Dungeon Crawl Stone Soup version 0.32-a0-86-g8db1b9f803 (webtiles) character file. Game seed: 17559653447244558500 723 Juni the Grave Robber (level 7, -1/50 HPs) Began as a Vampire Necromancer on Feb 5, 2024. Slain by a gnoll ... wielding a +0 club ... led by a gnoll bouda (7 damage) ... on level 5 of the Dungeon. The game lasted 00:08:01 (5051 turns). Juni the Grave Robber (Vampire Necromancer) Turns: 5051, Time: 00:08:02 Health: -1/50 AC: 5 Str: 7 XL: 7 Next: 43% Magic: 17/22 EV: 13 Int: 20 God: Gold: 334 SH: 0 Dex: 14 Spells: 6/14 levels left rFire + . . p - +3 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . q - +0 cloak rCorr . (no gloves) SInv + n - +1 pair of boots Will ..... h - amulet of magic regeneration Stlth +++ g - ring of magical power {MP+9} HPRegen 0.48/turn F - ring of protection from fire {rF+} MPRegen 0.58/turn %: no passive effects @: mighty, lethally poisoned (-1 -> -3), marked, animating dead, healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 334 gold pieces. Inventory: Hand Weapons i - a +0 vampiric short sword (You found it on level 3 of the Dungeon) p - a +3 dagger of venom (weapon) (You took it off a goblin on level 4 of the Dungeon) Armour a - a +0 robe (worn) n - a +1 pair of boots (worn) (You found it on level 3 of the Dungeon) q - a +0 cloak (worn) (You found it on level 4 of the Dungeon) Jewellery g - a ring of magical power (left hand) {MP+9} (You took it off a hobgoblin on level 3 of the Dungeon) h - an amulet of magic regeneration (around neck) (You found it on level 1 of the Dungeon) F - a ring of protection from fire (right hand) {rF+} (You found it on level 4 of the Dungeon) Wands k - a wand of polymorph (10) (You took it off Ijyb on level 3 of the Dungeon) Scrolls b - a scroll of identify {@r1} Potions e - 3 potions of enlightenment f - a potion of mutation {unknown} j - a potion of cancellation {unknown} l - 3 potions of attraction {!q} m - a potion of lignification {unknown} o - a potion of ambrosia {unknown} r - a potion of degeneration {unknown} Skills: + Level 2.3 Fighting + Level 2.1 Armour + Level 3.7 Dodging + Level 5.1 Stealth * Level 4.2 Spellcasting * Level 6.3 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 1% 1 z - Vampiric Draining Necr 29% 2d8 2% 3 Z - Animate Dead Necr 29% N/A 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Curse of Agony Necr 29% N/A 26% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26473 Temple: D:4-7 Altars: Shops: D:5 [? Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History There are monsters nearby! You draw life force from the hound! The hound completely misses you. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. An adder comes into view. You now have 20/22 mp. You draw life force from the hound! You kill the hound! You now have 17/22 mp. You see here a hound corpse. There are monsters nearby! Casting: Vampiric Draining (dangerous; 2% risk of failure) Okay, then. Casting: Vampiric Draining (dangerous; 2% risk of failure) You call upon the dead to rise. You now have 14/22 mp. Casting: Animate Dead (dangerous; 10% risk of failure) You don't know that spell. Unknown command. Casting: Animate Dead (dangerous; 10% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. The gnoll bouda writhes in agony! Your attacks no longer feel as feeble. The gnoll bouda writhes in agony. The adder misses you. The gnoll bouda barks out a call to the hunt! The gnolls pick up the pace! You now have 13/22 mp. The gnoll bouda writhes in agony! The adder bites you but does no damage. Edmund the Younger comes into view. He is wielding a +2 dire flail of venom and wearing a +2 leather armour of willpower. The gnoll bouda hits you with a +2 mace of holy wrath! You convulse! The gnoll hits you with a +0 club. An ogre comes into view. It is wielding a +0 giant club. You take 30 damage, and have 20/50 hp. MASSIVE DAMAGE!! Unknown command. Hit: p) +3 dagger (venom) Press: ? - help, Dir - move target, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +2 mace of holy wrath and wearing a +0 leather armour (almost dead, about 30% to evade your +3 dagger of venom) You barely miss the gnoll bouda. The adder bites you. The gnoll hits you with a +0 club. The gnoll misses you. The gnoll bouda closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * You take 15 damage, and have 5/50 hp. MASSIVE DAMAGE!! Unknown command. You feel much better. You feel sick. The gnoll hits you but does no damage. The adder closely misses you. The gnoll hits you with a +0 club. The gnoll bouda mumbles some strange prayers to its god. The gnoll bouda is healed somewhat. An orc comes into view. It is wielding a +0 hand axe. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd. You regained 23 hp, and now have 28/50 hp. Okay, then. You feel very mighty all of a sudden. You feel sick. The hound bites you but does no damage. The gnoll hits you with a +0 club. The adder misses you. The gnoll closely misses you. The gnoll bouda hits you with a +2 mace of holy wrath. You convulse. The gnoll hits you from afar with a +0 halberd. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * You take 16 damage, and have 12/50 hp. MASSIVE DAMAGE!! Unknown command. Hit: p) +3 dagger (venom) Press: ? - help, Dir - move target, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +2 mace of holy wrath and wearing a +0 leather armour (severely wounded, about 30% to evade your +3 dagger of venom) You puncture the gnoll bouda! You kill the gnoll bouda! The dead are walking! You feel sick. The adder closely misses you. The gnoll barely misses you. The hound bites you but does no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll closely misses you. The adder bites you but does no damage. You take 2 damage, and have 10/50 hp. Hit: p) +3 dagger (venom) Press: ? - help, Dir - move target, f - gnoll Aim: a gnoll, wielding a +0 club (covering ground quickly, about 30% to evade your +3 dagger of venom) You barely miss the gnoll. You feel sick. The hound closely misses you. The gnoll hits you but does no damage. The adder misses you. The gnoll barely misses you. x2 The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * The hound misses you. You take 4 damage, and have 6/50 hp. Hit: p) +3 dagger (venom) Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 club (covering ground quickly, about 30% to evade your +3 dagger of venom) You puncture the gnoll! You feel sick. The gnoll hits you with a +0 club! You die... #....#.## .........)........ #...g...####................... #...gg.....#................... #.gg......#..............[.... #.<....#.........∩...)..... #......#...Z......>....†>.. #.h....#..gg............... #......#.Sh)............... #......#.g@g............... #......#............(...... ########...O@.............. #....................... #..........o............ #....................... #####................... #................... #................... You could see Edmund, an ogre, a hound, 4 gnolls, an adder, an orc and a friendly gnoll bouda zombie. Vanquished Creatures An ice beast (D:6) 2 howler monkeys (D:6 D:5) A bombardier beetle (D:4) A jelly (D:6) 4 orc priests (D:4 D:6) 2 gnoll boudas (D:5) A hound (D:5) 2 iguanas (D:4 D:6) Ijyb (D:3) A sleepcap (D:4) An orc wizard (D:4) 4 gnolls (D:6 D:5) 5 adders (D:2 D:3 D:5) A dart slug (D:3) A ribbon worm (D:2) 5 orcs (D:4 D:6) 4 ball pythons (D:1 D:2 D:4) 4 endoplasms (D:1 D:2 D:4) 4 goblins (D:1 D:2 D:3 D:4) 7 hobgoblins (D:1 D:2 D:3 D:4) 9 jackals (D:2 D:3 D:6) 2 quokkas (D:2) 6 bats (D:1 D:2 D:3) 6 frilled lizards (D:1 D:2 D:3) 5 kobolds (D:1 D:2) 2 rats (D:2 D:3) 82 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:3) A rat (D:1) 2 creatures vanquished. Grand Total: 84 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Juni the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 783 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 2001 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 2001 | D:2 | Reached XP level 3. HP: 20/20 MP: 3/6 2958 | D:2 | Learned a level 3 spell: Vampiric Draining 3009 | D:3 | Noticed Ijyb 3020 | D:3 | Killed Ijyb 3021 | D:3 | Reached skill level 1 in Fighting 3021 | D:3 | Reached skill level 5 in Necromancy 3021 | D:3 | Reached XP level 4. HP: 28/32 MP: 1/8 3235 | D:3 | Reached skill level 1 in Armour 3417 | D:3 | Learned a level 4 spell: Animate Dead 3570 | D:4 | Reached skill level 3 in Spellcasting 3570 | D:4 | Reached XP level 5. HP: 37/37 MP: 9/9 3651 | D:4 | Reached skill level 3 in Dodging 3651 | D:4 | Reached skill level 4 in Stealth 4128 | D:4 | Reached XP level 6. HP: 28/43 MP: 11/11 4467 | D:5 | Entered Level 5 of the Dungeon 4507 | D:5 | Noticed an ice beast 4507 | D:5 | Found Nequesig's Antique Armour Boutique. 4575 | D:5 | Found Joabumenk's Magic Scroll Boutique. 4578 | D:6 | HP: 21/44 [iguana (5)] 4730 | D:5 | HP: 18/44 [orc/+0 mace (6)] 4745 | D:6 | Killed an ice beast 4746 | D:6 | Reached skill level 2 in Fighting 4785 | D:6 | Reached skill level 6 in Necromancy 4788 | D:6 | Reached XP level 7. HP: 46/50 MP: 5/12 4829 | D:5 | Reached skill level 2 in Armour 4829 | D:5 | Reached skill level 4 in Spellcasting 4857 | D:5 | Reached skill level 5 in Stealth 5045 | D:5 | Noticed Edmund 5045 | D:5 | HP: 21/50 [gnoll bouda/+2 mace of holy wrath (17)] 5046 | D:5 | HP: 5/50 [gnoll/+0 halberd[a gnoll bouda] (6)] 5051 | D:5 | HP: 6/50 [poisoned by an adder] 5051 | D:5 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_b, chequers_serial_rivers_room_a, chequers_serial_rivers_large_a, st_stairs_5 D:2: layout_loops_corners D:3: layout_rooms, kennysheep_generic_room_9, uniq_ijyb D:4: layout_loops_corners, serial_glass, glass_columns_a, glass_columns_a, minivault_5, dk_noncrumbling_4, kennysheep_generic_room_16 D:5: layout_basic, nicolae_overflow_crystal_walls, serial_shops, nicolae_shop_waterfront, shop, nicolae_figureground_sparkle, uniq_edmund D:6: layout_gridville, grunt_dithmenos_shadows, minmay_temple_entry_antechambers Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 | 2.3 Necromancy | 5 6 | 6.3 Armour | 1 2 | 2.1 Spellcasting | 3 4 | 4.2 Dodging | 3 | 3.7 Stealth | 4 5 | 5.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 6 | | || 6 Short sword | | 3 | || 3 Punch | | 1 | || 1 Dagger | | 1 | 5 || 6 Cast: Necrotise | 79 | 65 | 6 || 150 Vampiric Draining | | 22 | 14 || 36 Animate Dead | | | 1 || 1 Ability: Exsanguinate | 2 | | || 2 Revivify | 2 | | || 2 Use: Scroll | 6 | 6 | || 12 Potion | | 2 | 2 || 4 Armour: Robe | 13 | 46 | 43 || 102 Dodge: Dodged | 21 | 40 | 33 || 94 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5092 | 4969 | 123 | 522 | 3880 | 6 | 848.7 | Dungeon | 5092 | 4969 | 123 | 522 | 3880 | 6 | 848.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1548 daAuts D:2: 1470 daAuts D:4: 1065 daAuts D:3: 472 daAuts D:6: 335 daAuts D:5: 200 daAuts Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_b, chequers_serial_rivers_room_a, chequers_serial_rivers_large_a, st_stairs_5 D:2: layout_loops_corners D:3: layout_rooms, kennysheep_generic_room_9, uniq_ijyb D:4: layout_loops_corners, serial_glass, glass_columns_a, glass_columns_a, minivault_5, dk_noncrumbling_4, kennysheep_generic_room_16 D:5: layout_basic, nicolae_overflow_crystal_walls, serial_shops, nicolae_shop_waterfront, shop, nicolae_figureground_sparkle, uniq_edmund D:6: layout_gridville, grunt_dithmenos_shadows, minmay_temple_entry_antechambers Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5092 | 4969 | 123 | 522 | 3880 | 6 | 848.7 | Dungeon | 5092 | 4969 | 123 | 522 | 3880 | 6 | 848.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1548 daAuts D:2: 1470 daAuts D:4: 1065 daAuts D:3: 472 daAuts D:6: 335 daAuts D:5: 200 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 172.2 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 172.2 +-------+-------+-------+-------+-------+----------------------