Seeded DCSS version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 9708579739092153053 (custom seed) 48 Juicyj the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Sept 15, 2022. Frozen to death by an endoplasm (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:51 (2334 turns). Juicyj the Conjurer (Deep Elf Conjurer) Turns: 2334, Time: 00:02:51 Health: -1/19 AC: 2 Str: 6 XL: 3 Next: 50% Magic: 9/9 EV: 12 Int: 24 God: Gold: 132 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . SeeInvis . j - +7 mace of the Maze {spect, rPois Will+ Str+2} rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons j - the +7 mace of the Maze (weapon) {spect, rPois Will+ Str+2} (You found it on level 2 of the Dungeon) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+2). rPois: It protects you from poison. Will: It increases your willpower. Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation e - a scroll of butterflies {unknown} f - 2 scrolls of identify i - a scroll of noise {unknown} m - a scroll of fear {unknown} Potions b - a potion of magic g - a potion of heal wounds h - a potion of curing {unknown} k - a potion of brilliance {unknown} l - a potion of haste {unknown} Skills: - Level 2.5 Dodging - Level 2.5 Stealth + Level 3.3 Spellcasting + Level 5.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 60% 2d6 1% 2 Dazzling Flash Conj/Hex 34% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History Beogh smites you! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! As you read the scroll labelled VAUGUBE COOBIPS, it crumbles to dust. It is a scroll of identify. g - a potion of heal wounds An orc comes into view. It is wielding a +1 vorpal falchion. The orc shouts! You hear a shout! Blink to where? Press: ? - help, Dir - move target, p - orc As you read the scroll labelled QAINUI GEON, it crumbles to dust. It was a scroll of blinking. As you read the scroll labelled VEALO BAWICOMM, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Your surroundings suddenly seem different. An endoplasm and 2 adders come into view. Found 12 gold pieces. The adder hisses angrily. x2 The endoplasm quivers. You hit the adder. The adder is severely wounded. Your +7 mace of the Maze {spect, rPois Will+ Str+2} barely misses the adder. The adder bites you. The adder barely misses you. x2; The adder bites you. The endoplasm closely misses your +7 mace of the Maze {spect, rPois Will+ Str+2}. You are too injured to fight recklessly! You barely miss the adder. Your +7 mace of the Maze {spect, rPois Will+ Str+2} hits the adder! The adder barely misses you. The adder bites your +7 mace of the Maze {spect, rPois Will+ Str+2}. Your spectral weapon shares its damage with you! * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses your +7 mace of the Maze {spect, rPois Will+ Str+2}. You sock the adder! You kill the adder! The endoplasm freezes you. You are frozen. You die... .#####....# #.. ....o..#..### #.# #>..o........ ... .###......... # #.# #?####.### #.###.# # #..# #.....##### ##.# #....J....# .# #.$..ยง@...# .# #.....S...# .# #...........# ###.........# #........... #.........### #..###.#### ... #.# You could see an adder (unaware) and an endoplasm. Vanquished Creatures An adder (D:3) A worm (D:2) 2 ball pythons 3 bats 2 endoplasms (D:1) 3 giant cockroaches 8 goblins 4 hobgoblins 8 jackals A quokka (D:1) 2 frilled lizards 3 kobolds A rat (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Juicyj the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 414 | D:1 | Found a faded altar of an unknown god. 418 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 750 | D:1 | Reached skill level 5 in Conjurations 1226 | D:2 | Identified the +7 mace of the Maze {spect, rPois Will+ | Str+2} 1306 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/9 2334 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_loops_ring, chequers_ecumenical_altar_island, chequers_serial_rivers_room_b, minmay_misc_feat_nine_boxes D:2: layout_basic, chequers_serial_rivers_small_3 D:3: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 2.5 Stealth | | 2.5 Spellcasting | | 3.3 Action || total -------------------------++------- Melee: Mace || 4 Cast: Magic Dart || 74 Use: Scroll || 3 Armor: Robe || 3 Dodge: Dodged || 11