Dungeon Sprint DCSS version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 13137445870461169605 0 JuniperTheExplorer the Shield-Bearer (level 1, 0/20 HPs) Began as a Djinni Fighter on Jan 12, 2022. Slain by a necrophage (4 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:11 (12 turns). JuniperTheExplorer the Shield-Bearer (Djinni Fighter) Turns: 12, Time: 00:00:12 Health: 0/20 AC: 6 Str: 15 XL: 1 Next: 0% Gold: 0 EV: 6 Int: 9 God: SH: 8 Dex: 12 rFire + + . SeeInvis . a - +0 trident rCold x . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls i - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - a potion of berserk rage Skills: + Level 3.0 Fighting + Level 1.5 Polearms + Level 3.0 Armour + Level 3.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Welcome, JuniperTheExplorer the Djinni Fighter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You reach down and open the door. 4 necrophages come into view. Reach: a) +0 trident Press: ? - help, Dir - move target, f - necrophage Aim: a necrophage (about 44% to evade your +0 trident) You reach to attack! You barely miss the necrophage. There is a staircase leading out of the dungeon here. You puncture the necrophage! The necrophage is moderately damaged. The necrophage hits you. The necrophage hits you but does no damage. You barely miss the necrophage. The necrophage is moderately damaged. You closely miss the necrophage. You block the necrophage's attack. The necrophage hits you but does no damage. The necrophage hits you. You completely miss the necrophage. The necrophage hits you but does no damage. x2 The necrophage hits you. You barely miss the necrophage. The necrophage hits you. The necrophage hits you. You block the necrophage's attack. The necrophage hits you but does no damage. You hit the necrophage but do no damage. The necrophage hits you. You block the necrophage's attack. The necrophage hits you but does no damage. The necrophage closely misses you. The necrophage barely misses you. The necrophage hits you but does no damage. You hit the necrophage but do no damage. The necrophage hits you but does no damage. The necrophage hits you. * * * LOW HITPOINT WARNING * * * The necrophage hits you but does no damage. You closely miss the necrophage. You block the necrophage's attack. x2 The necrophage hits you. You die... #+# ##.## +n