Seeded DCSS version 0.29.1 (webtiles) character file. Game seed: 9708579739092153053 (custom seed) 453 Juicyj the Conjurer (level 6, -17/30 (32) HPs) Began as a Deep Elf Conjurer on Sept 14, 2022. Killed by an exploding fulminant prism (23 damage) ... on level 5 of the Dungeon. The game lasted 00:10:45 (5171 turns). Juicyj the Conjurer (Deep Elf Conjurer) Turns: 5171, Time: 00:10:46 HP: -17/30 (32) AC: 3 Str: 6 XL: 6 Next: 75% MP: 9/15 EV: 13 Int: 27 God: Gold: 187 SH: 0 Dex: 17 Spells: 5/15 levels left rFire . . . SeeInvis . h - +7 mace of the Maze {spect, rPois Will+ Str+2} rCold . . . Faith . (no shield) rNeg . . . Spirit . j - +1 robe of Dogmatism {rPois Int+2 Dex+4 Slay-2} rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth +++....... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.14/turn (no ring) @: drained A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 187 gold pieces. Inventory: Hand Weapons h - the +7 mace of the Maze (weapon) {spect, rPois Will+ Str+2} (You found it on level 2 of the Dungeon) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+2). rPois: It protects you from poison. Will: It increases your willpower. Armour a - a +0 robe j - the +1 robe of Dogmatism (worn) {rPois Int+2 Dex+4 Slay-2} (You found it on level 4 of the Dungeon) Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rPois: It protects you from poison. Scrolls c - 2 scrolls of identify d - a scroll of immolation {unknown} f - a scroll of teleportation i - 3 scrolls of acquirement {unknown} Potions e - a potion of flight {unknown} g - a potion of resistance {unknown} k - 2 potions of degeneration {unknown} Skills: - Level 0.2 Fighting - Level 0.1 Maces & Flails - Level 3.0 Dodging - Level 3.8 Stealth - Level 5.0 Spellcasting * Level 7.6 Conjurations - Level 0.1 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Dazzling Flash Conj/Hex 54% N/A 4% 3 c - Searing Ray Conj 96% 2d7 1% 2 d - Fulminant Prism Conj/Hex 13% 3d9 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 24% 1d5 7% 1 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 16% 4 Vampiric Draining Necr 6% 2d6 22% 3 Agony Necr 6% N/A 89% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:5 3 runed translucent doors, QueenGhuleh's ghost, amateur MiBe Message History The magic dart hits the scorpion. You kill the scorpion! The hound bites you. The necrophage hits you! The magic dart hits the hound. The hound is lightly wounded. The hound barely misses you. The dart slug bites you. The hound closely misses you. The necrophage closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 14% risk of failure) Press: ? - help, Dir - move target, f - you, p - hound That would be overly suicidal. Okay, then. Casting: Fulminant Prism (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (14% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 14% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The hound closely misses you. The necrophage misses you. The dart slug bites you. The hound attacks as you move away! The hound bites you. The hound barely misses you. The necrophage hits you. You feel drained. Your fulminant prism crackles loudly. The necrophage hits you. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs the dart slug! The dart slug is almost dead. The blast of energy engulfs the hound! You kill the hound! The blast of energy engulfs the necrophage! The necrophage is heavily damaged. The blast of energy engulfs you!! Ouch! That really hurt! You die... ..>...... ... ......... #.# ... . ........###..>##... .# .....?.)..#...#.n# ..# ............#.... ... ..........##...#### ... .......w).#...##K⌠. ... ........n.....#K#.# #.. .#.....@..))..+KW#. # ##....####<..+KK.. ... ##... #.$.+KK#. ..# #... #...#K#.# ..# #.... ##..##K⌠. ... #..... #..#### ..# .....#. ..# .#####. #?# .# You could see a necrophage and a dart slug. Vanquished Creatures 2 scorpions A jelly (D:4) An orc priest (D:3) 2 hounds 2 iguanas An orc wizard (D:4) Robin (D:4) 6 adders 3 worms A dart slug (D:4) 11 orcs 5 ball pythons 4 bats 5 endoplasms 4 giant cockroaches 18 goblins 8 hobgoblins 8 jackals A quokka (D:1) 2 frilled lizards 4 kobolds A rat (D:1) 91 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:5) 6 plants (D:5) 8 creatures vanquished. Grand Total: 99 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Juicyj the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 360 | D:1 | Found a faded altar of an unknown god. 363 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 641 | D:1 | Reached skill level 5 in Conjurations 1157 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1161 | D:2 | Learned a level 3 spell: Dazzling Flash 1779 | D:2 | Identified the +7 mace of the Maze {spect, rPois Will+ | Str+2} 2250 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/11 2478 | D:3 | Learned a level 2 spell: Searing Ray 2483 | D:3 | Learned a level 4 spell: Fulminant Prism 2657 | D:3 | Reached skill level 6 in Conjurations 3128 | D:4 | Noticed a scorpion 3149 | D:4 | HP: 1/24 [scorpion (2)] 3150 | D:4 | Killed a scorpion 3151 | D:4 | Reached XP level 5. HP: 2/28 MP: 5/13 3473 | D:4 | Reached skill level 5 in Spellcasting 3701 | D:4 | Reached XP level 6. HP: 17/32 MP: 10/15 4072 | D:4 | Noticed Robin 4077 | D:4 | Killed Robin 4583 | D:4 | Identified the +1 robe of Dogmatism {rPois Int+2 Dex+4 | Slay-2} 4616 | D:4 | Reached skill level 7 in Conjurations 4927 | D:5 | Entered Level 5 of the Dungeon 5139 | D:5 | Noticed QueenGhuleh's ghost (amateur MiBe) 5139 | D:5 | Found a runed translucent gate. 5139 | D:5 | Found a runed translucent gate. 5139 | D:5 | Found a runed translucent gate. 5171 | D:5 | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_loops_ring, chequers_ecumenical_altar_island, chequers_serial_rivers_room_b, minmay_misc_feat_nine_boxes D:2: layout_basic, chequers_serial_rivers_small_3 D:3: layout_loops_ring D:4: layout_loops_corners, kennysheep_generic_room_5, uniq_robin D:5: kennysheep_kobold_camp, layout_cave_pools, gammafunk_ghost_nasty_kobolds, nicolae_fountain_basement Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.6 Stealth | 3 | 3.8 Spellcasting | 4 5 | 5.0 Dodging | 3 | 3.0 Fighting | | 0.2 Maces & Flails | | 0.1 Evocations | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | | 10 || 10 Cast: Magic Dart | 60 | 142 || 202 Dazzling Flash | | 1 || 1 Fulminant Prism | | 2 || 2 Evoke: Wand | | 4 || 4 Use: Scroll | 7 | 1 || 8 Potion | 2 | 3 || 5 Armor: Robe | | 7 || 7 Dodge: Dodged | 2 | 37 || 39