Dungeon Sprint DCSS version 0.32-a0-86-g8db1b9f803 (webtiles) character file. Game seed: 434933805710457624 0 Juni the Ducker (level 1, -1/12 HPs) Began as a Tengu Gladiator on Feb 5, 2024. Slain by a necrophage (7 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:11 (9 turns). Juni the Ducker (Tengu Gladiator) Turns: 9, Time: 00:00:11 Health: -1/12 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 8 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . b - +0 leather armour rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation, acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles d - a throwing net (quivered) {=f, !d} e - a javelin Armour b - a +0 leather armour (worn) c - a +0 hat (worn) Scrolls k - a scroll of blinking {!r!d} Potions f - a potion of curing {@q1, !d} g - a potion of heal wounds {@q2, !d} h - a potion of haste i - 2 potions of magic j - a potion of berserk rage {!q} Skills: + Level 2.0 Fighting + Level 3.2 Staves - Level 2.0 Throwing + Level 0.0 Armour * Level 3.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Options error: Unknown explore stop condition 'helmet' (Juni.rc:9) Options error: Unknown explore stop condition 'gloves' (Juni.rc:9) Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Options error: Unknown color in colour mapping: '$decent:.*artefact.*' Options error: Unknown color in colour mapping: '$decent:wand of (flame|paralysis|polymorph|disintegration|enslavement|iceblast)' Options error: Unknown color in colour mapping: '$decent:scrolls? of (amnesia|holy word|identify|immolation|remove curse)' Options error: Unknown color in colour mapping: '$decent:potions? of (flight|lignification|ambrosia)' Options error: Unknown color in colour mapping: '$decent:ring of flight' Options error: Unknown color in colour mapping: '$decent:box of beasts' Options error: Unknown color in colour mapping: '$decent:sack of spiders' Options error: Unknown color in colour mapping: '$decent:Horn of Geryon' Bad channel name 'Jiyva says' for runrest: 'Jiyva says: Divide and consume' Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Options error: Unknown monster: "hellbinder-" (Juni.rc:9358) Welcome, Juni the Tengu Gladiator. [Dungeon Sprint] Found a staircase leading out of the dungeon. You open the door. 4 necrophages come into view. You can't go up here! You close the door. A necrophage opens the door. Throw: 3 throwing nets {=f, !d} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - necrophage Aim: a necrophage (57% to hit) You throw a throwing net {=f, !d}. The throwing net {=f, !d} closely misses the necrophage. You closely miss the necrophage. You claw the necrophage, but do no damage. You peck the necrophage. The necrophage misses you. The necrophage closely misses you. There are monsters nearby! Unknown command. You hit the necrophage. The necrophage misses you. You barely miss the necrophage. Your peck misses the necrophage. The necrophage closely misses you. You hit the necrophage. Your kick misses the necrophage. The necrophage misses you. You hit the necrophage. The necrophage hits you. Ouch! That really hurt! You take 6 damage, and have 6/12 hp. MASSIVE DAMAGE!! Unknown command. Throw: 2 throwing nets {=f, !d} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (moderately damaged, 57% to hit) You throw a throwing net {=f, !d}. The throwing net {=f, !d} closely misses the necrophage. The necrophage hits you! Ouch! That really hurt! You die... ## ## ##. .## .. n. n#n #n# ##@## +.<.+ ##.## #+# You could see 4 necrophages. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Juni the Tengu Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 2/2 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 1 | D | Noticed a necrophage 8 | D | HP: 6/12 [necrophage (6)] 9 | D | Slain by a necrophage Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Quarterstaff || 5 Kick || 1 Peck || 1 Throw: Throwing net || 2 Armour: Leather armour || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 9 daAuts Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 9 daAuts