Dungeon Crawl Stone Soup version 0.31-a0-145-g046c7d2549 (webtiles) character file. Jungle the Sneak (Merfolk Enchanter) Turns: 184, Time: 00:02:13 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 3/3 EV: 12 Int: 14 God: Gold: 29 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 29 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll labelled BASUSO DOLINU Potions c - 2 potions of invisibility Skills: + Level 1.2 Short Blades + Level 2.7 Dodging + Level 3.6 Stealth + Level 2.0 Spellcasting + Level 3.0 Hexes You have 4 spell levels left. You don't know any spells. Your spell library contains the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 19% 2 Confusing Touch Hex 10% N/A 21% 3 Tukima's Dance Hex 10% N/A 21% 3 Dazzling Flash Conj/Hex 10% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. You now have 4 gold pieces (gained 1). You now have 5 gold pieces (gained 1). You open the door. There is an open door here. There is an open door here. Found a sling. A dart slug comes into view. You see here a +0 sling. Found 15 gold pieces. You hit the plant. The plant begins to die. The plant is lightly damaged. Found a scroll labelled BASUSO DOLINU. The dart slug barely misses you. You hit the dart slug. The dart slug is heavily wounded. A nearby plant withers and dies. You hit the dart slug. You kill the dart slug! You hit the plant. The plant begins to die. The plant is lightly damaged. A nearby plant withers and dies. You see here a +0 sling. You now have 20 gold pieces (gained 15). Your legs become a tail as you enter the water. Found 9 gold pieces. d - a scroll labelled BASUSO DOLINU Your legs become a tail as you enter the water. You now have 29 gold pieces (gained 9). A dart slug comes into view. The helpless dart slug fails to defend itself. You impale the dart slug!! You kill the dart slug! Found a stone staircase leading down. There is a stone staircase leading down here. ## #. #.## #.@# ##.# #.# #.# #.# #.# #.# #.# #.# There are no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jungle the Merfolk Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 Illustrated notes Action || total ---------------------------++------- Melee: Dagger || 5 Stab: Sleeping || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 180 | 127 | 53 | 0 | 0 | 1 | 180.0 | Dungeon | 180 | 127 | 53 | 0 | 0 | 1 | 180.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 180 daAuts