Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 18420386212963686127 149 JuniperTheExplorer the Poker (level 5, -2/42 HPs) Began as a Merfolk Fighter on Jan 4, 2022. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:09:37 (2680 turns). JuniperTheExplorer the Poker (Merfolk Fighter) Turns: 2680, Time: 00:09:38 Health: -2/42 AC: 6 Str: 15 (17) XL: 5 Next: 31% Magic: 5/5 EV: 7 Int: 6 (7) God: Gold: 98 SH: 9 Dex: 17 (20) Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Faith . c - +0 kite shield rNeg + . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.14/turn k - ring of positive energy MPRegen 0.09/turn j - +6 ring of dexterity @: lethally poisoned (-2 -> -30) A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Jewellery j - a +6 ring of dexterity (right hand) k - a ring of positive energy (left hand) Scrolls e - a scroll of holy word {unknown} f - 4 scrolls of teleportation {unknown} g - 2 scrolls of identify {unknown} i - a scroll of magic mapping {unknown} n - a scroll of silence {unknown} o - 2 scrolls of blinking {unknown} Potions d - a potion of might h - 2 potions of mutation {unknown} l - a potion of degeneration m - a potion of magic {unknown} p - a potion of curing {unknown} Skills: + Level 3.7 Fighting + Level 4.8 Polearms + Level 2.8 Armour + Level 0.8 Dodging + Level 1.4 Stealth + Level 3.8 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 0% N/A 100% 1 Pain Necr 0% 1d4 100% 1 Slow Hex 0% N/A 100% 2 Confusing Touch Hex 0% N/A 100% 3 Vampiric Draining Necr 0% 2d6 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You feel sick. The water moccasin bites you. You closely miss the water moccasin. The water moccasin is moderately wounded. You feel sick. You block the water moccasin's attack. x2 You hit the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin barely misses you. x2 You barely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin closely misses you. You block the water moccasin's attack. You hit the water moccasin. The water moccasin is heavily wounded. You feel sick. You block the water moccasin's attack. You completely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. You are no longer poisoned. You block the water moccasin's attack. The water moccasin bites you. You hit the water moccasin but do no damage. The water moccasin is heavily wounded. You block the water moccasin's attack. x2 You closely miss the water moccasin. The water moccasin is heavily wounded. You block the water moccasin's attack. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You hit the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You die... .. .. ....... #.. #.# #.##.## #..###.# #.##.## #...##.####.##.## #.#......##.##.## #.#...)..##.##.## #.........#.....† ####.......#...... #@.....)........## #S##(#####.#.##### #.##.# #.#.# # #.##.# #.#.# # #.##.#####.#.# # #.##.........# # #.########.#.##### #.# #.#.....# ####.#.###.# You could see a water moccasin. Vanquished Creatures A scorpion (D:3) Jessica (D:3) An adder (D:3) 2 worms (D:2) 3 dart slugs 3 ball pythons 3 bats 5 endoplasms 6 hobgoblins A jackal (D:3) 6 kobolds 2 quokkas 3 frilled lizards 3 goblins 4 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JuniperTheExplorer the Merfolk Fighter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 364 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 1102 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 1922 | D:3 | Noticed a scorpion 2233 | D:3 | Killed a scorpion 2234 | D:3 | Reached skill level 4 in Polearms 2234 | D:3 | Reached XP level 4. HP: 29/37 MP: 4/4 2399 | D:3 | Noticed Jessica 2401 | D:3 | Killed Jessica 2402 | D:3 | Reached skill level 1 in Stealth 2402 | D:3 | Reached XP level 5. HP: 38/42 MP: 5/5 2666 | D:3 | Noticed a water moccasin 2680 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic D:2: layout_loops_ring, minmay_tromino_mix6 D:3: layout_loops_ring, chequers_serial_rivers_small_a, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 4 | 4.8 Stealth | 1 | 1.4 Fighting | | 3.7 Armour | | 2.8 Dodging | | 0.8 Shields | | 3.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 113 | 27 || 140 Use: Potion | | 1 || 1 Armor: Scale mail | 29 | 7 || 36 Dodge: Dodged | 23 | 7 || 30 Block: Kite shield | 47 | 22 || 69