Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.27.1-3-gb3d3a73c9e Platform: unix Bits: 64 Game mode: sprint Tiles: online Seed: 10851847622129165837, deterministic pregen: 1 Command line: /usr/games/crawl-0.27 -name JuniperTheExplorer -rc /dgldir/rcfiles/crawl-0.27/JuniperTheExplorer.rc -macro /dgldir/rcfiles/crawl-0.27/JuniperTheExplorer.macro -morgue /dgldir/morgue/JuniperTheExplorer/ -sprint -webtiles-socket /crawl-master/webserver/sockets/JuniperTheExplorer:2021-10-14.21:34:16.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 23 stack frames. /usr/games/crawl-0.27(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x56107f61490f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.27(_Z13do_crash_dumpv+0x431) [0x56107f61c191]: do_crash_dump() /usr/games/crawl-0.27(_Z20crash_signal_handleri+0x1fa) [0x56107f614d9a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f02c3d73210]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0xcb) [0x7f02c3d7318b]: /lib/x86_64-linux-gnu/libc.so.6(abort+0x12b) [0x7f02c3d52859]: /lib/x86_64-linux-gnu/libstdc++.so.6(+0x9e951) [0x7f02c414a951] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa47c) [0x7f02c415647c] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa4e7) [0x7f02c41564e7] /lib/x86_64-linux-gnu/libstdc++.so.6(+0xaa799) [0x7f02c4156799] /lib/x86_64-linux-gnu/libstdc++.so.6(+0x9e562) [0x7f02c414a562] /usr/games/crawl-0.27(_ZN17crawl_view_buffer6resizeERK9coord_def+0x212) [0x56107fbc8fc2]: crawl_view_buffer::resize(coord_def const&) /usr/games/crawl-0.27(_ZN17crawl_view_bufferC2ERKS_+0x3c) [0x56107fbc913c]: crawl_view_buffer::crawl_view_buffer(crawl_view_buffer const&) /usr/games/crawl-0.27(_ZN14TilesFramework9_send_mapEb+0x1363) [0x56107fc34803]: TilesFramework::_send_map(bool) /usr/games/crawl-0.27(_ZN14TilesFramework6redrawEv+0x139) [0x56107fc34f79]: TilesFramework::redraw() /usr/games/crawl-0.27(_Z8getch_ckv+0xb9) [0x56107fc38f09]: getch_ck() /usr/games/crawl-0.27(+0x667756) [0x56107f86e756]: /usr/games/crawl-0.27(_Z25getch_with_command_macrosv+0x180) [0x56107f8722d0]: getch_with_command_macros() /usr/games/crawl-0.27(+0xa3a364) [0x56107fc41364]: /usr/games/crawl-0.27(+0xa3a9bd) [0x56107fc419bd]: /usr/games/crawl-0.27(main+0x1a5) [0x56107f570f45]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f02c3d540b3]: /usr/games/crawl-0.27(_start+0x2e) [0x56107f571a5e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.27/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.27/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.27/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: pitsprint [storerooms_1, entrance_room_1, metal_vault_4, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_2, final_vault] Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #27, type 0 at (17, 57): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You thump Frederick! Frederick is heavily wounded. You hit Frederick. Frederick is heavily wounded. The cacodemon gestures at you. Strange energies course through your body. Your body twists and deforms. You bludgeon Frederick!! Frederick is severely wounded. The spellforged servitor disappears in a puff of smoke! You block Frederick's attack. You bludgeon Frederick!! Frederick is almost dead. You block the cacodemon's attack. x2 You sock Frederick! Frederick is almost dead. You block Frederick's attack. You thump Frederick! You kill Frederick! Your box of beasts has recharged. Your tin of tremorstones (2/2) has regained two charges. Your Staves skill increases to level 20! Your Shields skill increases to level 24! Your Evocations skill increases to level 2! You barely miss the cacodemon. You block the cacodemon's attack. The cacodemon hits you. * * * LOW HITPOINT WARNING * * * You hit the white draconian. The white draconian is almost dead. You closely miss the white draconian. The white draconian is almost dead. The cacodemon gestures at you. The bolt of energy misses you. The white draconian barely misses you. You bludgeon the white draconian!! You kill the white draconian! Your Armour skill increases to level 16! You feel much better. You block the cacodemon's attack. The cacodemon hits you but does no damage. A hellephant comes into view. The hellephant trumpets! You sock the cacodemon! The cacodemon is lightly wounded. The cacodemon barely misses you. The cacodemon hits you but does no damage. You bludgeon the cacodemon!! The cacodemon is moderately wounded. The hellephant breathes flames at you. The blast of flame hits you!!! * * * LOW HITPOINT WARNING * * * You bludgeon the cacodemon!! The cacodemon is heavily wounded. You bludgeon the cacodemon!! The cacodemon is severely wounded. You block the cacodemon's attack. x2 You sock the cacodemon! The cacodemon is almost dead. You closely miss the cacodemon. The cacodemon is almost dead. The cacodemon barely misses you. You block the cacodemon's attack. You feel much better. The cacodemon gestures at you. Strange energies course through your body. You feel less energetic. You sock the cacodemon! The cacodemon is almost dead. The hellephant blinks! You hit the cacodemon but do no damage. The cacodemon is almost dead. You bludgeon the cacodemon!! You kill the cacodemon! You feel protected. The hellephant breathes flames at you. The blast of flame misses you. The hellephant tramples you!! * * * LOW HITPOINT WARNING * * * You stumble backwards! You sock the hellephant! The hellephant is lightly wounded. You sock the hellephant! The hellephant is lightly wounded. You hit the hellephant but do no damage. The hellephant is lightly wounded. The hellephant blinks! The hellephant breathes flames at you. The blast of flame hits you! You resist. * * * LOW HITPOINT WARNING * * * You feel much better. You open the lid... ...and a larval oxbat beast flies out! The box is emptied! Your larval oxbat beast hits the hellephant. Your larval oxbat beast tramples the hellephant but does no damage. The hellephant completely misses you. The hellephant bites you. * * * LOW HITPOINT WARNING * * * You block the hellephant's attack. You swap places. Your larval oxbat beast hits the hellephant! Your larval oxbat beast barely misses the hellephant. You cannot read scrolls in your current state! You feel much better. Your larval oxbat beast closely misses the hellephant. Your larval oxbat beast tramples the hellephant but does no damage. The hellephant tramples you!! * * * LOW HITPOINT WARNING * * * You stumble backwards! Your larval oxbat beast hits the hellephant! Your larval oxbat beast closely misses the hellephant. Your larval oxbat beast hits the hellephant! Your larval oxbat beast completely misses the hellephant. Your larval oxbat beast hits the hellephant but does no damage. Your larval oxbat beast closely misses the hellephant. The hellephant breathes flames at you. The blast of flame misses you. Your larval oxbat beast completely misses the hellephant. Your larval oxbat beast tramples the hellephant. The hellephant holds its ground! Your larval oxbat beast barely misses the hellephant. Your larval oxbat beast tramples the hellephant. The hellephant holds its ground! You open the huge gate. Your larval oxbat beast hits the hellephant. Your larval oxbat beast tramples the hellephant but does no damage. The hellephant tramples your larval oxbat beast!! Your larval oxbat beast is shoved backwards! Your larval oxbat beast dies! Your larval oxbat beast's corpse disappears in a puff of smoke! Throw: 30 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hellephant Aim: a hellephant (moderately wounded, unaware, catching its breath, hasn't noticed you, 69% to hit) You throw a poisoned dart. The poisoned dart hits the hellephant! The hellephant is poisoned. The hellephant is moderately wounded. Throw: 29 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hellephant Aim: a hellephant (moderately wounded, very poisoned, catching its breath, 69% to hit) You throw a poisoned dart. The poisoned dart barely misses the hellephant. The hellephant breathes flames at you. The blast of flame hits you. You resist. * * * LOW HITPOINT WARNING * * * There is a huge open gate to the Grid Vault (Hard) here. There is a huge open gate to the Main Hall (Safe) here. The hellephant blinks! The hellephant blinks! Throw: 28 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hellephant Aim: a hellephant (moderately wounded, poisoned, 70% to hit) You throw a poisoned dart. The poisoned dart hits the hellephant. The hellephant looks even sicker. The hellephant is moderately wounded. You bludgeon the hellephant!! The hellephant is heavily wounded. You completely miss the hellephant. The hellephant is heavily wounded. You sock the hellephant! The hellephant is heavily wounded. The hellephant blinks! Throw: 27 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hellephant Aim: a hellephant (heavily wounded, very poisoned, 69% to hit) You throw a poisoned dart. The poisoned dart hits the hellephant. The hellephant looks even sicker. The hellephant is heavily wounded. The hellephant blinks! The hellephant blinks! You see here a poisoned dart. Throw: 26 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hellephant Aim: a hellephant (heavily wounded, very poisoned, 70% to hit) You throw a poisoned dart. The poisoned dart completely misses the hellephant. Throw: 25 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hellephant Aim: a hellephant (heavily wounded, very poisoned, 70% to hit) You throw a poisoned dart. The poisoned dart closely misses the hellephant. Throw: 24 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hellephant Aim: a hellephant (heavily wounded, very poisoned, 69% to hit) You throw a poisoned dart. The poisoned dart barely misses the hellephant. You bludgeon the hellephant!! The hellephant is severely wounded. The hellephant breathes flames at you. The blast of flame hits you!! You resist. * * * LOW HITPOINT WARNING * * * You sock the hellephant! The hellephant is severely wounded. You sock the hellephant! The hellephant is almost dead. You hit the hellephant but do no damage. The hellephant is almost dead. The hellephant tramples you but does no damage. The hellephant bites you but does no damage. You block the hellephant's attack. You sock the hellephant! The hellephant is almost dead. You bludgeon the hellephant!! You kill the hellephant! Your box of beasts has recharged. Your Dodging skill increases to level 7! Your Evocations skill increases to level 3! You can read scrolls again. s - 24 poisoned darts (gained 1) You start resting. You start to feel less resistant. You start resting. You feel a little less mighty now. You start resting. Your resistance to elements expires. You start resting. HP restored. s - 25 poisoned darts (gained 1) s - 28 poisoned darts (gained 3) There is a huge open gate to the Main Hall (Safe) here. There is a huge open gate to the Grid Vault (Hard) here. A vampire mage comes into view. You see here a poisoned dart. s - 29 poisoned darts (gained 1) The vampire mage gestures wildly while chanting. Throw: 29 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - vampire mage Aim: a vampire mage, wearing a +0 robe (69% to hit) You throw a poisoned dart. The poisoned dart hits the mummy. Throw: 28 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - vampire mage Aim: a vampire mage, wearing a +0 robe (70% to hit) You throw a poisoned dart. The poisoned dart hits the vampire mage. The flayed ghost cries, "Feel what I felt!" Terrible wounds open up all over your body! You block the flying skull's attack. The flying skull misses you. You barely miss the vampire mage. Your plate armour prevents you from hitting the vampire mage. You block the flying skull's attack. You block the vampire mage's attack. The vampire mage bites you. The vampire mage draws strength from your injuries! You hit the vampire mage but do no damage. You block the flying skull's attack. You block the flayed ghost's attack. The wraith closely misses you. You sock the vampire mage! The vampire mage is moderately damaged. You block the vampire mage's attack. The vampire mage bites you. The vampire mage draws strength from your injuries! You hit the vampire mage but do no damage. The vampire mage is lightly damaged. The flying skull misses you. You sock the vampire mage! The vampire mage is moderately damaged. You block the flayed ghost's attack. You block the wraith's attack. You thump the vampire mage! The vampire mage is heavily damaged. You block the flying skull's attack. You block the vampire mage's attack. x2 You thump the vampire mage! The vampire mage is severely damaged. The flying skull hits you but does no damage. You block the flayed ghost's attack. You block the wraith's attack. You sock the vampire mage! The vampire mage is almost destroyed. The vampire mage draws life force from you! The vampire mage is healed by the life force! You barely miss the vampire mage. The vampire mage is severely damaged. You block the flying skull's attack. You sock the vampire mage! The vampire mage is almost destroyed. The flayed ghost stares at you with tortured malice. Terrible wounds spread across more of your body! You feel threatened and lose the ability to read scrolls! You block the wraith's attack. You thump the vampire mage! The vampire mage is almost destroyed. You block the flying skull's attack. The vampire mage draws life force from you!! The vampire mage is healed by the life force! You bludgeon the vampire mage!! You destroy the vampire mage! The wraith disappears in a puff of smoke! The terrible wounds on your body vanish. The flayed ghost disappears in a puff of smoke! The flying skull disappears in a puff of smoke! The mummy disappears in a puff of smoke! You start resting. An iron dragon comes into view. You start resting. You can read scrolls again. You start resting. HP restored. The iron dragon roars deafeningly! You block the iron dragon's attack. x3 You hit the iron dragon but do no damage. You sock the iron dragon! The iron dragon is lightly wounded. You sock the iron dragon! The iron dragon is lightly wounded. You block the iron dragon's attack. x2; The iron dragon tramples you! You stumble backwards! You hit the iron dragon but do no damage. The iron dragon is lightly wounded. You sock the iron dragon! The iron dragon is moderately wounded. You hit the iron dragon but do no damage. The iron dragon is moderately wounded. The iron dragon breathes metal splinters at you. The spray of metal splinters misses you. You sock the iron dragon! The iron dragon is moderately wounded. You sock the iron dragon! The iron dragon is heavily wounded. You sock the iron dragon! The iron dragon is heavily wounded. You block the iron dragon's attack. The iron dragon claws you! The iron dragon tramples you but does no damage. You sock the iron dragon! The iron dragon is severely wounded. You hit the iron dragon. The iron dragon is severely wounded. You hit the iron dragon but do no damage. The iron dragon is severely wounded. You block the iron dragon's attack. The iron dragon claws you! You block the iron dragon's attack. You sock the iron dragon! The iron dragon is severely wounded. You hit the iron dragon but do no damage. The iron dragon is severely wounded. You sock the iron dragon! The iron dragon is almost dead. You block the iron dragon's attack. The iron dragon claws you but does no damage. You block the iron dragon's attack. You sock the iron dragon! The iron dragon is almost dead. You completely miss the iron dragon. The iron dragon is almost dead. You hit the iron dragon but do no damage. The iron dragon is almost dead. The iron dragon barely misses you. The iron dragon claws you but does no damage. You block the iron dragon's attack. You barely miss the iron dragon. The iron dragon is almost dead. You sock the iron dragon! You kill the iron dragon! Your Throwing skill increases to level 3! You see here an iron dragon corpse. s - 28 poisoned darts (gained 1) s - 29 poisoned darts (gained 1) You close the huge gate. Things that are here: a +1 great sword of holy wrath; a +0 cloak; a yellow draconian skeleton Things that are here: a +1 great sword of holy wrath; a +0 cloak; a yellow draconian skeleton You open the huge gate. There is a huge open gate to the Vestibule (Extremely Hard), spattered with blood here. There is a huge open gate to the Vestibule (Extremely Hard) here. There is a huge open gate to the Vestibule (Extremely Hard) here. There is a huge open gate to the Vestibule (Extremely Hard), spattered with blood here. You close the huge gate. A vampire mage comes into view. Things that are here: a +0 robe; a poisoned dart You block the vampire mage's attack. The vampire mage closely misses you. You block the vampire mage's attack. x2 You closely miss the vampire mage. You hit the vampire mage but do no damage. The vampire mage barely misses you. You block the vampire mage's attack. You closely miss the vampire mage. You bludgeon the vampire mage!! The vampire mage is moderately damaged. The vampire mage draws life force from you! The vampire mage is healed by the life force! You barely miss the vampire mage. The vampire mage is moderately damaged. You hit the vampire mage. The vampire mage is moderately damaged. You bludgeon the vampire mage!! The vampire mage is severely damaged. The vampire mage draws life force from you!! The vampire mage is healed by the life force! You sock the vampire mage! The vampire mage is severely damaged. You bludgeon the vampire mage!! You destroy the vampire mage! You see here a +0 robe. You start resting. HP restored. There is a huge open gate to the Grid Vault (Hard) here. There is a huge open gate to the Main Hall (Safe) here. There is a huge open gate to the Main Hall (Safe) here. There is a huge open gate to the Grid Vault (Hard) here. You close the huge gate. There is a huge open gate leading to the Armoury (Hard) here. There is a huge open gate to the Main Hall (Safe) here. You close the huge gate. A yellow draconian annihilator comes into view. It is wielding a +0 short sword. The yellow draconian annihilator roars! The yellow draconian annihilator casts a spell. The yellow draconian annihilator blinks! The yellow draconian annihilator spits acid at you. The glob of acid hits you but does no damage. You are splashed with acid! You resist. The yellow draconian annihilator casts a spell at you. The bolt of lightning hits you! The yellow draconian annihilator mumbles some strange words. The yellow draconian annihilator blinks! The green draconian roars! You block the yellow draconian annihilator's attack. The yellow draconian annihilator gestures at you while chanting. The bolt of lightning hits you. The yellow draconian annihilator mumbles some strange words. The yellow draconian annihilator blinks! You block the green draconian's attack. The yellow draconian annihilator spits acid at you. The glob of acid hits you. You resist. You are splashed with acid. You resist. You block the green draconian's attack. x2 You hit the green draconian but do no damage. The yellow draconian annihilator mumbles some strange words. The yellow draconian annihilator blinks! You bludgeon the green draconian!! The green draconian is moderately wounded. The green draconian closely misses you. You block the green draconian's attack. You closely miss the green draconian. The green draconian is moderately wounded. You block the yellow draconian annihilator's attack. You hit the green draconian. The green draconian is moderately wounded. Your plate armour prevents you from hitting the green draconian. The green draconian is moderately wounded. You block the green draconian's attack. The green draconian misses you. You sock the green draconian! The green draconian is heavily wounded. The yellow draconian annihilator spits acid at you. The glob of acid hits you! You resist. The acid corrodes you! You are splashed with acid. You resist. You sock the green draconian! The green draconian is severely wounded. You block the green draconian's attack. x2 You hit the green draconian but do no damage. The green draconian is severely wounded. The yellow draconian annihilator closely misses you. You sock the green draconian! The green draconian is severely wounded. You barely miss the green draconian. The green draconian is severely wounded. You block the green draconian's attack. The green draconian tail-slaps you but does no damage. You bludgeon the green draconian!! The green draconian is almost dead. The yellow draconian annihilator hits you but does no damage. You thump the green draconian! The green draconian is almost dead. The green draconian hits you with a +0 glaive! You feel threatened and lose the ability to read scrolls! You block the green draconian's attack. You hit the green draconian. You kill the green draconian! The yellow draconian annihilator gestures at you while chanting. The bolt of lightning hits you!!! Your Shields skill increases to level 25! You feel much better. The yellow draconian annihilator hits you but does no damage. You thump the yellow draconian annihilator! The yellow draconian annihilator is lightly wounded. You sock the yellow draconian annihilator! The yellow draconian annihilator is moderately wounded. You hit the yellow draconian annihilator. The yellow draconian annihilator is moderately wounded. The yellow draconian annihilator casts a spell. The yellow draconian annihilator blinks! The yellow draconian annihilator spits acid at you. The glob of acid hits you! You resist. You are splashed with acid. You resist. Throw: 29 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - yellow draconian annihilator Aim: a yellow draconian annihilator, wielding a +0 short sword and wearing a +0 cloak (moderately wounded, 70% to hit) You throw a poisoned dart. The poisoned dart closely misses the yellow draconian annihilator. You open the lid... ...and a larval oxshock beast leaps out! The box is emptied! The yellow draconian annihilator spits acid at you. The glob of acid hits you but does no damage. The acid corrodes you! You are splashed with acid! You resist. The yellow draconian annihilator points at you and mumbles some strange words. The bolt of lightning hits you!!! * * * LOW HITPOINT WARNING * * * You feel much better. The yellow draconian annihilator gestures at you while chanting. You block the poison arrow. You barely miss the yellow draconian annihilator. The yellow draconian annihilator is moderately wounded. You sock the yellow draconian annihilator! The yellow draconian annihilator is moderately wounded. Your larval oxshock beast barely misses the yellow draconian annihilator. Your larval oxshock beast tramples the yellow draconian annihilator but does no damage. You hit the yellow draconian annihilator. The yellow draconian annihilator is heavily wounded. The yellow draconian annihilator gestures wildly while chanting. The yellow draconian annihilator blinks! The yellow draconian annihilator spits acid at you. The glob of acid hits your larval oxshock beast! Your larval oxshock beast is splashed with acid! The acid corrodes your larval oxshock beast! Your larval oxshock beast dies! Your larval oxshock beast's corpse disappears in a puff of smoke! The yellow draconian annihilator gestures wildly while chanting. The yellow draconian annihilator blinks! The yellow draconian annihilator spits acid at you. The glob of acid hits you. You resist. You are splashed with acid. You resist. You see here a +0 long sword. Throw: 28 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - yellow draconian annihilator Aim: a yellow draconian annihilator, wielding a +0 short sword and wearing a +0 cloak (moderately wounded, catching its breath, 70% to hit) You throw a poisoned dart. The poisoned dart hits the yellow draconian annihilator. The yellow draconian annihilator is poisoned. The yellow draconian annihilator is moderately wounded. The yellow draconian annihilator mumbles some strange words. The yellow draconian annihilator blinks! The yellow draconian annihilator casts a spell. The yellow draconian annihilator blinks! You bludgeon the yellow draconian annihilator!! The yellow draconian annihilator is severely wounded. You hit the yellow draconian annihilator but do no damage. The yellow draconian annihilator is severely wounded. You hit the yellow draconian annihilator. The yellow draconian annihilator is severely wounded. The yellow draconian annihilator hits you but does no damage. You thump the yellow draconian annihilator! The yellow draconian annihilator is severely wounded. The yellow draconian annihilator looks more healthy. You closely miss the yellow draconian annihilator. The yellow draconian annihilator is almost dead. The yellow draconian annihilator casts a spell at you. You block the poison arrow. You bludgeon the yellow draconian annihilator!! You kill the yellow draconian annihilator! Your Fighting skill increases to level 21! You start resting. You are no longer corroded. You start resting. You can read scrolls again. You start resting. A red draconian comes into view. It is wielding a +0 scimitar. The red draconian roars! The red draconian breathes fire at you. The searing blast hits you!! You see here a +0 long sword. You block the red draconian's attack. You hit the red draconian but do no damage. You block the red draconian's attack. You hit the red draconian. The red draconian is lightly wounded. You sock the red draconian! The red draconian is moderately wounded. You closely miss the red draconian. The red draconian is moderately wounded. The red draconian breathes fire at you. The searing blast hits you!! You feel threatened and lose the ability to read scrolls! You sock the red draconian! The red draconian is moderately wounded. You bludgeon the red draconian!! The red draconian is heavily wounded. The red draconian closely misses you. You hit the red draconian but do no damage. The red draconian is heavily wounded. You closely miss the red draconian. The red draconian is heavily wounded. You thump the red draconian! The red draconian is severely wounded. You block the red draconian's attack. You hit the red draconian. The red draconian is severely wounded. You bludgeon the red draconian!! The red draconian is almost dead. You block the red draconian's attack. You hit the red draconian. The red draconian is almost dead. Your plate armour prevents you from hitting the red draconian. The red draconian is almost dead. You thump the red draconian! The red draconian is almost dead. The red draconian hits you but does no damage. You hit the red draconian but do no damage. The red draconian is almost dead. You sock the red draconian! You kill the red draconian! Your box of beasts has recharged. Your Throwing skill increases to level 4! You start resting. You can read scrolls again. You start resting. HP restored. Things that are here: a +0 scimitar; a red draconian corpse s - 28 poisoned darts (gained 1) s - 29 poisoned darts (gained 1) Things that are here: a +0 glaive; a +0 dagger; a +0 robe You see here a +0 short sword. Things that are here: a +0 flail; a +1 barding An elephant comes into view. The elephant trumpets! You close the huge gate. Things that are here: a +0 flail; a +1 barding There is a large open door to the Hallway of Sentries (Extremely Hard) here. There is a large open door to the Hallway of Sentries (Extremely Hard) here. You close the large door. You feel very mighty all of a sudden. You open the door. A balrug comes into view. It is wielding a +1 demon whip of flaming. You block the balrug's attack. You thump the balrug! The balrug is lightly wounded. You closely miss the balrug. The balrug is lightly wounded. You barely miss the balrug. The balrug is lightly wounded. You block the balrug's attack. You sock the balrug! The balrug is lightly wounded. You closely miss the balrug. The balrug is lightly wounded. The balrug gestures at you. Something smites you! You bludgeon the balrug!! The balrug is moderately wounded. You completely miss the balrug. The balrug is moderately wounded. The balrug hits you with a +1 demon whip of flaming! You are engulfed in flames!! The balrug burns you. You bludgeon the balrug!! The balrug is severely wounded. You bludgeon the balrug!! The balrug is almost dead. The balrug gestures at you. Something smites you! You feel threatened and lose the ability to read scrolls! You closely miss the balrug. The balrug is almost dead. You bludgeon the balrug!! You kill the balrug! There is an open door here. You see here a +1 demon whip of flaming. You start resting. You can read scrolls again. You start resting. HP restored. There is an open door here. You see here a +1 demon whip of flaming. You open the door. Owoinlag comes into view. Owoinlag screams, "Fly, thou qualling ruttish pignut!" Owoinlag gestures. Owoinlag flickers and vanishes for a moment. Owoinlag gestures at you. You feel firmly anchored in space. Owoinlag hits you but does no damage. There is an open door here. You completely miss Owoinlag. You thump Owoinlag! Owoinlag is lightly wounded. Owoinlag gestures at you. You struggle to resist. You bludgeon Owoinlag!! Owoinlag is moderately wounded. You completely miss Owoinlag. Owoinlag is moderately wounded. You block Owoinlag's attack. You closely miss Owoinlag. Owoinlag is moderately wounded. You closely miss Owoinlag. Owoinlag is moderately wounded. You block Owoinlag's attack. You sock Owoinlag! Owoinlag is moderately wounded. You block Owoinlag's attack. You miss Owoinlag. Owoinlag is moderately wounded. You miss Owoinlag. Owoinlag is moderately wounded. You block Owoinlag's attack. You closely miss Owoinlag. Owoinlag is moderately wounded. You sock Owoinlag! Owoinlag is heavily wounded. Owoinlag gestures at you. The poison arrow hits you! You are poisoned. You partially resist. You barely miss Owoinlag. Owoinlag is moderately wounded. You feel sick. You sock Owoinlag! Owoinlag is heavily wounded. You feel sick. You block Owoinlag's attack. You sock Owoinlag! Owoinlag is heavily wounded. You feel sick. You hit Owoinlag. Owoinlag is heavily wounded. You feel sick. Owoinlag barely misses you. You sock Owoinlag! Owoinlag is severely wounded. You feel sick. You miss Owoinlag. Owoinlag is severely wounded. You feel sick. Owoinlag hits you! You barely miss Owoinlag. Owoinlag is severely wounded. You bludgeon Owoinlag!! Owoinlag is almost dead. You feel sick. Owoinlag hits you! You feel threatened and lose the ability to read scrolls! You hit Owoinlag. Owoinlag is almost dead. You feel sick. You sock Owoinlag! Owoinlag is almost dead. Owoinlag gestures at you. You struggle to resist. You bludgeon Owoinlag!! You kill Owoinlag! You feel sick. Your Armour skill increases to level 17! You start resting. You feel sick. x3 You can read scrolls again. You feel sick. You start resting. You feel sick. You are no longer poisoned. You start resting. You feel a little less mighty now. You start resting. You are no longer firmly anchored in space. You start resting. HP restored. There is an open door, spattered with blood here. There is an open door, spattered with blood here. Which direction? You close the door, pushing everything out of the way. You see here a +1 demon whip of flaming. There is an open door, spattered with blood here. You open the lid... ...and a juvenile firebat beast flies out! The box is emptied! You open the door. An angel comes into view. It is wielding a +1 sacred scourge of holy wrath. You block the angel's attack. x2 You swap places. Your juvenile firebat beast breathes flames at the angel. The blast of flame hits the angel!! The angel hits your juvenile firebat beast with a +1 sacred scourge of holy wrath. The angel hits your juvenile firebat beast but does no damage. Your juvenile firebat beast closely misses the angel. There is an open door, spattered with blood here. The angel hits your juvenile firebat beast with a +1 sacred scourge of holy wrath! x2 Your juvenile firebat beast hits the angel! The angel hits your juvenile firebat beast with a +1 sacred scourge of holy wrath!! The angel hits your juvenile firebat beast with a +1 sacred scourge of holy wrath! Your juvenile firebat beast dies! Your juvenile firebat beast's corpse disappears in a puff of smoke! You see here a +1 demon whip of flaming. You block the angel's attack. x2 There is an open door, spattered with blood here. You thump the angel! The angel is heavily wounded. You miss the angel. The angel is heavily wounded. The angel hits you but does no damage. The angel closely misses you. You closely miss the angel. The angel is heavily wounded. You hit the angel. The angel is heavily wounded. The angel gestures. The angel is healed somewhat. You completely miss the angel. The angel is heavily wounded. You block the angel's attack. x2 You sock the angel! The angel is heavily wounded. You thump the angel! The angel is severely wounded. The angel hits you with a +1 sacred scourge of holy wrath! The angel hits you but does no damage. You hit the angel but do no damage. The angel is severely wounded. You hit the angel but do no damage. The angel is severely wounded. The angel hits you but does no damage. You block the angel's attack. You closely miss the angel. The angel is severely wounded. The angel gestures. The angel is healed somewhat. You sock the angel! The angel is severely wounded. You hit the angel. The angel is severely wounded. You block the angel's attack. x2 You bludgeon the angel!! You kill the angel! Things that are here: a +1 sacred scourge of holy wrath; a +0 robe There is an open door, spattered with blood here. Things that are here: a +1 sacred scourge of holy wrath; a +0 robe k - a +1 sacred scourge of holy wrath You drop a +1 sacred scourge of holy wrath. There is an open door, spattered with blood here. You start waiting. Done waiting. Things that are here: a +1 sacred scourge of holy wrath; a +0 robe There is an open door here. You close the door. You open the door. An ancient lich comes into view. The ancient lich shouts! You hit the ancient lich but do no damage. You hit the ancient lich but do no damage. You thump the ancient lich! The ancient lich is lightly damaged. The ancient lich touches you but does no damage. You sock the ancient lich! The ancient lich is lightly damaged. You hit the ancient lich but do no damage. The ancient lich is lightly damaged. The ancient lich touches you but does no damage. You sock the ancient lich! The ancient lich is moderately damaged. You sock the ancient lich! The ancient lich is heavily damaged. You hit the ancient lich but do no damage. The ancient lich is heavily damaged. You block the ancient lich's attack. You hit the ancient lich. The ancient lich is heavily damaged. You hit the ancient lich. The ancient lich is heavily damaged. The ancient lich touches you but does no damage. You hit the ancient lich. The ancient lich is heavily damaged. You hit the ancient lich but do no damage. The ancient lich is heavily damaged. You sock the ancient lich! The ancient lich is severely damaged. The ancient lich touches you! You hit the ancient lich. The ancient lich is severely damaged. You sock the ancient lich! The ancient lich is severely damaged. You block the ancient lich's attack. You bludgeon the ancient lich!! The ancient lich is almost destroyed. You barely miss the ancient lich. The ancient lich is almost destroyed. You completely miss the ancient lich. The ancient lich is almost destroyed. The ancient lich casts a spell at you. The bolt of acid misses you. You hit the ancient lich. The ancient lich is almost destroyed. You barely miss the ancient lich. The ancient lich is almost destroyed. The ancient lich touches you but does no damage. You thump the ancient lich! You destroy the ancient lich! Your box of beasts has recharged. Your Staves skill increases to level 21! Your Throwing skill increases to level 5! Your Shields skill increases to level 26! Your Evocations skill increases to level 4! You have reached level 16! You feel clever. You start resting. HP restored. There is an open door here. You open the door. A profane servitor comes into view. It is wielding a +2 demon whip. You bludgeon the profane servitor!! The profane servitor is lightly damaged. You block the profane servitor's attack. x2 You thump the profane servitor! The profane servitor is lightly damaged. You sock the profane servitor! The profane servitor is moderately damaged. You block the profane servitor's attack. The profane servitor hits you with a +2 demon whip. You feel drained. You barely miss the profane servitor. The profane servitor is moderately damaged. The profane servitor hits you with a +2 demon whip. The profane servitor draws strength from your injuries! You block the profane servitor's attack. You sock the profane servitor! The profane servitor is moderately damaged. You closely miss the profane servitor. The profane servitor is moderately damaged. You block the profane servitor's attack. x2 You completely miss the profane servitor. The profane servitor is moderately damaged. You miss the profane servitor. The profane servitor is moderately damaged. The profane servitor closely misses you. You block the profane servitor's attack. You miss the profane servitor. The profane servitor is moderately damaged. You block the profane servitor's attack. x2 You sock the profane servitor! The profane servitor is moderately damaged. You hit the profane servitor. The profane servitor is moderately damaged. The profane servitor hits you with a +2 demon whip. The profane servitor draws strength from your injuries! You block the profane servitor's attack. You completely miss the profane servitor. The profane servitor is moderately damaged. You hit the profane servitor. The profane servitor is moderately damaged. The profane servitor barely misses you. You block the profane servitor's attack. You hit the profane servitor but do no damage. The profane servitor is moderately damaged. You block the profane servitor's attack. The profane servitor hits you with a +2 demon whip! You feel drained. You thump the profane servitor! The profane servitor is heavily damaged. You miss the profane servitor. The profane servitor is heavily damaged. You block the profane servitor's attack. x2 You completely miss the profane servitor. The profane servitor is heavily damaged. You sock the profane servitor! The profane servitor is heavily damaged. The profane servitor hits you but does no damage. The profane servitor hits you with a +2 demon whip! You feel drained. You closely miss the profane servitor. The profane servitor is heavily damaged. The profane servitor hits you but does no damage. x2 You barely miss the profane servitor. The profane servitor is heavily damaged. You barely miss the profane servitor. The profane servitor is heavily damaged. The profane servitor closely misses you. You block the profane servitor's attack. You sock the profane servitor! The profane servitor is heavily damaged. Your plate armour prevents you from hitting the profane servitor. The profane servitor is heavily damaged. The profane servitor closely misses you. You block the profane servitor's attack. You thump the profane servitor! The profane servitor is severely damaged. The profane servitor hits you but does no damage. The profane servitor closely misses you. You barely miss the profane servitor. The profane servitor is severely damaged. You hit the profane servitor. The profane servitor is severely damaged. You block the profane servitor's attack. x2 You bludgeon the profane servitor!! The profane servitor is almost destroyed. You miss the profane servitor. The profane servitor is almost destroyed. You block the profane servitor's attack. The profane servitor barely misses you. You thump the profane servitor! The profane servitor is almost destroyed. The profane servitor hits you with a +2 demon whip. The profane servitor draws strength from your injuries! You block the profane servitor's attack. You miss the profane servitor. The profane servitor is almost destroyed. You closely miss the profane servitor. The profane servitor is almost destroyed. You block the profane servitor's attack. x2 You bludgeon the profane servitor!! The profane servitor is almost destroyed. You completely miss the profane servitor. The profane servitor is almost destroyed. You block the profane servitor's attack. The profane servitor hits you but does no damage. You closely miss the profane servitor. The profane servitor is almost destroyed. You block the profane servitor's attack. x2 You bludgeon the profane servitor!! You destroy the profane servitor! Your life force feels restored. Your Fighting skill increases to level 22! There is an open door here. You see here a +2 demon whip. There is an open door here. You see here a +2 demon whip. You start resting. HP restored. There is an open door here. There is an open door here. There is an open door here. You see here a +2 demon whip. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.27.1-3-gb3d3a73c9e Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 4, arena_suspended: 0 prev_cmd = CMD_MOVE_UP repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [JuniperTheExplorer] Species: Formicid Job: Fighter HP: 154/154; mods: 0/0 MP: 14/14; mod: 0 Stats: 22 (22) 13 (13) 14 (14) Position: (77, 29), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: open door Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 27 | 22 | 15020 | 137/1766 Short Blades | X | 1 | 0 | 0 | 0 | 0/50 Long Blades | X | 1 | 0 | 0 | 0 | 0/50 Axes | X | 1 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/50 Polearms | X | 1 | 0 | 0 | 0 | 0/50 Staves | X | 1 | 27 | 21 | 16547 | 797/1950 Slings | X | 1 | 0 | 0 | 0 | 0/42 Bows | X | 1 | 0 | 0 | 0 | 0/70 Crossbows | X | 1 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 2 | 5 | 809 | 59/300 Armour | X | 1 | 16 | 17 | 8759 | 813/1135 Dodging | X | 1 | 0 | 7 | 1681 | 17/476 Stealth | X | 1 | 0 | 11 | 2068 | 17/446 Shields | X | 1 | 26 | 26 | 19791 | 700/1945 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 0 | 0 | 0 | 0/50 Conjurations | X | 1 | 0 | 0 | 0 | 0/59 Hexes | X | 1 | 0 | 0 | 0 | 0/35 Summonings | X | 1 | 0 | 0 | 0 | 0/50 Necromancy | X | 1 | 0 | 0 | 0 | 0/50 Translocations | X | 1 | 0 | 0 | 0 | 0/59 Transmutations | X | 1 | 0 | 0 | 0 | 0/42 Fire Magic | X | 1 | 0 | 0 | 0 | 0/50 Ice Magic | X | 1 | 0 | 0 | 0 | 0/50 Air Magic | X | 1 | 0 | 0 | 0 | 0/70 Earth Magic | X | 1 | 0 | 0 | 0 | 0/35 Poison Magic | X | 1 | 0 | 0 | 0 | 0/29 Invocations | X | 1 | 0 | 0 | 0 | 0/35 Evocations | X | 1 | 2 | 4 | 450 | 30/210 Spell bugs: Durations: Attributes: #12: 26 #27: 113148 #49: 208 Mutations: antennae: 3 (innate) deformed body: 1 low mp: 1 inability to read while threatened: 1 four strong arms: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #14: +8 quarterstaff of speed eq slot #1, inv slot #1: +2 cloak eq slot #4, inv slot #0: +2 pair of boots eq slot #5, inv slot #2: +5 kite shield eq slot #6, inv slot #7: +8 plate armour eq slot #7, inv slot #20: ring of the Firefly {rPois Will+ rCorr Int+3} eq slot #8, inv slot #12: +3 ring of evasion eq slot #9, inv slot #16: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: { { {{{ { {{{ { #+# #.# { #@# #.# #'# #.# #+# #)# #'# #)# { {{{{ #+# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (2, 23): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 1 at (2, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 2 at (2, 32): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 3 at (2, 32): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Silver Pit (Extremely Hard) }}}} Lua marker 4 at (2, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 5 at (2, 33): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Silver Pit (Extremely Hard) }}}} Lua marker 6 at (2, 60): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 7 at (3, 32): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 8 at (3, 32): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Silver Pit (Extremely Hard) }}}} Lua marker 9 at (3, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 10 at (3, 33): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Silver Pit (Extremely Hard) }}}} Lua marker 11 at (4, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 12 at (5, 55): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 13 at (7, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 14 at (8, 51): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 15 at (9, 67): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 16 at (10, 57): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 17 at (10, 64): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 18 at (10, 66): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 19 at (11, 47): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Temple (Safe) }}}} Lua marker 20 at (11, 47): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 21 at (11, 65): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 22 at (13, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 23 at (13, 50): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Storerooms (Easy) }}}} Lua marker 24 at (16, 65): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 25 at (17, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 26 at (17, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Entrance Hall (Safe) }}}} Lua marker 28 at (21, 42): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 29 at (23, 45): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 30 at (23, 45): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 31 at (23, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 32 at (23, 46): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 33 at (23, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 34 at (23, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Metal Vault (Medium) }}}} Lua marker 35 at (23, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Metal Vault (Medium) }}}} Lua marker 36 at (23, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 37 at (24, 45): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 38 at (24, 45): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 39 at (24, 46): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 40 at (24, 46): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 41 at (24, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 42 at (24, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Metal Vault (Medium) }}}} Lua marker 43 at (24, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Metal Vault (Medium) }}}} Lua marker 44 at (24, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 45 at (30, 49): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 46 at (30, 49): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: leading to the Armoury (Hard) }}}} Lua marker 47 at (30, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 48 at (30, 50): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: leading to the Armoury (Hard) }}}} Lua marker 49 at (31, 49): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 50 at (31, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 51 at (34, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 52 at (34, 30): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Steel Vault (Very Hard) }}}} Lua marker 53 at (34, 31): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 54 at (34, 31): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Steel Vault (Very Hard) }}}} Lua marker 55 at (34, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 56 at (34, 34): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Main Hall (Safe) }}}} Lua marker 57 at (34, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 58 at (34, 35): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Main Hall (Safe) }}}} Lua marker 59 at (35, 30): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 60 at (35, 30): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Steel Vault (Very Hard) }}}} Lua marker 61 at (35, 31): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 62 at (35, 31): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Steel Vault (Very Hard) }}}} Lua marker 63 at (35, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 64 at (35, 34): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 65 at (35, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 66 at (35, 35): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Grid Vault (Hard) }}}} Lua marker 67 at (38, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 68 at (38, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to a Minivault (Hard) }}}} Lua marker 69 at (38, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 70 at (38, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to a Minivault (Hard) }}}} Lua marker 71 at (39, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 72 at (39, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to a Minivault (Hard) }}}} Lua marker 73 at (39, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 74 at (39, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to a Minivault (Hard) }}}} Lua marker 75 at (40, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 76 at (40, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vestibule (Extremely Hard) }}}} Lua marker 77 at (40, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 78 at (40, 27): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vestibule (Extremely Hard) }}}} Lua marker 79 at (41, 26): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 80 at (41, 26): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vestibule (Extremely Hard) }}}} Lua marker 81 at (41, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 82 at (41, 27): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Vestibule (Extremely Hard) }}}} Lua marker 83 at (44, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 84 at (44, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: leading to the Armoury (Hard) }}}} Lua marker 85 at (44, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 86 at (44, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Main Hall (Safe) }}}} Lua marker 87 at (45, 17): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 88 at (45, 17): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Final Vault (Nightmare!) }}}} Lua marker 89 at (45, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 90 at (45, 18): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Final Vault (Nightmare!) }}}} Lua marker 91 at (45, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 92 at (45, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: leading to the Armoury (Hard) }}}} Lua marker 93 at (45, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 94 at (45, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Main Hall (Safe) }}}} Lua marker 95 at (46, 17): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 96 at (46, 17): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Final Vault (Nightmare!) }}}} Lua marker 97 at (46, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 98 at (46, 18): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Final Vault (Nightmare!) }}}} Lua marker 99 at (46, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 100 at (46, 37): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crystal Vault (Extremely Hard) }}}} Lua marker 101 at (46, 38): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 102 at (46, 38): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crystal Vault (Extremely Hard) }}}} Lua marker 103 at (47, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 104 at (47, 37): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crystal Vault (Extremely Hard) }}}} Lua marker 105 at (47, 38): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 106 at (47, 38): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Crystal Vault (Extremely Hard) }}}} Lua marker 107 at (48, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 108 at (49, 44): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 109 at (51, 61): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 110 at (52, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 111 at (53, 44): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 112 at (56, 52): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 113 at (60, 43): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 114 at (60, 43): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Armoury (Hard) }}}} Lua marker 115 at (61, 21): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 116 at (61, 43): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 117 at (61, 43): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Armoury (Hard) }}}} Lua marker 118 at (62, 57): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 119 at (62, 61): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 120 at (62, 65): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 121 at (65, 52): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 122 at (67, 28): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 123 at (67, 38): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 124 at (68, 44): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 125 at (69, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 126 at (70, 6): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 127 at (72, 44): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 128 at (73, 50): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 129 at (74, 25): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 130 at (74, 25): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Iron Vault (Extremely Hard) }}}} Lua marker 131 at (74, 32): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 132 at (74, 34): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 133 at (75, 25): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 134 at (75, 25): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Iron Vault (Extremely Hard) }}}} Lua marker 135 at (76, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 136 at (76, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Coven (Very Hard) }}}} Lua marker 137 at (76, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 138 at (76, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Coven (Very Hard) }}}} Lua marker 139 at (77, 9): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 140 at (77, 9): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Golden Pit (Nightmare!) }}}} Lua marker 141 at (77, 10): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 142 at (77, 10): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Golden Pit (Nightmare!) }}}} Lua marker 143 at (77, 12): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 144 at (77, 12): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 145 at (77, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 146 at (77, 14): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 147 at (77, 16): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 148 at (77, 16): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 149 at (77, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 150 at (77, 18): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 151 at (77, 20): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 152 at (77, 20): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 153 at (77, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 154 at (77, 22): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 155 at (77, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 156 at (77, 27): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: veto }}}} Lua marker 157 at (77, 29): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 158 at (77, 29): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 159 at (77, 31): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 160 at (77, 31): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 161 at (77, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 162 at (77, 33): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 163 at (77, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 164 at (77, 35): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 165 at (77, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 166 at (77, 37): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 167 at (77, 39): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 168 at (77, 39): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Hallway of Sentries (Extremely Hard) }}}} Lua marker 169 at (77, 40): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 170 at (77, 40): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Hallway of Sentries (Extremely Hard) }}}} Lua marker 171 at (77, 53): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 172 at (77, 53): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Coven (Very Hard) }}}} Lua marker 173 at (77, 54): {{{{ CLASS: RestrictDoor triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: door_opened listeners: activating: false dgn_trigs_by_type: 8192: 1: 1 activated: true props: door_restrict: }}}} Lua marker 174 at (77, 54): {{{{ CLASS: PropertiesDescriptor props: door_description_suffix: to the Coven (Very Hard) }}}} >>>>>>>>>>>>>>>>>>>>>>