Dungeon Sprint DCSS version 0.27.1-3-gb3d3a73c9e (webtiles) character file. Game seed: 17275421739526548982 0 JuniperTheExplorer the Shield-Bearer (level 1, -2/16 HPs) Began as an Octopode Fighter on Oct 7, 2021. Slain by a merfolk siren (18 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:10 (6 turns). JuniperTheExplorer the Shield-Bearer (OpFi) Turns: 6, Time: 00:00:11 Health: -2/16 AC: 1 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 8 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . b - +0 kite shield rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: mighty A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 kite shield (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 3.0 Fighting + Level 2.0 Polearms + Level 3.0 Dodging + Level 3.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, JuniperTheExplorer the Octopode Fighter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 2 wyverns come into view. You close the door. There is a staircase leading out of the dungeon here. You open the door. A merfolk siren comes into view. It is wielding a +0 spear. You feel very mighty all of a sudden. The merfolk siren hits you from afar with a +0 spear!! Ouch! That really hurt! You die... # # ##. #+# l# #...##.##.# #m'@<.+# #...##.##.# ##. #+# l# # # You could see a merfolk siren. Vanquished Creatures (others) A water moccasin (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | JuniperTheExplorer the Octopode Fighter began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed a wyvern 1 | D | Noticed a wyvern 5 | D | Noticed a merfolk siren 6 | D | Killed a water moccasin 6 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Use: Potion || 1