Seeded DCSS version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 9708579739092153053 (custom seed) 3860 Juicyj the Destroyer (level 9, -2/45 HPs) Began as a Deep Elf Conjurer on Sept 14, 2022. Was a Follower of Sif Muna. Killed by an exploding fulminant prism (42 damage) ... on level 1 of the Abyss on Sept 15, 2022. The game lasted 00:30:52 (10824 turns). Juicyj the Destroyer (Deep Elf Conjurer) Turns: 10824, Time: 00:30:52 Health: -2/45 AC: 5 Str: 4 XL: 9 Next: 99% Magic: 16/27 EV: 13 Int: 30 God: Sif Muna [*.....] Gold: 449 SH: 0 Dex: 20 Spells: 19/32 levels left rFire . . . SeeInvis + f - staff of conjuration rCold . . . Faith . (no shield) rNeg . . . Spirit . n - +1 robe of Dogmatism {rPois Int+2 Dex+4 Slay-2} rPois + Reflect . j - +1 helmet of Mytin {Regen+ Dex+3} rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.95/turn v - ring of resist corrosion MPRegen 0.20/turn z - ring of see invisible @: no status effects A: no striking features a: Renounce Religion, Channel Magic You were on level 1 of the Abyss. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 2 branches of the dungeon, and saw 10 of its levels. You visited the Abyss 1 time. You collected 449 gold pieces. Inventory: Hand Weapons h - the +7 mace of the Maze {spect, rPois Will+ Str+2} (You found it on level 2 of the Dungeon) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+2). rPois: It protects you from poison. Will: It increases your willpower. Armour a - a +0 robe j - the +1 helmet of Mytin (worn) {Regen+ Dex+3} (You acquired it on level 3 of the Dungeon) Dex: It affects your dexterity (+3). Regen: It increases your rate of health regeneration. n - the +1 robe of Dogmatism (worn) {rPois Int+2 Dex+4 Slay-2} (You found it on level 4 of the Dungeon) Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rPois: It protects you from poison. Magical Staves f - a staff of conjuration (weapon) Jewellery g - a +6 ring of dexterity v - a ring of resist corrosion (left hand) x - a ring of protection from cold z - a ring of see invisible (right hand) Wands c - a wand of roots (7) y - a wand of charming (10) Scrolls b - 3 scrolls of identify e - a scroll of teleportation l - 4 scrolls of magic mapping m - a scroll of fear r - 2 scrolls of immolation s - a scroll of amnesia w - a scroll of poison Potions d - a potion of brilliance i - 3 potions of haste k - 2 potions of flight o - a potion of degeneration p - 4 potions of lignification q - a potion of cancellation {unknown} t - a potion of magic u - 2 potions of attraction A - a potion of curing Skills: - Level 0.2 Fighting - Level 2.8 Dodging - Level 3.2 Stealth * Level 12.1 Spellcasting - Level 12.5 Conjurations - Level 0.2 Necromancy + Level 1.1 Invocations - Level 0.7 Evocations You had 19 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Fulminant Prism Conj/Hex 35% 3d18 2% 4 c - Dazzling Flash Conj/Hex 100% N/A 1% 3 d - Searing Ray Conj 100% 2d8 1% 2 e - Vampiric Draining Necr 19% 2d7 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Static Discharge Conj/Air 70% 3-12/arc 1% 2 Necrotise Necr 76% 1d7 2% 1 Iskenderun's Mystic Bla Conj/Tloc 70% 2d14 2% 4 Lightning Bolt Conj/Air 35% 1d53 6% 5 Swiftness Air 18% N/A 9% 3 Airstrike Air 9% 2d(2-18) 28% 4 Agony Necr 19% N/A 56% 5 Maxwell's Capacitive Co Air 9% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:6 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Annotations: D:9 Erolcha Message History Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. You hear a loud crackle. You hear an explosion! Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You feel a surge of power! You conjure a prism of explosive energy! A fulminant prism comes into view. A tentacle flies out from the starspawn's body! A starspawn tentacle comes into view. Your fulminant prism crackles loudly. The starspawn tentacle grabs you. The starspawn tentacle constricts you. A starspawn tentacle comes into view. The starspawn tentacle's grasp on you weakens, but your attempt to escape fails. The starspawn tentacle constricts you. Your fulminant prism explodes! The blast of energy engulfs the tentacled starspawn!! The tentacled starspawn is moderately damaged. The starspawn tentacle loses its grip on you. The blast of energy engulfs the starspawn tentacle! The starspawn tentacle is heavily damaged. The blast of energy engulfs the starspawn tentacle segment! The starspawn tentacle segment is severely damaged. The blast of energy engulfs the starspawn tentacle segment!! You destroy the starspawn tentacle segment! The blast of energy engulfs the starspawn tentacle segment! The starspawn tentacle segment is severely damaged. The blast of energy engulfs you!!! Ouch! That really hurt! You die... .#.#. ......# .. . ~.~#~.~... .# # ~.~~~..#.#.. #X## . .#.~ .~.~~.~.#.#Λ#.# #.. # .~~~~~~...~##│Λ\.#.... ...♣~~♣~.~....§X#.\..# # ..♣~~.~.~.......#>#... ###......♣.....#..w..... ##..............@.#.#.#. . #. ......##.........# . #.# .#..##...###...#.. .. .. ########## .##.## #.## .. .. #.... .# ### . ##. .. #.. ## . ## You could see a tentacled starspawn and a starspawn tentacle. Vanquished Creatures Joseph (D:8) The ghost of ConnorV the Chopper, an amateur MiBe of Trog (D:5) Prince Ribbit (D:7) Grinder (D:6) Eustachio (D:6) A steam dragon (D:7) A swamp worm (D:7) 2 water moccasins A sky beast (D:7) 2 black bears (D:6) An orc warrior (D:7) A phantom (D:6) 3 centaurs (D:8) 3 kobold brigands 2 bullfrogs (D:8) 2 necrophages 4 scorpions An electric eel (D:9) A crimson imp (D:8) 2 jellies 5 orc priests 2 hounds 4 iguanas 10 orc wizards Robin (D:4) 10 adders A white imp (D:8) An ufetubus (D:5) 4 worms 2 dart slugs 27 orcs 5 ball pythons 4 bats 5 endoplasms 5 giant cockroaches 18 goblins 8 hobgoblins 8 jackals 4 quokkas 2 frilled lizards 35 kobolds 3 rats 196 creatures vanquished. Vanquished Creatures (others) 14 fulminant prisms 50 plants A starspawn tentacle (Abyss:1) 65 creatures vanquished. Grand Total: 261 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Juicyj the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 354 | D:1 | Upgraded the game from 0.29.1 to 0.29.1-1-gd02db6906a 415 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 433 | D:1 | Found a faded altar of an unknown god. 714 | D:1 | Reached skill level 5 in Conjurations 1346 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1892 | D:2 | Identified the +7 mace of the Maze {spect, rPois Will+ | Str+2} 2370 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 2383 | D:3 | Learned a level 4 spell: Fulminant Prism 2387 | D:3 | Learned a level 3 spell: Dazzling Flash 2390 | D:3 | Learned a level 2 spell: Searing Ray 2815 | D:3 | Identified 3 scrolls of acquirement 2815 | D:3 | Acquired a staff of conjuration 2818 | D:3 | Acquired the +1 helmet of Mytin {Regen+ Dex+3} 2827 | D:3 | Acquired a book of Lightning 3163 | D:4 | Noticed a scorpion 3171 | D:4 | Killed a scorpion 3172 | D:4 | Reached XP level 5. HP: 27/28 MP: 7/14 3243 | D:4 | Reached skill level 5 in Spellcasting 3407 | D:4 | Reached XP level 6. HP: 32/32 MP: 8/16 3741 | D:4 | Noticed Robin 3750 | D:4 | Killed Robin 4202 | D:4 | Identified the +1 robe of Dogmatism {rPois Int+2 Dex+4 | Slay-2} 4515 | D:5 | Entered Level 5 of the Dungeon 4715 | D:5 | Noticed ConnorV's ghost (amateur MiBe) 4715 | D:5 | Found a runed translucent gate. 4715 | D:5 | Found a runed translucent gate. 4715 | D:5 | Found a runed translucent gate. 4773 | D:5 | Killed ConnorV's ghost 4774 | D:5 | Reached XP level 7. HP: 36/36 MP: 8/17 5319 | D:5 | Reached skill level 10 in Conjurations 5319 | D:5 | Reached XP level 8. HP: 38/41 MP: 11/18 6126 | D:6 | Found a staircase to the Ecumenical Temple. 6135 | Temple | Entered the Ecumenical Temple 6158 | Temple | Became a worshipper of Sif Muna the Loreminder 6169 | D:6 | Learned a level 3 spell: Vampiric Draining 6512 | D:6 | Found a large runed translucent door. 6513 | D:6 | Found a large runed translucent door. 6542 | D:6 | Noticed Eustachio 6554 | D:6 | Killed Eustachio 7242 | D:6 | Noticed Grinder 7252 | D:6 | Killed Grinder 7261 | D:6 | Found a basalt altar of Yredelemnul. 7264 | D:6 | Found a radiant altar of Vehumet. 7689 | D:7 | Reached XP level 9. HP: 45/45 MP: 15/19 8164 | D:7 | Noticed Prince Ribbit 8175 | D:7 | Killed Prince Ribbit 8182 | D:7 | Reached * piety under Sif Muna 9044 | D:8 | Reached skill level 10 in Spellcasting 9104 | D:8 | Noticed Joseph 9221 | D:8 | Reached skill level 1 in Invocations 9476 | D:8 | Found a stormy altar of Qazlal. 9656 | D:8 | Killed Joseph 10496 | D:8 | Identified the +6 mace of Beid {holy, rPois MP-9 Dex+2} 10764 | D:9 | Noticed Erolcha 10765 | Abyss:1 | Cast into level 1 of the Abyss (Erolcha) 10815 | Abyss:1 | Noticed a tentacled starspawn 10824 | Abyss:1 | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_loops_ring, chequers_ecumenical_altar_island, chequers_serial_rivers_room_b, minmay_misc_feat_nine_boxes D:2: layout_basic, chequers_serial_rivers_small_3 D:3: layout_loops_ring D:4: layout_loops_corners, kennysheep_generic_room_5, uniq_robin D:5: kennysheep_kobold_camp, layout_cave_pools, gammafunk_ghost_nasty_kobolds, nicolae_fountain_basement D:6: minmay_evil_eye, layout_loops_ring, jmf_multi_god_temple2, temple_statues, gup_sewer_entry_bubbles, uniq_grinder, uniq_eustachio D:7: layout_loops_ring, worms_lemuel, uniq_prince_ribbit1 D:8: layout_layer_cave, mainiacjoe_overflow_tiny_flanked, minivault_22, minmay_fire_ice_demons, uniq_joseph D:9: layout_roguey, lemuel_coloured_pillars_altar, mainiacjoe_overflow_alcove_2, nicolae_ru_the_path_less_chosen, chei_slow_surprise, serial_bayou_pond_b, kennysheep_path_1, lemuel_flamethrower_2, uniq_erolcha Temple: hellmonk_temple_two_chambers Abyss:1: base: D:4, hangedman_abyss_or_decor_stabs, serial_sigils_hangedman_snap Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 9 10 12 | 12.5 Spellcasting | 4 5 12 | 12.1 Stealth | 3 | 3.2 Invocations | 1 | 1.1 Fighting | | 0.2 Dodging | | 2.8 Necromancy | | 0.2 Evocations | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Staff | | 1 | 50 || 51 Mace | | | 11 || 11 Cast: Magic Dart | 75 | 160 | 334 || 569 Fulminant Prism | | 1 | 14 || 15 Dazzling Flash | | | 4 || 4 Vampiric Draining | | | 1 || 1 Invok: Channel Magic | | | 1 || 1 Evoke: Wand | | 4 | 9 || 13 Use: Scroll | 4 | 11 | 6 || 21 Potion | 1 | 3 | 2 || 6 Armor: Robe | 1 | 13 | 24 || 38 Dodge: Dodged | 6 | 39 | 98 || 143