KCGemini Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, 9, D:1) 32 stones (12, -4, D:1) a +0 dagger a stone (12, 21, D:1) a +1 dagger of protection (16, 33, D:1) a +0 mace (19, 19, D:1) 10 bolts (22, 3, D:1) a +0 club 5 stones (27, 3, D:1) 17 arrows (27, 10, D:1) a +0 dagger (29, 11, D:1) a +0 robe (30, 10, D:1) a +0 spear (34, 14, D:1) a +0 club (34, 16, D:1) a +0 chain mail (39, 27, D:1) 11 stones (44, 0, D:1) 9 stones (45, -4, D:1) a +0 mace Level 2 of the Dungeon (20, -34, D:2) a +0 dagger (20, 8, D:2) a +0 short sword (22, -39, D:2) a +0 mace (23, 20, D:2) a +0 dagger (25, -19, D:2) 27 arrows (26, -18, D:2) 24 sling bullets (27, 12, D:2) a +0 club (32, -4, D:2) a +0 spear (35, -22, D:2) 15 stones (38, -5, D:2) a +0 club (47, 3, D:2) 13 bolts (48, -17, D:2) a +0 chain mail (55, -17, D:2) a stone (57, -15, D:2) a stone a +0 club (58, -14, D:2) a stone (60, -12, D:2) a +0 dagger 2 stones Level 3 of the Dungeon (2, 43, D:3) a +0 spear (3, 43, D:3) a +0 robe (7, -1, D:3) a +0 club (11, 23, D:3) a +0 club (14, 16, D:3) 16 stones (18, -7, D:3) 17 sling bullets (19, 5, D:3) a stone (20, 4, D:3) a stone (20, 6, D:3) a +0 animal skin (20, 8, D:3) 2 stones (21, 7, D:3) a +0 animal skin a +0 animal skin 5 stones (21, 8, D:3) 17 stones (22, 4, D:3) a throwing net 17 stones (22, 6, D:3) 30 stones (23, 7, D:3) a +0 animal skin a cursed +0 animal skin 3 stones a +0 animal skin (24, 8, D:3) 3 stones (25, 5, D:3) a stone (25, 7, D:3) a stone (31, 13, D:3) a +0 dagger (36, 38, D:3) a +0 mace (36, 40, D:3) a +0 mace (37, 36, D:3) a +0 mace (37, 38, D:3) a +4 mace (37, 40, D:3) a +2 quarterstaff of chaos a +0 cloak (38, 40, D:3) a +0 mace (40, 44, D:3) 28 stones (43, 33, D:3) a +0 hand axe a +0 leather armour (44, 34, D:3) a +0 dagger (47, 39, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Asyvok's Book Boutique a book of Changes (250 gold) a book of Conjurations (300 gold) a book of Minor Magic (200 gold) a book of Cantrips (200 gold) a book of Flames (350 gold) a book of Summonings (700 gold) a book of Transfigurations (550 gold) a book of the Tempests (700 gold) a book of Power (450 gold) a book of Cantrips (200 gold) a book of Geomancy (350 gold) a Young Poisoner's Handbook (400 gold) [Shop] Sylyogaw's General Store 23 sling bullets (115 gold) the cursed +3 war axe of Linearity {vorpal, *Corrode rElec SInv} (298 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you see invisible. It may corrode you when you take damage. It has a curse placed upon it. a +0 robe of fire resistance (77 gold) a scroll of teleportation (30 gold) (9, 3, D:4) a +0 dagger a +0 leather armour (10, -44, D:4) 22 stones (15, -22, D:4) a +0 spear (16, -23, D:4) a +0 spear (17, -22, D:4) a +0 club (18, -44, D:4) a +0 hand axe a +0 animal skin (18, -19, D:4) 2 curare-tipped darts (20, -16, D:4) a +0 shortbow (26, -13, D:4) a +0 ring mail a +0 hand axe (28, -22, D:4) a cursed +0 war axe (30, -22, D:4) a +0 hat (32, -36, D:4) a book of Maledictions (34, -18, D:4) a +0 robe (37, -7, D:4) a +2 mace of holy wrath a +0 ring mail (39, -7, D:4) a +0 helmet (41, -17, D:4) a potion of degeneration (44, -42, D:4) 28 sling bullets (44, -13, D:4) a +0 ring mail (47, -17, D:4) a potion of degeneration 2 potions of brilliance (54, -39, D:4) 16 sling bullets Level 5 of the Dungeon (3, -43, D:5) a +0 longbow (3, -26, D:5) the +11 quarterstaff of Gin and Tonic {spect, *Contam Int+7} It retains the spirit of the tree from which it was made. In the hands of one skilled in evocations this spirit is drawn out to fight along side the wielder. It affects your intelligence (+7). It causes magical contamination when unequipped. (8, -4, D:5) a +0 spear (26, -17, D:5) 13 sling bullets (26, -12, D:5) a +0 dagger (29, -20, D:5) a cursed +0 ring mail (31, -12, D:5) a +0 plate armour (33, -15, D:5) 20 stones (33, -14, D:5) 8 arrows a +0 shortbow a +0 club (33, -13, D:5) 12 arrows a +0 shortbow (33, -10, D:5) an arrow (47, -31, D:5) 16 arrows (51, -51, D:5) 20 bolts (55, -47, D:5) a +0 scale mail (63, -2, D:5) a -4 ring of evasion Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (3, -18, D:6) a +0 long sword (5, -15, D:6) a +0 arbalest (9, 0, D:6) a +0 dagger a +0 robe (10, 0, D:6) a +2 vorpal flail a +0 leather armour (13, -18, D:6) 25 bolts (18, -9, D:6) a +1 long sword of flaming +0 swamp dragon scales (23, 1, D:6) a +0 dagger (24, -25, D:6) a +4 dire flail of holy wrath a cursed +0 chain mail (24, 12, D:6) a +0 mace (27, -2, D:6) a +0 hand axe (30, 11, D:6) a +0 dagger (31, -12, D:6) a +0 dagger (31, -10, D:6) a +0 dagger a +0 scale mail (32, -9, D:6) a +0 dagger a +0 robe (33, -19, D:6) 17 poisoned darts (34, -29, D:6) a +0 whip (37, 16, D:6) 6 stones (40, -14, D:6) a cursed +0 spear (40, 2, D:6) a +0 leather armour (44, 0, D:6) 25 sling bullets Level 7 of the Dungeon (0, 0, D:7) 8 stones (14, 20, D:7) 21 stones (17, 13, D:7) a +0 trident (18, 26, D:7) 18 stones (20, 31, D:7) a +0 whip a cursed -3 club (28, 2, D:7) a +0 trident (30, 29, D:7) 4 boomerangs (40, 20, D:7) 21 arrows (41, 18, D:7) 15 sling bullets (44, 9, D:7) a +0 dire flail (48, 10, D:7) 2 scrolls of enchant weapon (49, 24, D:7) 16 stones Level 8 of the Dungeon [Shop] Leocash's General Store a +3 chain mail of magic resistance (397 gold) a +0 dagger (30 gold) 20 stones (30 gold) a +2 scale mail of poison resistance (270 gold) the +9 longbow of Extermination {vorpal, rElec Str-2 Dex+3 Stlth+} (1059 gold) Any arrow fired from it inflicts extra damage. It affects your strength (-2). It affects your dexterity (+3). It insulates you from electricity. It makes you more stealthy. +1 acid dragon scales (705 gold) a +0 chain mail (67 gold) (21, -20, D:8) a cursed -3 halberd (22, -9, D:8) 20 arrows (23, -30, D:8) a +0 trident (29, 7, D:8) the cursed +2 halberd "Buidgh" {freeze, Fragile rF+++ Str+2 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (+2). It renders you almost immune to fire. It will be destroyed if unequipped. It has a curse placed upon it. a +0 plate armour a +0 scale mail a +0 hand axe (30, -11, D:8) 14 stones (30, 7, D:8) a cursed -2 falchion (32, 7, D:8) a +0 giant club a +0 giant club (35, 7, D:8) 2 throwing nets (37, -22, D:8) a +0 ring mail a +0 spear of venom (37, -9, D:8) a +0 scimitar (37, -3, D:8) a throwing net (38, 10, D:8) a +0 scale mail a +0 dagger a +0 dagger a +0 scale mail a +0 flail a +0 cloak a +0 dagger (39, -24, D:8) a +0 spear (39, 1, D:8) a throwing net (40, -8, D:8) a +2 long sword a +0 robe (41, -8, D:8) a cursed +0 battleaxe a +0 robe (45, -14, D:8) a +0 short sword (46, -26, D:8) a +0 halberd (46, -16, D:8) 3 stones a +0 club a +0 giant club (47, -25, D:8) a +0 spear (49, -13, D:8) a +0 club 5 stones (49, -10, D:8) a stone (49, -5, D:8) a +0 spear (49, -4, D:8) a cursed -1 short sword 21 stones a cursed +0 robe (50, -38, D:8) a cursed -2 dagger (50, -37, D:8) a stone (50, -13, D:8) a cursed -3 short sword (50, -8, D:8) a +0 falchion a +0 robe (51, -37, D:8) a +0 dagger a stone (54, -27, D:8) a +0 mace (58, -16, D:8) 18 bolts (61, -27, D:8) a scroll of enchant weapon Level 9 of the Dungeon (12, 32, D:9) a +0 club (18, -3, D:9) 20 stones (20, 11, D:9) 21 stones (22, 11, D:9) 21 arrows (23, 18, D:9) a +0 quarterstaff (26, 35, D:9) a +0 war axe (27, -9, D:9) a +0 dagger (still there?) a +0 robe (still there?) Sif Muna's Almanac of Shape Shifting (still there?) Spells Type Level Known a - Sting Transmutation/Poison 1 no Trog disapproves of the use of such an item. (27, -8, D:9) a +0 dagger (still there?) a +0 robe (still there?) (27, -4, D:9) a +0 troll leather armour (42, -5, D:9) 29 stones Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (12, -15, D:10) a +0 ring mail (15, -2, D:10) a +0 war axe a +0 scale mail (16, -4, D:10) a +0 dagger (20, -28, D:10) a +0 short sword (21, -5, D:10) a +0 dagger a +0 robe (21, -4, D:10) a poisoned dart (24, -5, D:10) a +0 short sword a +0 leather armour (24, -4, D:10) a +4 scimitar of flaming a +0 robe (25, 23, D:10) a +0 rapier (27, 4, D:10) a +0 giant club a +2 halberd of venom a +0 plate armour (27, 5, D:10) a +0 giant club (28, -1, D:10) a +0 short sword 6 stones (29, -2, D:10) a +0 club 2 poisoned darts a +0 ring mail a +0 club a +0 whip (31, -25, D:10) a throwing net (32, -4, D:10) a +0 hand axe a +0 chain mail (34, 3, D:10) a +0 shortbow 19 arrows (35, 12, D:10) a +0 shortbow 19 arrows (36, 9, D:10) 21 sling bullets (38, 12, D:10) an arrow (39, -34, D:10) a +1 pair of gloves (45, -17, D:10) a potion of brilliance (51, -16, D:10) a +0 scale mail 16 stones (58, -8, D:10) a +0 giant spiked club a +0 giant spiked club (61, 1, D:10) a +0 troll leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 robe (0, 9, D:11) a yak corpse (skeletalised by now) (1, 0, D:11) a +0 giant spiked club a +0 hunting sling (2, 0, D:11) a +0 halberd (4, 1, D:11) a +0 robe (14, -16, D:11) a +0 chain mail (14, 5, D:11) a +0 robe (17, -16, D:11) a +0 rapier (17, -10, D:11) 29 stones a Gauntlet (0, 0, Gauntlet) an uncursed amulet of guardian spirit (0, 20, Gauntlet) the cursed +1 ring mail "Sackopt" {Stlth+} It makes you more stealthy. It has a curse placed upon it. (1, 0, Gauntlet) a scroll of identify (1, 6, Gauntlet) a potion of might (1, 12, Gauntlet) a +1 pair of gloves of strength (1, 14, Gauntlet) a cursed -2 long sword (1, 20, Gauntlet) the ring of the Equinox {rElec rN+ Dex+6 Slay-4} [ring of positive energy] It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It insulates you from electricity. It protects you from negative energy. (1, 21, Gauntlet) a potion of cancellation (2, 15, Gauntlet) a scroll of fear (24, 2, Gauntlet) 27 gold pieces (24, 14, Gauntlet) a cursed staff of air (25, 2, Gauntlet) a +2 cloak of magic resistance