Dungeon Sprint DCSS version 0.32-a0-86-g8db1b9f803 (webtiles) character file. Game seed: 4503662095366211215 37 Juni the Firebug (level 3, 0/23 HPs) Began as a Tengu Fire Elementalist on Feb 5, 2024. Was an Initiate of Vehumet. Slain by a slime creature (15 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:08 (152 turns). Juni the Firebug (Tengu Fire Elementalist) Turns: 152, Time: 00:01:08 Health: 0/23 AC: -1 Str: 8 XL: 3 Next: 39% Magic: 3/9 EV: 13 Int: 29 God: Vehumet [......] Gold: 0 SH: 0 Dex: 14 Spells: 6/9 levels left rFire . . . t - +5 lajatang rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ v - +6 ring of intelligence HPRegen 0.23/turn w - +6 ring of intelligence MPRegen 0.11/turn %: no teleportation, acrobat @: corroded A: beak, talons 3, acrobatic a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Hand Weapons s - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). t - a +5 lajatang (weapon) (You found it in the Dungeon) Armour a - a +0 robe (worn) u - +5 shadow dragon scales {Stlth+} (You found it in the Dungeon) Jewellery v - a +6 ring of intelligence (left hand) (You found it in the Dungeon) w - a +6 ring of intelligence (right hand) (You found it in the Dungeon) Wands q - a wand of mindburst (7) (You found it in the Dungeon) r - a wand of light (7) (You found it in the Dungeon) Scrolls g - 4 scrolls of blinking {!r!d} m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify {@r1} p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing {@q1, !d} d - 10 potions of heal wounds {@q2, !d} e - 6 potions of haste f - 3 potions of berserk rage {!q} h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: + Level 3.2 Fighting + Level 3.5 Armour + Level 4.3 Dodging - Level 2.0 Stealth + Level 3.7 Spellcasting + Level 4.5 Conjurations + Level 4.9 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 68% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 19% N/A 8% 3 Volatile Blastmotes Fire/Tloc 38% 2d13 8% 3 Flame Wave Conj/Fire 32% 2d9 10% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History G - the +9 sword of Power {lifebolt} H - the +7 mace of Variability {chaos, chaos arc} I - the +11 Singing Sword {sonic wave}; J - the +8 storm bow {elec, penet} You drop the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv}. You drop the +10 dark maul {heavy}. You drop the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv}. You drop the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++}. You drop the +6 shillelagh "Devastator" {shatter}. You drop the +11 plutonium sword {^Contam Stlth-}. You drop the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}. You drop the +9 sword of Zonguldrok {reap}. You drop the +9 sword of Power {lifebolt}. You drop the +7 mace of Variability {chaos, chaos arc}. You drop the +11 Singing Sword {sonic wave}. You drop the +8 storm bow {elec, penet}. Items here: )))). You see here a +5 lajatang. t - a +5 lajatang Okay, then. Okay, then. Really wield F - the +13 scythe of Curses {drain, curses, ^Drain}? [Y]es or [N]o only, please. Really wield F - the +13 scythe of Curses {drain, curses, ^Drain}? [Y]es or [N]o only, please. Really wield F - the +13 scythe of Curses {drain, curses, ^Drain}? Okay, then. Okay, then. t - a +5 lajatang (weapon) Items here: )))). You drop the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr}. You drop the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5}. You drop the +13 scythe of Curses {drain, curses, ^Drain}. Items here: [[[[[[[. u - +5 shadow dragon scales {Stlth+} Okay, then. You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your +5 shadow dragon scales {Stlth+}. x5 You finish putting on your +5 shadow dragon scales {Stlth+}. You start removing your armour. You continue taking off your +5 shadow dragon scales {Stlth+}. x4 You finish taking off your +5 shadow dragon scales {Stlth+}. You start putting on your armour. You continue putting on your +0 robe. x4 You finish putting on your +0 robe. There is a staircase leading out of the dungeon here. There is a radiant altar of Vehumet here. You kneel at the altar of Vehumet. Vehumet welcomes you! Okay, then. You feel more experienced! Your Fighting skill gained 2 levels and is now at level 2! Your Armour skill gained 3 levels and is now at level 3! Your Dodging skill increases to level 3! Your Spellcasting skill increases to level 3! Your Conjurations skill gained 3 levels and is now at level 4! Your Fire Magic skill increases to level 4! You have reached level 2! Health restored: 18 Memorise Scorch, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You start resting. MP restored: 7 There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. A slime creature and a jelly come into view. Unknown command. Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash the slime creature. The slime creature's fire resistance burns away. You now have 5/7 mp. Casting: Scorch (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Flames lash the slime creature. The slime creature is burned terribly! You now have 3/7 mp. You slash the jelly! The acid corrodes you! Your hands burn! You claw the jelly. The jelly closely misses you. The slime creature misses you. You take 5 damage, and have 13/18 hp. MASSIVE DAMAGE!! You hit the jelly. Your hands burn! You claw the jelly. You kill the jelly! Vehumet accepts your kill. The slime creature closely misses you. x2 Your Fighting skill increases to level 3! Your Dodging skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 8, Int 15, Dex 14. Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 You regained 2 hp, and now have 15/23 hp. Hit: t) +5 lajatang Press: ? - help, Dir - move target, f - slime creature Aim: a slime creature (moderately wounded, more vulnerable to fire, about 18% to evade your +5 lajatang) You slash the slime creature! The slime creature hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.|.:.▓ ▓.....▓ ▓.J...▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see a slime creature (combustible). Vanquished Creatures A jelly (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Juni the Tengu Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {^Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 111 | D | Became a worshipper of Vehumet 115 | D | Reached skill level 2 in Fighting 115 | D | Reached skill level 3 in Armour 115 | D | Reached skill level 3 in Dodging 115 | D | Reached skill level 3 in Spellcasting 115 | D | Reached skill level 4 in Conjurations 115 | D | Reached skill level 4 in Fire Magic 115 | D | Reached XP level 2. HP: 18/18 MP: 5/7 119 | D | Learned a level 2 spell: Scorch 147 | D | Entered arena 2. 147 | D | Noticed a slime creature 147 | D | Found a transporter. 152 | D | Reached skill level 3 in Fighting 152 | D | Reached skill level 4 in Dodging 152 | D | Reached XP level 3. HP: 15/23 MP: 3/9 152 | D | Slain by a slime creature Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 3 | 3.2 Armour | 3 | 3.5 Dodging | 3 4 | 4.3 Spellcasting | 3 | 3.7 Conjurations | 4 | 4.5 Fire Magic | 4 | 4.9 Stealth | | 2.0 Action || total ---------------------------++------- Melee: Lajatang || 3 Kick || 2 Cast: Scorch || 2 Use: Potion || 1 Armour: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 151 | 151 | 0 | 15 | 0 | 1 | 151.0 | Dungeon | 151 | 151 | 0 | 15 | 0 | 1 | 151.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 151 daAuts Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 151 | 151 | 0 | 15 | 0 | 1 | 151.0 | Dungeon | 151 | 151 | 0 | 15 | 0 | 1 | 151.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 151 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 43.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 43.0 +-------+-------+-------+-------+-------+----------------------