Dungeon Crawl Stone Soup version 0.33-a0-813-g6e8ebd26cc (webtiles) character file. Game seed: 15073241322922724653 196 KEVIN the Changeling (level 5, 0/36 HPs) Began as a Merfolk Shapeshifter on Feb 3, 2025. Succumbed to an adder's poison ... in a sewer. The game lasted 00:08:17 (3123 turns). KEVIN the Changeling (Merfolk Shapeshifter) Turns: 3123, Time: 00:08:17 Health: 0/36 AC: 0 Str: 16 XL: 5 Next: 74% Magic: 5/5 EV: 15 Int: 9 God: Gold: 178 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . - Nothing wielded rCold . . . (offhand unavailable) rNeg . . . a - melded +0 animal skin rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... l - amulet of magic regeneration Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.49/turn %: no passive effects @: lethally poisoned (0 -> -1), flux-form, glowing A: contaminating, reduced hp, glow, (nimble swimmer 2), mertail a: Begin Untransformation You were in a sewer. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 178 gold pieces. Inventory: Armour a - a +0 animal skin (melded) e - a +1 pair of boots Jewellery l - an amulet of magic regeneration (worn) Talismans c - a beast talisman d - a flux talisman (active) h - a blade talisman Wands m - a wand of roots (8) Scrolls f - 3 scrolls of identify {unknown} i - a scroll of fear {unknown} Potions b - a potion of lignification g - a potion of magic {unknown} j - a potion of curing {unknown} k - 2 potions of enlightenment {unknown} Skills: - Level 1.1 Fighting - Level 2.6 Dodging + Level 4.7 Unarmed Combat * Level 6.7 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 38% 1 Summon Small Mammal Summ 0% N/A 38% 1 Call Imp Summ 0% N/A 52% 2 Grave Claw Necr 0% 2d7 52% 2 Call Canine Familiar Summ 0% N/A 77% 3 Vampiric Draining Necr 0% 2d6 77% 3 Eringya's Surprising Cr Summ 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Uskayaw Innate Abilities, Weirdness & Mutations You are something dangerously unstable. Foes you strike become dangerously contaminated with magical radiation. Your maximum health is decreased, since you lack skill for your form. You glow with magical radiation, making you easy to see. You are incapable of wielding weapons or throwing items. ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the adder. The adder shudders as magic cascades through it! You kill the adder! You feel sick. The jackal closely misses you. The adder bites you. You are more poisoned. The adder poisons you! The river rat completely misses you. The jackal bites you. You hit the river rat. The river rat begins to glow. The river rat is lightly wounded. You feel sick. The adder misses you. The jackal barely misses you. The river rat bites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Your legs become a tail as you enter the water. You feel sick. The adder closely misses you. You feel sick. You feel sick. Aiming: Fastroot Press: ? - help, Q - select action Shift-Dir - straight line Aim: an adder The roots erupt in riotous growth! Roots grab the adder. Roots grab the jackal. The grasping roots constrict the adder! The grasping roots constrict the jackal. You feel sick. The jackal struggles to escape constriction. The adder bites you. * * * LOW HITPOINT WARNING * * * The jackal struggles to escape constriction. The adder completely misses you. The roots lose their grip on something. The grasping roots constrict the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The roots lose their grip on something. * * * LOW HITPOINT WARNING * * * You feel sick. You hit the adder but do no damage. The adder begins to glow. The adder is severely wounded. You die... #################### #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈.~~~≈≈≈~~~~~~ ###~~~r~h~≈~# #..~.~h##~≈~# #.~...~####~≈~######### ## #....### #S≈~~~~~~~~~~ ~~ #..... #p≈~≈≈≈≈≈≈≈≈≈ ≈≈ ##... #~≈~~~~~~..~~ ~~ ###. #~≈~######### ## # #.≈~# #~≈~# #~≈~#####++# #~~~~~~~.... #.~~~~~..... #~≈~#####++# You could see an adder (contam) and a jackal. Vanquished Creatures Jessica (D:2) 2 orc wizards (D:3) 3 adders A dart slug (D:1) 4 ribbon worms An orc (D:3) 7 endoplasms 5 giant cockroaches 5 goblins (D:1) 2 hobgoblins 6 jackals 12 quokkas 4 ball pythons 7 bats 2 frilled lizards 10 kobolds 4 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KEVIN the Merfolk Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 406 | D:1 | Reached XP level 2. HP: 12/21 MP: 2/2 660 | D:1 | Found a faded altar of an unknown god. 775 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/3 847 | D:1 | Reached skill level 5 in Shapeshifting 1271 | D:2 | Noticed Jessica 1278 | D:2 | Killed Jessica 1279 | D:2 | Reached XP level 4. HP: 9/32 MP: 4/4 2347 | D:3 | Found a hide-covered altar of Uskayaw. 2467 | D:3 | Reached skill level 6 in Shapeshifting 2513 | D:3 | Reached XP level 5. HP: 26/37 MP: 5/5 2782 | D:3 | Found a glowing drain. 2794 | Sewer | Entered a sewer 3121 | Sewer | HP: 1/36 [poisoned by an adder] 3123 | Sewer | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_loops_corners, basic_ecumenical_altar D:2: cheibrodos_old_hovel, layout_basic, serial_park_tiny_1, uniq_crazy_yiuf_cottage, uniq_jessica D:3: layout_basic, nicolae_uskayaw_dance_hall, gup_sewer_entry_pipe, minivault_26 Sewer: sewer_fruit_machine Skill XL: | 1 2 3 4 | ---------------+-------------+----- Shapeshifting | 5 6 | 6.7 Unarmed Combat | 4 | 4.7 Fighting | | 1.1 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 83 | 203 || 286 Tailslap | | 4 || 4 Evoke: Wand | | 1 || 1 Use: Scroll | 3 | || 3 Stab: Sleeping | 1 | 1 || 2 Armour: Animal skin | 38 | || 38 Skin | 4 | 54 || 58 Dodge: Dodged | 51 | 134 || 185 Form: Flux | 2 | || 2 Beast | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3054 | 2606 | 448 | 97 | 1959 | 4 | 763.5 | Dungeon | 2772 | 2324 | 448 | 97 | 1752 | 3 | 924.0 | Sewer | 282 | 282 | 0 | 0 | 207 | 1 | 282.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1177 daAuts D:2: 1088 daAuts D:3: 506 daAuts Sewer: 282 daAuts