Seeded DCSS version 0.29.1 (webtiles) character file. Game seed: 9708579739092153053 (custom seed) 21 Juicyj the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on Sept 14, 2022. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:34 (840 turns). Juicyj the Conjurer (Deep Elf Conjurer) Turns: 840, Time: 00:02:34 Health: -2/15 AC: 2 Str: 4 XL: 2 Next: 65% Magic: 6/8 EV: 12 Int: 22 God: Gold: 26 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: brilliant A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons g - the +7 mace of the Maze {spect, rPois Will+ Str+2} (You found it on level 2 of the Dungeon) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+2). rPois: It protects you from poison. Will: It increases your willpower. Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting - Level 5.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 78% 2d7 2% 2 Dazzling Flash Conj/Hex 44% N/A 13% 3 Fulminant Prism Conj/Hex 11% 3d9 38% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Aim: a giant cockroach (100% to hit) You feel a surge of power! The magic dart hits the giant cockroach but does no damage. Magic courses through your body. The giant cockroach bites you. x2 * * * LOW HITPOINT WARNING * * * The goblin closely misses you. Okay, then. The giant cockroach barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (100% to hit) You feel a surge of power! The magic dart hits the giant cockroach. The giant cockroach is moderately wounded. The giant cockroach barely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits the giant cockroach. The giant cockroach is severely wounded. The giant cockroach barely misses you. The goblin misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (severely wounded, 100% to hit) You feel a surge of power! The magic dart hits the giant cockroach. You kill the giant cockroach! A goblin comes into view. It is wielding a +0 dagger. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. You die... #. .### ######.#... ..........# ..........# ..........# ..........# ..........####+##. .......@g.#....... ......†g..#....... .................. .................. .......#....)..... ########.......... #.........#g### #.(..####.# # #....# (# You could see 3 goblins. Vanquished Creatures A bat (D:1) 3 giant cockroaches 2 goblins (D:1) 2 hobgoblins (D:1) 8 jackals A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Juicyj the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 384 | D:1 | Found a faded altar of an unknown god. 481 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 526 | D:1 | Reached skill level 5 in Conjurations 726 | D:2 | Identified the +7 mace of the Maze {spect, rPois Will+ | Str+2} 840 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_loops_ring, chequers_ecumenical_altar_island, chequers_serial_rivers_room_b, minmay_misc_feat_nine_boxes D:2: layout_basic, chequers_serial_rivers_small_3 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.3 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 37 Use: Scroll || 4 Potion || 2 Armor: Robe || 2 Dodge: Dodged || 23