Dungeon Sprint DCSS version 0.27.1-3-gb3d3a73c9e (webtiles) character file. Game seed: 533148309508028903 0 JuniperTheExplorer the Shield-Bearer (level 1, -1/20 HPs) Began as a Djinni Fighter on Oct 5, 2021. Slain by a merfolk siren (18 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:18 (12 turns). JuniperTheExplorer the Shield-Bearer (Djinni Fighter) Turns: 12, Time: 00:00:19 Health: -1/20 AC: 6 Str: 15 XL: 1 Next: 0% Gold: 0 EV: 6 Int: 3 (9) God: SH: 8 Dex: 12 rFire + + . SeeInvis . a - +0 trident rCold x . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls i - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - a potion of berserk rage Skills: + Level 3.0 Fighting + Level 1.5 Polearms + Level 3.0 Armour + Level 3.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Welcome, JuniperTheExplorer the Djinni Fighter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You reach down and open the door. 2 boulder beetles come into view. Found 243 gold pieces. As you close the door, it creaks loudly! There is a staircase leading out of the dungeon here. You reach down and open the door. 4 neqoxecs come into view. The neqoxec shouts! x4 Found 243 gold pieces. The neqoxec gestures at you. You feel dopey. Something feeds on your intellect! There is a staircase leading out of the dungeon here. The neqoxec gestures at you. Something tries to feed on your intellect! You reach down and open the door. The boulder beetle leaps! The neqoxec hits you. The neqoxec gestures at you. You feel dopey. Something feeds on your intellect! The neqoxec gestures at you. Strange energies course through your body. There is a staircase leading out of the dungeon here. The boulder beetle leaps! You reach down and open the door. A merfolk siren comes into view. It is wielding a +0 spear. The neqoxec gestures at you. Something tries to feed on your intellect! The boulder beetle leaps! The neqoxec hits you. The merfolk siren hits you with a +0 spear!! Ouch! That really hurt! You die... # ## #. #+# #.## #.##3##...# #33.3B@m# #..##.##...# #. #'# #.## # ○#. ## B. .. ##. $## ## ## You could see a boulder beetle, a merfolk siren and 4 neqoxecs. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | JuniperTheExplorer the Djinni Fighter began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 0/0 1 | D | Noticed a boulder beetle 1 | D | Noticed a boulder beetle 5 | D | Noticed a neqoxec 5 | D | Noticed a neqoxec 5 | D | Noticed a neqoxec 5 | D | Noticed a neqoxec 11 | D | Noticed a merfolk siren 12 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_4, sprint2_obstacle_3, sprint2_obstacle_7, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1]