Dungeon Crawl Stone Soup version 0.32-a0-120-gfac0567ad4 (webtiles) character file. Game seed: 12873560260919152352 4 Juni the Firebug (level 1, 0/11 HPs) Began as a Gargoyle Fire Elementalist on Feb 6, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (285 turns). Juni the Firebug (Gargoyle Fire Elementalist) Turns: 285, Time: 00:00:30 Health: 0/11 AC: 4 Str: 11 XL: 1 Next: 70% Magic: 0/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of blinking {unknown} Skills: * Level 0.4 Fighting + Level 0.2 Armour - Level 1.5 Dodging - Level 2.1 Stealth * Level 2.1 Spellcasting + Level 1.2 Conjurations + Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 28% 2x1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 20% 2d5 10% 2 Inner Flame Hex/Fire 6% N/A 34% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 34% 3 Flame Wave Conj/Fire 7% 2d5 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5714 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Aim: a quokka (almost dead, about 50% to evade your hands) You barely miss the quokka. The quokka closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Foxfire (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The quokka barely misses you. x2 You now have 0/3 mp. The foxfire hits the quokka but does no damage. The quokka misses you. The quokka bites you but does no damage. The quokka bites you but does no damage. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/10 hp. MASSIVE DAMAGE!! You miss the quokka. The quokka closely misses you. Magic courses through your body. The quokka barely misses you. MP restored: 3 Casting: Foxfire (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The quokka barely misses you. You now have 2/3 mp. The foxfire hits the quokka. You kill the quokka! MP restored: 3 Casting: Foxfire (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! You now have 2/3 mp. Unknown command. You are too injured to fight recklessly! A quokka comes into view. You see here a flux talisman. Health restored: 10; MP restored: 3 A quokka is nearby! The quokka closely misses you. You see here a flux talisman. The quokka attacks as it pursues you! The quokka bites you. You take 1 damage, and have 9/10 hp. Casting: Foxfire (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The quokka closely misses you. You now have 2/3 mp. Unknown command. The foxfire hits the quokka. x2 You kill the quokka! Health restored: 10 No target in view! A goblin comes into view. It is wielding a +0 club. MP restored: 3 Casting: Foxfire (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! You now have 2/3 mp. You conjure some foxfire! The foxfire hits the goblin. The goblin shouts! The foxfire hits the goblin. You now have 1/3 mp. You conjure some foxfire! The foxfire hits the goblin. You kill the goblin! Health restored: 11 You now have 0/3 mp. No target in view! You open the door. There is an open door here. There is an open door here. You see here a +0 club. There is a shaft here. There is a stone staircase leading down here. You see here a ring of poison resistance {rP+}. A frilled lizard comes into view. The frilled lizard hisses angrily. MP restored: 3 You conjure some foxfire! An endoplasm comes into view. The foxfire hits the frilled lizard. You kill the frilled lizard! A goblin comes into view. It is wielding a +0 dagger. You now have 2/3 mp. You see here a frilled lizard corpse. You conjure some foxfire! The endoplasm freezes you. You are frozen. You take 5 damage, and have 6/11 hp. MASSIVE DAMAGE!! You now have 1/3 mp. The foxfire hits the endoplasm. The endoplasm attacks as it pursues you! The endoplasm hits you. You take 2 damage, and have 4/11 hp. You are too injured to fight recklessly! Casting: Foxfire (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The endoplasm freezes you. You are frozen. You die... ### #.# .# #... ........# #.#. #.#.#.# #.#. #.....# #..# #g# #.## #.# #..# #.######## #.#. ##Jv.....(# #.#. #§@...###.# #... ####v=..###.######... +.................... ####....###.######... ##.......# #... ###.##### #.#. #.# #.#. #.# #.#> #.# #.## You could see an endoplasm (ally target) and a goblin. Vanquished Creatures A goblin (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 4 creatures vanquished. Vanquished Creatures (others) 17 foxfires (D:1) 17 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Juni the Gargoyle Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 66 | D:1 | HP: 5/10 [quokka (2)] 76 | D:1 | HP: 3/10 [quokka (4)] 284 | D:1 | HP: 4/11 [endoplasm (2)] 285 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_corners, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Foxfire || 13 Use: Potion || 1 Armour: Robe || 9 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 285 | 285 | 0 | 0 | 234 | 1 | 285.0 | Dungeon | 285 | 285 | 0 | 0 | 234 | 1 | 285.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 285 daAuts Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_corners, serial_shops, shop Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 285 | 285 | 0 | 0 | 234 | 1 | 285.0 | Dungeon | 285 | 285 | 0 | 0 | 234 | 1 | 285.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 285 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------