Dungeon Crawl Stone Soup version 0.32-a0-38-gb04dd89b9b (webtiles) character file. Game seed: 11475177378300652061 3 JosefK the Slasher (level 1, 18/18 HPs) Began as a Human Berserker on Jan 24, 2024. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:04:18 (597 turns). JosefK the Slasher (Human Berserker) Turns: 597, Time: 00:04:18 Health: 18/18 AC: 2 Str: 17 XL: 1 Next: 50% Magic: 1/1 EV: 12 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . a - +0 falchion rCold . . . (no shield) rNeg . . . b - +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: explore regen a: Renounce Religion, Berserk You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 animal skin (worn) Skills: + Level 3.0 Fighting + Level 3.1 Long Blades + Level 2.0 Armour + Level 2.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Okay, then. There is an open door here. There is an open door here. A dart slug comes into view. An endoplasm comes into view. The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug. The dart slug is moderately wounded. You slash the dart slug! You kill the dart slug! Trog accepts your kill. You see here a dart slug corpse. You start waiting. Done waiting. You see here a dart slug corpse. There is a stone staircase leading down here. You see here a +0 robe. Unknown command. WARNING: ABOUT TO ENTER EXPLORE MODE! In explore mode, death is optional. Once you set a character to explore mode, you can't switch back. If you continue, your game will not be scored! Do you really want to enter explore mode? (Confirm with "yes".) Okay, then. WARNING: ABOUT TO ENTER EXPLORE MODE! In explore mode, death is optional. Once you set a character to explore mode, you can't switch back. If you continue, your game will not be scored! Do you really want to enter explore mode? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...........# ####.#...#..... #.....#####. ####........ #..#####. ##........ ##...###### ##...>.################# ##......@##⌠≈≈≈≈.⌠.....⌠# #.........#≈≈≈≈.........# +.........#≈≈≈..........# #.........#<..##...##..># ##.......##...##...##...# ##.....###.............# ##...## #######'####### #####'##### #....# #.........# #..### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JosefK the Human Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 597 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_corners, serial_aquarium, aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_window], aquarium_bridge_long_joined [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_double, aquarium_view_2f, aquarium_pool_side, serial_shops, shop Action || total ---------------------------++------- Melee: Falchion || 6 Armour: Animal skin || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 597 | 509 | 88 | 400 | 0 | 1 | 597.0 | Dungeon | 597 | 509 | 88 | 400 | 0 | 1 | 597.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 597 daAuts