Dungeon Crawl Stone Soup version 0.30-a0-772-g5528072125 (webtiles) character file. Game seed: 9169203432544218006 7 JumpingJurisdiction the Magician (level 2, -1/21 HPs) Began as a Djinni Fire Elementalist on Feb 12, 2023. Slain by a quokka (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:40 (166 turns). JumpingJurisdiction the Magician (DjFE) Turns: 166, Time: 00:02:41 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 5% Gold: 20 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . b - +0 short sword rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of magic mapping {unknown} Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 2.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 20% 2d6 11% 2 c - Kindle Blastsparks Fire/Tloc/Air 20% 2d11 21% 3 d - Inner Flame Hex/Fire 10% N/A 21% 3 e - Flame Wave Conj/Fire 10% 2d6 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! The foxfire hits the jackal but does no damage. Found a quarterstaff. The foxfire hits the jackal. The jackal is severely wounded. Sorry, you're not good enough to have a special ability. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Sorry, you're not good enough to have a special ability. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal barely misses you. The foxfire hits the quokka. The quokka is lightly wounded. The foxfire hits the jackal but does no damage. The jackal is severely wounded. The jackal barely misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the jackal. You kill the jackal! The quokka bites you but does no damage. A bat comes into view. You have reached level 2! Your foxfire dissipates! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The quokka bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The foxfire hits the quokka. The quokka is moderately wounded. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The quokka bites you. You die... #. ### # #.# ... .#..# .# # #.# #.?.# r .##)###.# #..# . ......#.####..##.# # ......v§h†..†..#.#.#. ......v@rb...#....... ......#.###..†...!... ..... #.# #.#<##.#.## .### #.# #.#.# #.# #.#.# ... ..... #.. ..... ####$.#### #.. You could see a quokka, a jackal (ally target) and a bat. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A jackal (D:2) A quokka (D:2) A ball python (D:2) A kobold (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A foxfire (D:2) 1 creature vanquished. Vanquished Creatures (others) 12 foxfires 12 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JumpingJurisdiction the Djinni Fire Elementalist began the | quest for the Orb. 0 | D:1 | JumpingJurisdiction set off with the following spells | memorised: Foxfire, Scorch, Kindle Blastsparks, Inner | Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 163 | D:2 | Reached XP level 2. HP: 10/21 MP: 0/0 166 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_loops_cross D:2: layout_loops_ring, basic_altar, uniq_terence Action || total ---------------------------++------- Cast: Foxfire || 13 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 165 | 90 | 75 | 0 | 0 | 2 | 82.5 | Dungeon | 165 | 90 | 75 | 0 | 0 | 2 | 82.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 150 daAuts D:2: 14 daAuts