#..................... #....................... #.##.................... #.###................... ..# #########...@@$..... ... #........... ..............# ♣♣♣♣♣♣........# ♣........# ##.......# #.......# ♣.......# You could see Terence. Vanquished Creatures 5 bats (D:2) An endoplasm (D:2) A goblin (D:2) A hobgoblin (D:2) 2 quokkas (D:2) 2 frilled lizards (D:2) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jose the Vine Stalker Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 97 | D:2 | Reached XP level 2. HP: 13/13 MP: 0/6 189 | D:2 | Identified the ring of the Stallion {Int+6 Dex+2 Slay+3} 406 | D:2 | Noticed Terence 451 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic D:2: layout_basic, dilly_ecumenical_altar_fadedgnrine, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 40 Bite || 11 Cast: Magic Dart || 31 Use: Potion || 2 Armour: Robe || 20 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 438 | 438 | 0 | 0 | 352 | 2 | 219.0 | Dungeon | 438 | 438 | 0 | 0 | 352 | 2 | 219.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 434 daAuts D:1: 4 daAuts