Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 9572617838339253774 67 Justthedoctor22 the Ducker (level 4, 0/31 HPs) Began as a Djinni Fire Elementalist on Feb 23, 2024. Slain by an orc wizard ... wielding a +0 dagger (1 damage) ... on level 2 of the Dungeon. The game lasted 00:20:02 (710 turns). Justthedoctor22 the Ducker (DjFE) Turns: 710, Time: 00:20:03 Health: 0/31 AC: 7 Str: 7 XL: 4 Next: 38% Gold: 16 EV: 13 Int: 19 God: SH: 0 Dex: 13 rFire + + . b - +0 dagger rCold x . . (no shield) rNeg . . . c - +2 robe {Will+} rPois ∞ (helmet restricted) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying, inhibited regen A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, horns 1, iridescent scales 1, inhibited regeneration, teleportitis 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe c - a +2 robe of willpower (worn) f - a +0 pair of gloves (worn) Scrolls e - a scroll of identify Potions d - a potion of invisibility Skills: + Level 0.5 Short Blades + Level 3.5 Dodging + Level 2.3 Stealth + Level 0.4 Unarmed Combat + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Scorch Fire 30% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 12% 3 d - Inner Flame Hex/Fire 15% N/A 12% 3 e - Flame Wave Conj/Fire 15% 2d7 36% 4 f - Necrotise Necr 60% 1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You have a pair of small horns on your head. You are partially covered in iridescent scales. (AC +2) You do not regenerate when monsters are visible. You are occasionally teleported next to monsters. Message History * * * LOW HITPOINT WARNING * * * The orc barely misses you. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the orc. The orc is moderately wounded. Something hits you but does no damage. Your foxfire dissipates! Something hits you but does no damage. Casting: Foxfire (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Something hits you but does no damage. You completely miss something. Something hits you but does no damage. You closely miss something. Something hits you but does no damage. You hit something but do no damage. You headbutt something. The orc misses you. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * You hit the orc. The orc is almost dead. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Something barely misses you. You barely miss the orc. You headbutt the orc. You kill the orc! Something hits you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Something hits you but does no damage. There is a strange disturbance nearby! You closely miss something. Your headbutt misses something. Something hits you. You die... ##### #...# #.#.# #.#.# #@#.# ###### #{#.###### #..?..##.#)...... ###### #...).....# #....##.# #..##)###.# ###....##.# #...#.# .........># #...#.# ###....##.# #.#.#.. #....##.# #.#.### There were no monsters in sight! Vanquished Creatures Jessica (D:2) 2 adders (D:2) 3 orcs (D:2) 2 bats (D:1) 4 hobgoblins (D:1) A quokka (D:1) A frilled lizard (D:2) 2 goblins (D:2) 3 kobolds 3 rats 22 creatures vanquished. Vanquished Creatures (others) 28 foxfires 28 creatures vanquished. Grand Total: 50 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Justthedoctor22 the Djinni Fire Elementalist began the | quest for the Orb. 0 | D:1 | Justthedoctor22 set off with the following spells | memorised: Foxfire, Scorch, Volatile Blastmotes, Inner | Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 126 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 526 | D:2 | Noticed Jessica 529 | D:2 | Killed Jessica 530 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 530 | D:2 | Learned a level 1 spell: Necrotise 563 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 626 | D:2 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 626 | D:2 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 626 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 626 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 706 | D:2 | HP: 1/31 [something (1)] 710 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_corners, dreamdust_ecumenical_altar_angels_and_demons, minmay_misc_feat_tower, nicolae_twisty_statue_hallways D:2: layout_basic, minmay_surrounded, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.5 Stealth | 2 | 2.3 Short Blades | | 0.5 Unarmed Combat | | 0.4 Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Dagger | 19 | 14 || 33 Headbutt | | 2 || 2 Cast: Foxfire | 20 | 3 || 23 Scorch | 7 | 6 || 13 Necrotise | 2 | 3 || 5 Use: Scroll | 3 | || 3 Potion | 2 | 1 || 3 Armour: Robe | 10 | 21 || 31 Dodge: Dodged | 21 | 9 || 30