KCGemini Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 1, D:1) 30 arrows (13, -16, D:1) a +0 club (14, 8, D:1) a +0 club (14, 16, D:1) a +0 hand axe (15, -17, D:1) a +0 dagger 3 stones (23, 1, D:1) a +0 club (24, 12, D:1) a cursed +0 whip (25, -1, D:1) a +0 club (32, -18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -10, D:2) a +0 whip (4, -12, D:2) a +0 robe (4, -10, D:2) a +0 mace (5, -15, D:2) 20 sling bullets (8, -23, D:2) a +0 helmet (18, -14, D:2) a +0 hunting sling (20, -37, D:2) a +0 dagger (22, -49, D:2) 8 stones (24, -20, D:2) a +0 dagger (27, -21, D:2) a +0 scale mail (28, -17, D:2) a +0 hunting sling (30, -25, D:2) 16 stones (37, -16, D:2) a book of Maledictions (43, -11, D:2) 6 boomerangs (44, -45, D:2) a +0 spear (45, -28, D:2) a +0 quarterstaff Level 3 of the Dungeon (4, -3, D:3) a book of Minor Magic (5, -30, D:3) a +0 pair of gloves (18, -23, D:3) a +0 hand axe (20, 3, D:3) 20 bolts (25, 15, D:3) a +0 falchion (26, 13, D:3) 19 arrows (31, -5, D:3) a +0 falchion (31, 3, D:3) a +0 club (36, -27, D:3) a +0 spear Level 4 of the Dungeon [Shop] Ameas's Antique Armour Emporium the +0 ring mail of Hubris {rElec rCorr MP+9 Str+2} (1354 gold) It affects your strength (+2). It insulates you from electricity. It affects your magic capacity (+9). It provides partial protection from all sources of acid and corrosion. a +0 chain mail (130 gold) a +0 robe (20 gold) a +0 ring mail of poison resistance (232 gold) a +0 robe (20 gold) a cursed +0 chain mail (101 gold) a +1 pair of gloves of archery (478 gold) a +0 ring mail (116 gold) a +2 pair of gloves of dexterity (623 gold) a +0 ring mail (116 gold) a +0 chain mail (130 gold) a +0 chain mail (130 gold) a +1 robe of willpower (368 gold) (0, 0, D:4) a +0 whip (3, 9, D:4) a +0 kite shield (6, 23, D:4) a +2 dire flail of protection a +0 robe (11, 7, D:4) a +0 spear (12, 8, D:4) a +0 leather armour (12, 16, D:4) 27 arrows (22, -5, D:4) a +0 dagger (23, 1, D:4) a +0 chain mail (24, 2, D:4) a +0 robe a +0 dagger (24, 5, D:4) 20 stones (24, 8, D:4) 19 stones (25, 2, D:4) a +0 club a cursed -2 flail (32, 16, D:4) a +0 dagger a +0 robe a +0 ring mail a +0 hand axe (32, 38, D:4) 15 bolts (41, 6, D:4) 29 stones Level 5 of the Dungeon [Shop] Sopt's Armour Shoppe a +0 kite shield (45 gold) a +0 chain mail (45 gold) the +1 cloak of Urosano {Will+ SInv Stlth+} (291 gold) It affects your willpower, your defense against some magical effects. It lets you see invisible. It makes you more stealthy. a +0 buckler (45 gold) a +0 pair of gloves of archery (115 gold) a +1 buckler of protection (165 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) (0, 0, D:5) a +0 robe (1, -12, D:5) 29 arrows a +0 shortbow (7, -7, D:5) a book of Maledictions (27, 34, D:5) a +0 chain mail (28, 17, D:5) 2 arrows (31, 17, D:5) 2 arrows (33, 17, D:5) 20 arrows a cursed -1 shortbow (36, 20, D:5) the +6 trident of Spite {freeze, Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). (43, 31, D:5) a +0 vampiric spear (48, 33, D:5) 9 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 glaive +0 acid dragon scales (8, -7, D:6) a +0 plate armour (18, -22, D:6) a +0 club (18, -21, D:6) a +0 dagger (18, -16, D:6) a +6 ring of strength an uncursed ring of wizardry a -4 ring of dexterity (19, -22, D:6) a +0 dagger (19, -10, D:6) 30 stones (20, -20, D:6) 7 boomerangs (27, -42, D:6) 16 stones (29, -33, D:6) a +0 quarterstaff (33, 7, D:6) 12 stones (52, -13, D:6) a cursed -2 dagger a +0 robe (52, -12, D:6) a +0 short sword a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (0, 19, D:7) a +0 dagger a +0 robe (0, 21, D:7) a +0 flail a +0 chain mail (1, 17, D:7) a +0 plate armour (2, 21, D:7) a +0 dagger a cursed +0 robe (3, 2, D:7) 24 stones (3, 6, D:7) 21 bolts (3, 17, D:7) a +5 mace of freezing a +0 robe a +3 war axe a cursed -1 robe a cursed +1 hand axe a cursed -1 robe (3, 27, D:7) a cursed -3 giant club (4, 28, D:7) 24 sling bullets (5, 33, D:7) a +0 robe (13, 21, D:7) a +0 ring mail (16, 37, D:7) a +0 short sword (16, 38, D:7) 3 stones a poisoned dart (16, 39, D:7) a +0 dagger (17, 37, D:7) a +0 club a poisoned dart a cursed -2 dagger (17, 38, D:7) a +0 short sword (17, 39, D:7) a +0 dagger (19, 31, D:7) a +0 trident (21, 12, D:7) a +0 leather armour (24, 2, D:7) a +0 dagger a +0 dagger a +0 robe (25, 0, D:7) a +0 mace (25, 1, D:7) a cursed -3 short sword (25, 2, D:7) a +0 hand axe (26, 35, D:7) a stone (28, 2, D:7) 25 sling bullets (29, 37, D:7) a +0 hand axe a +0 dagger (30, 37, D:7) a +0 whip (31, 37, D:7) a +0 short sword (32, 20, D:7) 2 throwing nets Level 8 of the Dungeon (0, 0, D:8) a +0 falchion a cursed +0 robe a cursed -1 long sword a +0 robe a +1 short sword a +0 robe a +0 club (1, -1, D:8) a +0 dagger a +0 leather armour (1, 1, D:8) a cursed +4 battleaxe a +0 robe a cursed -3 battleaxe a +0 robe (1, 17, D:8) a +0 giant club (1, 24, D:8) a +0 long sword (1, 27, D:8) an uncursed ring of willpower (2, -1, D:8) a +0 leather armour (6, 17, D:8) a +0 hand axe (27, -4, D:8) a +0 ring mail (36, 6, D:8) 13 bolts (39, 10, D:8) a +0 chain mail (43, 10, D:8) 9 arrows (44, 0, D:8) a +4 mace of protection (52, 15, D:8) a +0 spear Level 9 of the Dungeon [Shop] Urymn's Antique Weapon Boutique a +0 arbalest (121 gold) a +0 mace (81 gold) a +0 long sword (94 gold) a +3 falchion (540 gold) a +2 falchion of electrocution (526 gold) a +0 trident (94 gold) a +0 hand axe (81 gold) a +0 giant club (45 gold) a +0 quarterstaff (108 gold) a +0 trident (94 gold) the cursed +0 lajatang of the Equator {antimagic, *Contam rElec Dex+6} (1701 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+6). It insulates you from electricity. It causes magical contamination when unequipped. It has a curse placed upon it. (0, 0, D:9) 2 javelins (9, 32, D:9) a +3 dagger of chaos a +2 robe of willpower (13, -12, D:9) a book of Cantrips (17, 19, D:9) a +0 dagger a +0 robe (18, -2, D:9) a +1 pair of boots (18, 19, D:9) a +1 war axe of venom a +0 plate armour (18, 22, D:9) +0 gold dragon scales (23, -11, D:9) a scroll of noise 3 potions of degeneration 2 scrolls of enchant armour (29, 25, D:9) a +0 chain mail (30, -3, D:9) a +0 chain mail (31, -11, D:9) a +0 dagger (33, -13, D:9) a +0 flail a +0 morningstar a +0 ring mail (36, -13, D:9) a +0 halberd 3 boomerangs of dispersal a +0 plate armour (38, -13, D:9) a +1 dagger of speed (39, -12, D:9) a +0 dagger a +0 dagger a +0 leather armour a +0 club a +0 chain mail (39, 31, D:9) a +0 scale mail (40, -13, D:9) a cursed -2 hand axe (40, -11, D:9) a +0 long sword (42, -13, D:9) a +0 hand axe (42, -12, D:9) a +0 ring mail a +0 dagger a +0 chain mail (43, -12, D:9) a +0 ring mail (44, 20, D:9) a +3 short sword a +0 chain mail (45, 20, D:9) a +0 hand axe a +0 scale mail (46, 20, D:9) a +0 mace (47, -14, D:9) a +0 flail 5 boomerangs (47, -13, D:9) a +0 short sword (48, -14, D:9) a +0 falchion of holy wrath (48, -13, D:9) a +0 mace a +0 leather armour (55, -10, D:9) a +0 trident a +0 plate armour (55, 19, D:9) a +0 ring mail (56, -10, D:9) a +0 trident a +1 plate armour of cold resistance a +0 dire flail a +0 plate armour (56, -9, D:9) a +0 short sword a +0 plate armour (56, 32, D:9) a +0 leather armour (57, 4, D:9) a +0 hand axe a +0 chain mail a +0 short sword a +0 leather armour (62, -3, D:9) an uncursed staff of air Level 10 of the Dungeon (0, 0, D:10) 18 stones (3, -17, D:10) a scroll of amnesia (6, -1, D:10) a cursed +2 dagger a +0 robe (6, 1, D:10) a +0 robe a +3 long sword a +0 robe (7, -1, D:10) a cursed +0 dire flail (7, 1, D:10) a cursed +0 flail a +0 robe (8, -2, D:10) a +0 longbow (8, 24, D:10) 19 stones (10, 29, D:10) 2 arrows (11, -18, D:10) 13 poisoned darts (13, 4, D:10) a +0 mace a +0 flail a +0 leather armour (14, -1, D:10) a cursed +0 helmet (14, 28, D:10) 3 arrows a +0 flail a +0 ring mail (15, 25, D:10) a +0 dagger a +0 robe (15, 28, D:10) a +0 glaive a +2 chain mail of poison resistance (16, 23, D:10) a +0 shortbow 29 arrows (17, -8, D:10) 2 arrows (19, -14, D:10) 5 arrows a +0 shortbow (19, -8, D:10) a +0 whip (still there?) a cursed +0 ring mail (still there?) (19, -7, D:10) an arrow (27, -19, D:10) 22 sling bullets (28, -19, D:10) a +6 ring of strength (28, -10, D:10) a +0 troll leather armour (29, -1, D:10) 12 stones (38, 15, D:10) a +0 ring mail (39, -15, D:10) 19 stones (45, 10, D:10) a +0 falchion a +0 robe (45, 12, D:10) a +0 long sword a +0 robe a +3 mace a +0 robe (46, 11, D:10) a cursed +5 dire flail a +0 robe (47, -8, D:10) a +0 ring mail (47, 11, D:10) a +0 halberd a cursed +0 robe (48, 15, D:10) a +0 giant club (49, -14, D:10) 2 stones (49, 19, D:10) 18 arrows (51, -13, D:10) the cursed +0 glaive of Unreason {flame, +Fly} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you fly. It has a curse placed upon it. a +0 ring mail (52, 11, D:10) a +0 barding (52, 26, D:10) 20 arrows (53, -14, D:10) a stone (54, -15, D:10) a +0 short sword (54, -13, D:10) 2 stones a +0 short sword (55, -14, D:10) a +0 club (55, -13, D:10) a +0 dagger (56, -15, D:10) a scroll of amnesia Level 11 of the Dungeon (4, 4, D:11) a cursed +0 scimitar a +0 robe (6, 36, D:11) 6 boomerangs (9, 11, D:11) a +0 dire flail a +0 giant club (9, 14, D:11) a +0 trident of flaming a +0 robe (10, 15, D:11) a +0 giant club a +0 giant spiked club (11, 14, D:11) a +2 halberd a +0 robe (11, 15, D:11) a +2 battleaxe of freezing a +0 robe (17, 30, D:11) a +0 leather armour (21, 9, D:11) a +0 plate armour (27, 22, D:11) 20 arrows (34, 30, D:11) a +0 hat of willpower (47, 16, D:11) 21 stones (51, 12, D:11) a +0 club (54, 44, D:11) 8 boomerangs Level 12 of the Dungeon [Shop] Osoadwed's Distillery a potion of degeneration (15 gold) a potion of resistance (150 gold) a potion of curing (45 gold) a potion of curing (45 gold) a potion of heal wounds (75 gold) 2 potions of curing (90 gold) a potion of brilliance (60 gold) a potion of brilliance (60 gold) a potion of curing (45 gold) a potion of invisibility (120 gold) (3, 20, D:12) a +0 giant club (6, -13, D:12) 21 stones (12, 25, D:12) 2 potions of brilliance (13, -12, D:12) 12 arrows (13, 34, D:12) the cursed +1 plate armour "Mogat" {-Cast rN++ rCorr Dex+4} It affects your dexterity (+4). It greatly protects you from negative energy. It prevents spellcasting. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (22, 15, D:12) a cursed -3 giant spiked club (33, 2, D:12) a +0 dagger (33, 3, D:12) 3 stones (34, 2, D:12) a +0 flail a +0 club (34, 3, D:12) a stone (34, 4, D:12) a stone (34, 6, D:12) a stone a poisoned dart (35, 2, D:12) a +0 whip 4 poisoned darts (35, 3, D:12) a +0 short sword (35, 4, D:12) a stone (35, 6, D:12) a poisoned dart (36, 21, D:12) a +0 troll leather armour (37, -15, D:12) a potion of degeneration (44, -3, D:12) a scroll of enchant armour (44, 30, D:12) 7 javelins (46, -1, D:12) a scroll of amnesia (49, 22, D:12) a +0 robe (54, 4, D:12) a +0 rapier a +0 ring mail (55, -11, D:12) a +0 scale mail (57, -14, D:12) a +0 long sword (62, 17, D:12) a +0 giant club a +0 giant spiked club (62, 19, D:12) 16 stones Level 13 of the Dungeon (0, 0, D:13) 22 stones (3, 5, D:13) a +0 chain mail (18, 16, D:13) 8 arrows (21, -5, D:13) 27 arrows (27, -6, D:13) 14 poisoned darts (27, 8, D:13) a +0 glaive (29, -18, D:13) a +0 whip (29, 9, D:13) 20 sling bullets (30, -18, D:13) a manual of Slings (33, -4, D:13) a +0 plate armour (34, -2, D:13) 16 poisoned darts (34, 11, D:13) 4 stones (42, -14, D:13) a +0 flail (43, 34, D:13) a +0 scale mail (47, 8, D:13) a +0 giant spiked club a +2 robe of willpower (47, 9, D:13) a +0 long sword (51, 8, D:13) a +0 leather armour Level 14 of the Dungeon (0, 0, D:14) a +0 long sword (1, -8, D:14) a +0 shortbow 13 arrows (3, -7, D:14) a +0 shortbow 20 arrows (3, -6, D:14) a +0 shortbow 33 arrows (6, -4, D:14) a +0 hand axe (11, -31, D:14) 26 stones (12, -31, D:14) a scroll of amnesia (12, -30, D:14) 14 arrows (14, -30, D:14) a +0 chain mail (15, -18, D:14) a large rock (16, -21, D:14) a +0 war axe (16, -20, D:14) a +0 flail 5 large rocks (16, -19, D:14) 2 large rocks (18, -30, D:14) a +0 club (21, -8, D:14) a +0 giant club a +0 shortbow 9 arrows (23, -4, D:14) an arrow (24, -4, D:14) an arrow (28, -30, D:14) a cursed -2 giant club a cursed -1 giant club a +0 giant club a +0 giant spiked club (33, -1, D:14) an arrow (34, -2, D:14) an arrow (35, -2, D:14) a cursed -3 shortbow 12 arrows (39, 8, D:14) a +0 troll leather armour (40, -2, D:14) 2 arrows (40, 8, D:14) a +0 flail (42, -12, D:14) a +0 dagger a +0 robe (42, -8, D:14) 22 stones (45, -31, D:14) a yak corpse (45, -29, D:14) a yak corpse (49, 0, D:14) +0 acid dragon scales (50, -13, D:14) a +0 dagger a +0 robe (51, -35, D:14) a scroll of enchant weapon Level 15 of the Dungeon (0, 0, D:15) 2 bolts (0, 1, D:15) 2 bolts (1, -1, D:15) a bolt (2, -1, D:15) a +0 scimitar of flaming (still there?) a bolt (still there?) (4, 0, D:15) 3 bolts (5, 0, D:15) a bolt (7, 0, D:15) 3 bolts (7, 2, D:15) a bolt a hell hound corpse (9, 4, D:15) a bolt (9, 6, D:15) 2 scrolls of brand weapon (13, -4, D:15) 20 stones