Dungeon Crawl Stone Soup version 0.31-a0-620-gd1cbd99268 (webtiles) character file. Game seed: 4420489808598565960 79 Juicyj the Conjurer (level 4, -1/27 HPs) Began as an Octopode Conjurer on Aug 23, 2023. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:52 (1920 turns). Juicyj the Conjurer (Octopode Conjurer) Turns: 1920, Time: 00:03:53 Health: -1/27 AC: 1 Str: 6 XL: 4 Next: 37% Magic: 0/7 EV: 13 Int: 22 God: Gold: 128 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . f - +1 dagger (venom) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons f - a +1 dagger of venom (weapon) Missiles b - 60 stones Scrolls d - a scroll of blinking {unknown} e - a scroll of brand weapon g - a scroll of enchant armour {unknown} Potions a - a potion of magic h - a potion of might {unknown} i - a potion of experience {unknown} Skills: * Level 2.1 Throwing + Level 2.4 Dodging + Level 3.6 Stealth + Level 2.3 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Shops: D:2 : Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits the gnoll. You kill the gnoll! The searing ray misses the gnoll. Your Throwing skill increases to level 2! The searing ray hits the gnoll. The gnoll is severely wounded. You finish channelling your searing ray. The gnoll misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, 81% to hit) The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you with a +0 whip! Without enough magic to sustain it, your searing ray dissipates. The gnoll barely misses you. The gnoll completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. You hit the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 whip; a +0 club; a gnoll corpse You hit the gnoll. The gnoll is poisoned. Your grab misses the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You feel better. The gnoll barely misses you. You hit the gnoll. The gnoll looks as sick as possible! You grab the gnoll. The gnoll is heavily wounded. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 spear! You die... ................#.....##.# ......#########.#........# .#)#..# #.....#.#.|# .#^#..# ###........# .#.#..# ### #.##..#.## .∩....# .... #.##..#.# ......# ..... #.......#### ##.#### ......##.##..#..... #.# ......g@.##........ ##.#### ......##........... .... ......# ..... #.##.##.#### #... .#.##.# .... #.##.##.# #... .#.##.# ### #.##..#.# #... ...##.# #.###.#.# #... ......# ### #.###.#.######... ..##..# ##.## #............#... ......####.#.########........#... You could see a gnoll (extremely poisoned). Vanquished Creatures 3 gnolls (D:2) A worm (D:2) 3 dart slugs 3 bats (D:1) 4 endoplasms 2 giant cockroaches 4 hobgoblins 2 jackals (D:1) 2 quokkas (D:1) 5 ball pythons 3 frilled lizards (D:1) 3 goblins 2 kobolds 2 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Juicyj the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 308 | D:1 | Reached XP level 2. HP: 15/17 MP: 1/5 352 | D:1 | Found a faded altar of an unknown god. 659 | D:1 | Learned a level 2 spell: Searing Ray 680 | D:1 | Reached skill level 1 in Throwing 959 | D:1 | Reached XP level 3. HP: 15/21 MP: 0/6 1467 | D:2 | Found a shimmering altar of Xom. 1816 | D:2 | Found Suoneoc's Book Emporium. 1911 | D:2 | Reached XP level 4. HP: 19/27 MP: 4/7 1918 | D:2 | HP: 1/27 [gnoll/+0 spear (3)] 1920 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_loops_corners, shapermc_ecumenical_altar_mp_highgroup, dreamdust_wishing_well, minmay_split_cup_small D:2: layout_loops_cross, basic_altar, serial_shops, shop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.6 Throwing | 1 2 | 2.1 Dodging | | 2.4 Spellcasting | | 2.3 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 25 | || 25 Tentacles | 3 | || 3 Constrict | 3 | 1 || 4 Dagger | | 3 || 3 Throw: Stone | 4 | || 4 Cast: Magic Dart | 75 | || 75 Searing Ray | 1 | 1 || 2 Use: Potion | 3 | 1 || 4 Scroll | 2 | || 2 Armour: Skin | 7 | || 7 Dodge: Dodged | 27 | 5 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1919 | 1888 | 31 | 0 | 1685 | 2 | 959.5 | Dungeon | 1919 | 1888 | 31 | 0 | 1685 | 2 | 959.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1467 daAuts D:2: 452 daAuts