Dungeon Crawl Stone Soup version 0.32-a0-86-g8db1b9f803 (webtiles) character file. Game seed: 560881652732834461 124 Juni the Ducker (level 5, -3/30 HPs) Began as a Tengu Hexslinger on Feb 5, 2024. Slain by a river rat (8 damage) ... in a sewer. The game lasted 00:06:09 (3277 turns). Juni the Ducker (Tengu Hexslinger) Turns: 3277, Time: 00:06:10 Health: -3/30 AC: 2 Str: 9 XL: 5 Next: 8% Magic: 9/9 EV: 13 Int: 15 God: Gold: 89 SH: 0 Dex: 16 Spells: 3/8 levels left rFire . . . a - +2 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: acrobat @: weak-willed A: beak, talons 3, acrobatic a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 89 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) Armour c - a +0 robe (worn) j - a +0 pair of gloves (You found it on level 3 of the Dungeon) m - a +0 pair of gloves (You found it on level 3 of the Dungeon) Wands k - a wand of flame (10) (You found it on level 3 of the Dungeon) Scrolls b - a scroll of poison {!r} Potions d - 4 potions of curing {@q1, !d} e - a potion of attraction {!q} f - a potion of resistance g - a potion of brilliance h - a potion of mutation {!q} i - 2 potions of heal wounds {@q2, !d} l - 2 potions of haste {unknown} n - a potion of invisibility {unknown} Skills: + Level 1.8 Fighting + Level 2.6 Ranged Weapons + Level 1.7 Armour + Level 2.7 Dodging * Level 2.2 Spellcasting * Level 2.5 Hexes + Level 1.9 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Jinxbite Hex 18% N/A 12% 2 Z - Inner Flame Hex/Fire 8% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 22% 3 Dazzling Flash Conj/Hex 10% N/A 36% 3 Mephitic Cloud Conj/Alch/Air 1% N/A 54% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Vhi's Electric Charge Tloc/Air 2% N/A 91% 4 Silence Hex/Air 2% N/A 98% 5 Arcjolt Conj/Air 0% 1d10 99% 5 Curse of Agony Necr 1% N/A 99% 5 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20824 Sewer (1/1) Zot: 5852 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Casting: Jinxbite (safe; 12% risk of failure) You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You now have 6/8 mp. You shoot a sling bullet. The sling bullet hits the river rat but does no damage. A giggling sprite leaps out and smacks the river rat with its own front foot. You shoot a sling bullet. The sling bullet hits the river rat but does no damage. A giggling sprite leaps out and makes the river rat trip over its own feet. The jinxing sprites lose interest in you. The river rat barely misses you. You shoot a sling bullet. The sling bullet hits the river rat but does no damage. The river rat completely misses you. The river rat misses you. The river rat bites you. The river rat barely misses you. You take 2 damage, and have 24/26 hp. You shoot a sling bullet. The sling bullet closely misses the river rat. The river rat misses you. You shoot a sling bullet. The sling bullet barely misses the river rat. The river rat barely misses you. The rat bites you. The river rat bites you. You take 3 damage, and have 21/26 hp. You shoot a sling bullet. The sling bullet barely misses the river rat. The river rat barely misses you. The river rat closely misses you. The rat barely misses you. The river rat closely misses you. The river rat barely misses you. The rat misses you. You shoot a sling bullet. The sling bullet hits the river rat but does no damage. The river rat seems less drained. The rat bites you. The river rat bites you. x2 You take 10 damage, and have 12/26 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (heavily wounded, 57% to hit) You shoot a sling bullet. The sling bullet barely misses the river rat. The river rat barely misses you. The rat misses you. The river rat barely misses you. Fire: a) +2 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - river rat Aim: a river rat (heavily wounded, 57% to hit) Okay, then. The river rat bites you. The rat attacks as it pursues you! The rat completely misses you. You take 2 damage, and have 10/26 hp. The river rat completely misses you. The river rat attacks as it pursues you! The river rat closely misses you. Fire: a) +2 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - river rat Aim: a river rat (heavily wounded, 57% to hit) You shoot a sling bullet. The sling bullet completely misses the river rat. Fire: a) +2 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - river rat Aim: a river rat (heavily wounded, 57% to hit) You shoot a sling bullet. The sling bullet closely misses the river rat. The river rat completely misses you. Fire: a) +2 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - river rat Aim: a river rat (heavily wounded, 57% to hit) You shoot a sling bullet. The sling bullet hits the river rat but does no damage. The river rat closely misses you. The river rat barely misses you. The river rat misses you. MP restored: 8 Fire: a) +2 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - river rat Aim: a river rat (heavily wounded, 57% to hit) You shoot a sling bullet. The sling bullet hits the river rat! You kill the river rat! You have reached level 5! You regained 2 hp, and now have 13/30 hp. MP restored: 9 Fire: a) +2 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (60% to hit) You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! The river rat closely misses you. Fire: a) +2 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - river rat Aim: a river rat (57% to hit) You shoot a sling bullet. The sling bullet hits the river rat. The river rat bites you! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 5/30 hp. MASSIVE DAMAGE!! Fire: a) +2 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - river rat Aim: a river rat (heavily wounded, 57% to hit) You shoot a sling bullet. The sling bullet barely misses the river rat. The river rat bites you! You die... ....~.≈≈≈≈≈ ....~≈≈≈≈~ †....~≈≈≈~ ....≈≈≈≈≈ ### ...~~≈≈≈~ #∩# #...≈≈≈≈~ #.###r.~~≈≈≈≈ #.@#...~≈≈≈≈~ ##r†....≈≈≈~~ #.....~≈≈≈≈. ##.....~~~~~ ##.....~.~~. ##........≈~~ ##........~~~. #..#.......≈~~ #.###.....~≈≈ You could see a river rat. Vanquished Creatures A bombardier beetle (D:3) An adder (D:2) A river rat (Sewer) A white imp (D:4) 3 dart slugs (D:1 D:2) A ribbon worm (D:4) 9 ball pythons (D:1 D:2 D:3) 5 bats (D:1 D:2 D:3) 4 endoplasms (D:1 D:2 D:3) 3 giant cockroaches (D:1 D:2) 3 goblins (D:1 D:2) 5 hobgoblins (D:1 D:2 D:3) 3 jackals (D:1) 4 quokkas (D:1 D:2 D:3) 3 frilled lizards (D:1) 5 kobolds (D:1 D:2 D:3) 8 rats (D:1 D:2 D:3 Sewer) 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Juni the Tengu Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | elongatedgoose: lmao 0 | D:1 | Juni: lmmaap 40 | D:1 | elongatedgoose: i died 41 | D:1 | elongatedgoose: troll 41 | D:1 | elongatedgoose: grr 42 | D:1 | Juni: lol 42 | D:1 | Juni: hah 71 | D:1 | elongatedgoose: hex sling? 140 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/4 205 | D:1 | Found a faded altar of an unknown god. 206 | D:1 | Juni: yes 206 | D:1 | Juni: tengu is best 209 | D:1 | Learned a level 2 spell: Jinxbite 369 | D:1 | elongatedgoose: look at mny game r1 381 | D:1 | elongatedgoose: rq 402 | D:1 | elongatedgoose: look 535 | D:1 | elongatedgoose: something happened 542 | D:1 | Reached skill level 1 in Armour 580 | D:1 | Juni: bro my teacher is ranting about an AI that is just | like google lol 580 | D:1 | elongatedgoose: look at my game im srs 580 | D:1 | Juni: "it's called perplexity, tell ur family, tell ur | friends blah blah blah" 580 | D:1 | elongatedgoose: lol 580 | D:1 | elongatedgoose: now spec me rq 772 | D:1 | Reached XP level 3. HP: 20/20 MP: 3/6 785 | D:1 | HP: 10/20 [jackal (1)] 838 | D:1 | Learned a level 3 spell: Inner Flame 1600 | D:2 | Identified the +7 rapier of the Blessed Realm {pain, rF+ | Dex+3 SInv} 2037 | D:2 | Reached XP level 4. HP: 25/25 MP: 4/7 2454 | D:3 | Reached skill level 2 in Spellcasting 2983 | D:4 | HP: 12/26 [white imp (3)] 2984 | D:4 | HP: 1/26 [white imp (5)] 3123 | D:4 | Found a glowing drain. 3135 | Sewer | Entered a sewer 3266 | Sewer | HP: 12/26 [river rat (5)] 3275 | Sewer | Reached XP level 5. HP: 13/30 MP: 9/9 3276 | Sewer | HP: 5/30 [river rat (9)] 3277 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic, shapermc_ecumenical_altar_totnotflames, minmay_misc_feat_chi, minmay_pentomino_x4 D:2: layout_rooms D:3: layout_rooms, grunt_decor_mini_mirrors D:4: layout_cave_pools, minmay_temple_entry_statues, cheibrodos_sewer_entry_bend Sewer: sewer_minmay_treatment Skill XL: | 1 2 3 4 | ---------------+-------------+----- Armour | 1 | 1.7 Spellcasting | 2 | 2.2 Fighting | | 1.8 Ranged Weapons | | 2.6 Dodging | | 2.7 Hexes | | 2.5 Fire Magic | | 1.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 95 | 62 || 157 Cast: Jinxbite | 10 | 3 || 13 Use: Scroll | 8 | 3 || 11 Armour: Robe | 25 | 13 || 38 Dodge: Dodged | 22 | 36 || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3322 | 3234 | 88 | 781 | 2064 | 5 | 664.4 | Dungeon | 3175 | 3087 | 88 | 681 | 2048 | 4 | 793.8 | Sewer | 146 | 146 | 0 | 100 | 16 | 1 | 146.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1572 daAuts D:3: 898 daAuts D:2: 641 daAuts Sewer: 146 daAuts D:4: 63 daAuts Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic, shapermc_ecumenical_altar_totnotflames, minmay_misc_feat_chi, minmay_pentomino_x4 D:2: layout_rooms D:3: layout_rooms, grunt_decor_mini_mirrors D:4: layout_cave_pools, minmay_temple_entry_statues, cheibrodos_sewer_entry_bend Sewer: sewer_minmay_treatment Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3322 | 3234 | 88 | 781 | 2064 | 5 | 664.4 | Dungeon | 3175 | 3087 | 88 | 681 | 2048 | 4 | 793.8 | Sewer | 146 | 146 | 0 | 100 | 16 | 1 | 146.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1572 daAuts D:3: 898 daAuts D:2: 641 daAuts Sewer: 146 daAuts D:4: 63 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 35.6 Dungeon | 93.3 | 93.3 | N/A | N/A | 90.4 | 40.2 Sewer | 6.7 | 6.7 | N/A | N/A | 9.6 | 17.0 +-------+-------+-------+-------+-------+----------------------