Dungeon Sprint DCSS version 0.32-a0-42-ga30500b4d3 (webtiles) character file. Game seed: 3684797038437118694 0 Juni the Ducker (level 1, -10/16 HPs) Began as a Merfolk Gladiator on Jan 30, 2024. Mangled by a boulder beetle (26 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:12 (6 turns). Juni the Ducker (Merfolk Gladiator) Turns: 6, Time: 00:00:13 Health: -10/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no teleportation @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 2.1 Fighting + Level 4.0 Polearms + Level 2.0 Throwing * Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Options error: Bad travel_key_stop value: (should be true or false) (Juni.rc:1176) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Options error: Unknown color in colour mapping: '$decent:.*artefact.*' Options error: Unknown color in colour mapping: '$decent:wand of (flame|paralysis|polymorph|disintegration|enslavement|iceblast)' Options error: Unknown color in colour mapping: '$decent:scrolls? of (amnesia|holy word|identify|immolation|remove curse)' Options error: Unknown color in colour mapping: '$decent:potions? of (flight|lignification|ambrosia)' Options error: Unknown color in colour mapping: '$decent:ring of flight' Options error: Unknown color in colour mapping: '$decent:box of beasts' Options error: Unknown color in colour mapping: '$decent:sack of spiders' Options error: Unknown color in colour mapping: '$decent:Horn of Geryon' Welcome, Juni the Merfolk Gladiator. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Sorry, you're not good enough to have a special ability. No target in view! You open the door. 2 boulder beetles come into view. You reach to attack! You hit the boulder beetle. The boulder beetle is lightly wounded. The boulder beetle curls into a ball and begins rolling! There are monsters nearby! You hit the boulder beetle but do no damage. The boulder beetle is lightly wounded. The boulder beetle misses you. The boulder beetle stops rolling and uncurls. There are monsters nearby! You completely miss the boulder beetle. The boulder beetle waves its antennae. The boulder beetle leaps! There are monsters nearby! You reach to attack! You hit the boulder beetle but do no damage. The boulder beetle curls into a ball and begins rolling! There are monsters nearby! You reach to attack! You hit the boulder beetle but do no damage. The boulder beetle hits you!! Ouch! That really hurt! You die... # ##. #+# #$.B##.## #B@<.+ #..○##.## ##. #+# # You could see 2 boulder beetles. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Juni the Merfolk Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed a boulder beetle 1 | D | Noticed a boulder beetle 6 | D | Mangled by a boulder beetle Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_2, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Trident || 5 Armour: Leather armour || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6 | 6 | 0 | 0 | 0 | 1 | 6.0 | Dungeon | 6 | 6 | 0 | 0 | 0 | 1 | 6.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 6 daAuts