Dungeon Crawl Stone Soup version 0.30-a0-862-g1aabd4f9c5 (webtiles) character file. Game seed: 5828893404088114011 693 Juicyj the Ducker (level 7, -12/45 HPs) Began as a Djinni Conjurer on Mar 8, 2023. Was an Initiate of Ashenzari. Killed by an exploding fulminant prism (28 damage) ... on level 5 of the Dungeon. The game lasted 00:08:06 (5396 turns). Juicyj the Ducker (Djinni Conjurer) Turns: 5396, Time: 00:08:10 Health: -12/45 AC: 2 Str: 6 XL: 7 Next: 96% Gold: 195 EV: 14 Int: 21 God: Ashenzari [......] SH: 0 Dex: 12 rFire + + + SeeInvis . n - +3 short sword (flame) rCold x x . Faith . (no shield) rNeg . . . Spirit . a - +0 robe "Profound Free Will" {Cun, Fort} (curse) rPois ∞ Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (boots unavailable) Stlth +++ (no amulet) HPRegen 0.27/turn h - ring of fire MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Shatter the Chains You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 195 gold pieces. Inventory: Hand Weapons d - a +1 dagger of venom n - a +3 short sword of flaming (weapon) Missiles u - 2 throwing nets Armour a - the cursed +0 robe "Profound Free Will" (worn) {Cun, Fort} It has a curse which improves the following skills: Cunning: Dodging and Stealth. Fortitude: Armour and Shields. Jewellery h - a ring of fire (left hand) p - an amulet of reflection Wands v - a wand of digging (6) w - a wand of polymorph (7) Scrolls c - a scroll of blinking {unknown} e - 2 scrolls of teleportation {unknown} f - a scroll of fog {unknown} g - a scroll of brand weapon {unknown} i - a scroll of acquirement {unknown} j - 2 scrolls of enchant weapon {unknown} l - a scroll of magic mapping {unknown} m - a scroll of immolation {unknown} r - a scroll of enchant armour {unknown} s - 2 scrolls of identify {unknown} Potions b - a potion of attraction {unknown} k - 3 potions of magic {unknown} o - a potion of brilliance {unknown} q - 4 potions of curing {unknown} t - a potion of might {unknown} Skills: + Level 5.5(5.9) Dodging + Level 4.5(4.9) Stealth + Level 4.8 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Dazzling Flash Conj/Hex 50% N/A 4% 3 d - Fulminant Prism Conj/Hex 12% 3d8 16% 4 e - Iskenderun's Mystic Conj/Tloc 25% 2d7 16% 4 f - Necrotise Necr 100% 1d9 1% 1 g - Static Discharge Conj/Air 50% 2-5/arc 2% 2 h - Teleport Other Tloc 25% N/A 4% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Fedhas Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Trog Wu Jian Xom Yredelemnul Zin Shops: D:4 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You start resting. An adder comes into view. You feel more attuned to fire. h - a ring of fire (left hand) The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. A gnoll comes into view. It is wielding a +3 spear. The magic dart hits the adder! You kill the adder! A gnoll bouda comes into view. It is wielding a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Teleport Other (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (wandering, hasn't noticed you, chance to affect: 64%) The gnoll bouda shouts! The gnoll bouda looks slightly unstable. Casting: Teleport Other (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (16% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 16% risk of failure) Press: ? - help, Dir - move target, p - gnoll bouda You conjure a prism of explosive energy! A fulminant prism comes into view. A gnoll comes into view. It is wielding a +0 spear. A gnoll comes into view. It is wielding a +1 flail of protection. The gnoll bouda disappears! Your fulminant prism crackles loudly. The gnoll hits your fulminant prism with a +3 spear. A gnoll comes into view. It is wielding a +0 halberd. Your fulminant prism explodes! The blast of energy engulfs the gnoll! You kill the gnoll! The blast of energy engulfs you!! Ouch! That really hurt! You die... ...#....# ..# ........# .. .......†# .. ........####. ###### ..g.)...##.. #..... ........##.# #..... ....†...##.# #..... g.g....@...# #..... #########..###### #..... #...>......###..... #.#.#####...##..... #########.#....##...##..... ##......†.....#.......#..^.. #.............#.##....#.#... #...<.........#.##...†..#.## #.....#..............####.# You could see 3 gnolls. Vanquished Creatures 2 black bears (D:5) A kobold brigand (D:4) 2 scorpions (D:4) 2 hounds Jessica (D:3) An iguana (D:5) 6 adders 5 gnolls An ufetubus (D:5) A worm (D:4) 7 orcs 8 bats 12 endoplasms 4 giant cockroaches (D:1) 8 goblins 4 hobgoblins 11 jackals 4 quokkas 6 ball pythons 7 frilled lizards 11 kobolds 6 rats 110 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:4) 1 creature vanquished. Vanquished Creatures (others) 7 fulminant prisms 14 fungi (D:5) 12 plants (D:4) 33 creatures vanquished. Grand Total: 144 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Juicyj the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Juicyj set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 190 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 594 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 594 | D:1 | Learned a level 1 spell: Necrotise 1132 | D:2 | Reached skill level 3 in Dodging 1223 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1864 | D:3 | Noticed Jessica 1868 | D:3 | Killed Jessica 1869 | D:3 | Reached XP level 5. HP: 32/35 MP: 0/0 1869 | D:3 | Learned a level 2 spell: Static Discharge 3378 | D:4 | Found a staircase to the Ecumenical Temple. 3391 | Temple | Entered the Ecumenical Temple 3856 | Temple | Became a worshipper of Ashenzari the Shackled 3923 | D:4 | Reached skill level 4 in Dodging 3923 | D:4 | Reached XP level 6. HP: 19/40 MP: 0/0 4554 | D:4 | Found Areacsoi's Book Emporium. 4715 | D:4 | Reached XP level 7. HP: 33/45 MP: 0/0 4715 | D:4 | Learned a level 3 spell: Teleport Other 5001 | D:4 | Found a hazy altar of Hepliaklqana. 5216 | D:5 | Entered Level 5 of the Dungeon 5220 | D:5 | Reached skill level 5 in Dodging 5396 | D:5 | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_loops_corners D:2: layout_loops_ring D:3: layout_basic, nicolae_titane, uniq_jessica D:4: corexii_shack_village, layout_rooms, nzn_hepliaklqana_mist_gate, temple_statues, serial_shops, nicolae_take_the_stairs, lexackson_kobold_supper D:5: layout_basic, mainiacjoe_overflow_chevrons Temple: eino_temple_water Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 4 | 4.5 Dodging | 3 4 5 | 5.5 Spellcasting | 4 | 4.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 66 | 123 | 40 || 229 Necrotise | | 4 | || 4 Iskenderun's Myst | | 4 | || 4 Static Discharge | | 3 | || 3 Searing Ray | | 2 | 1 || 3 Fulminant Prism | | 2 | 5 || 7 Teleport Other | | | 2 || 2 Invoke: Curse Item | | | 1 || 1 Armour: Robe | 1 | 4 | 1 || 6 Dodge: Dodged | 5 | 30 | 13 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5396 | 5299 | 97 | 1159 | 3342 | 6 | 899.3 | Dungeon | 4618 | 4521 | 97 | 908 | 3129 | 5 | 923.6 | Temple | 778 | 778 | 0 | 251 | 213 | 1 | 778.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1526 daAuts D:4: 1138 daAuts D:1: 1081 daAuts Temple: 778 daAuts D:2: 692 daAuts D:5: 179 daAuts