Dungeon Crawl Stone Soup version 0.27-a0-592-g0306a34022 (webtiles) character file. Game seed: 11856421603552792769 4 Jstep the Chiller (level 1, 0/13 HPs) Began as a Merfolk Ice Elementalist on Mar 10, 2021. Slain by a goblin ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (198 turns). Jstep the Chiller (Merfolk Ice Elementalist) Turns: 198, Time: 00:00:55 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 0/3 EV: 12 Int: 14 God: Gold: 16 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, amphibious, nimble swimmer 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} Skills: + Level 0.4 Polearms + Level 2.8 Dodging - Level 2.1 Stealth + Level 0.2 Shields + Level 2.0 Spellcasting * Level 4.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d4 11% 3 Ozocubu's Armour Ice 14% N/A 11% 3 Hailstorm Conj/Ice 7% 3d4 67% 4 Summon Ice Beast Ice/Summ 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are amphibious. You are quick and stealthy while swimming. (Stealth+, EV+, Speed+++) Message History You freeze the goblin. You kill the goblin! Magic restored. b - a scroll labelled ONGIUSTR RIRY A bat comes into view. A bat is nearby! You hit the bat but do no damage. The bat closely misses you. The bat barely misses you. The bat hits you. You freeze the bat. You kill the bat! You now have 16 gold pieces. Found 24 bolts. A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! You hear a shout! A hobgoblin is nearby! A goblin comes into view. It is wielding a +0 dagger. The goblin moves out of view. The hobgoblin hits you but does no damage. A goblin comes into view. It is wielding a +0 dagger. You freeze the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 club. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. There are monsters nearby! You freeze the hobgoblin. You kill the hobgoblin! You freeze the goblin. The goblin is heavily wounded. The goblin misses you. You closely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You hit the goblin but do no damage. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You barely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You die... #)#...........# #......#.####.# .....#...##.# #.# #######.....# #.# #.##### #.# #.# #.# ##'## #.# ##...## ###.### ##.....## #..@..# ##†......# #.#g(.# #....>....##.#...# +.........+. #....# ###'#.......## ....## ≈#≈.#......## ##.## ≈≈≈.#.....## .. ≈8≈.##...## #. ....# #+## You could see a goblin. Vanquished Creatures A bat (D:1) A goblin (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jstep the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 198 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_loops_corners, minmay_tetromino_t4 Action || total -------------------------++------- Melee: Unarmed || 10 Cast: Freeze || 5 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 198 | 198 | 0 | 0 | 165 | 1 | 198.0 | Dungeon | 198 | 198 | 0 | 0 | 165 | 1 | 198.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 198 daAuts