Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 14811934327798529632 39 KUP the Magician (level 3, -5/24 HPs) Began as a Barachi Fire Elementalist on Feb 19, 2022. Slain by Terence (8 damage) ... on level 2 of the Dungeon. The game lasted 00:06:40 (1021 turns). KUP the Magician (Barachi Fire Elementalist) Turns: 1021, Time: 00:06:41 Health: -5/24 AC: 2 Str: 9 XL: 3 Next: 47% Magic: 1/8 EV: 12 Int: 17 God: Gold: 42 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) h - a +0 pair of boots Potions b - a potion of brilliance g - a potion of curing Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 3.9 Spellcasting - Level 1.1 Conjurations - Level 3.2 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 6% 1 b - Scorch Fire 28% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 10% 6-21 19% 3 Inner Flame Hex/Fire 8% N/A 24% 3 Flame Wave Conj/Fire 10% 2d5 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Press: ? - help, Dir - move target Boing! The foxfire hits Terence but does no damage. Terence is heavily wounded. The foxfire hits Terence but does no damage. Terence is heavily wounded. Unknown command. As you read the scroll labelled CEKEOG YJAUGOQ, it crumbles to dust. It is a scroll of identify. g - 2 potions of curing As you read the scroll labelled ZIKHLU DACI, it crumbles to dust. It is a scroll of amnesia. Really abort (and waste the scroll)? Okay, then. As you read the scroll labelled BEAHAE ECEEN, it crumbles to dust. You feel aware of your surroundings. It was a scroll of magic mapping. As you read the scroll of identify, it crumbles to dust. b - a potion of brilliance Terence says, "You're history." You see here a +0 club. Okay, then. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence barely misses you. You barely miss Terence. Terence is moderately wounded. The foxfire hits Terence but does no damage. Terence is moderately wounded. The foxfire hits Terence. Terence is moderately wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You feel better. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Press: ? - help, v - describe, . - travel, g - get item Here: Terence, wielding a +0 flail and wearing a +0 chain mail (moderately wounded) Item here: a +0 club. The floor, spattered with blood. Terence hits you with a +0 flail! You die... ***** ,,..* **#.# #.# ** #.# *, #.# *, ###.#####################*******, ......†.......)@@........,,,,,**, ......########†##########,***,**, ......########.#####...,,,,,*,**, ...†..+................,,,,,,,,,, ......######.#.#####.##**,,,,,**, ......# #.#.# *,* *,,,****, ......# #.#.# *,* *,,,,,,,, ......# #.#.# *,* **,*****, ......# #.#.# *,* *,*,,,*, You could see Terence. Vanquished Creatures A dart slug (D:1) 5 bats 5 endoplasms A giant cockroach (D:1) 4 goblins 3 hobgoblins 4 jackals (D:1) 3 quokkas 2 ball pythons (D:1) A frilled lizard (D:2) 3 rats (D:1) 32 creatures vanquished. Vanquished Creatures (collateral kills) A foxfire (D:1) 1 creature vanquished. Vanquished Creatures (others) 67 foxfires 67 creatures vanquished. Grand Total: 100 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KUP the Barachi Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 140 | D:1 | Reached XP level 2. HP: 9/19 MP: 0/5 309 | D:1 | Learned a level 2 spell: Scorch 521 | D:1 | Found a faded altar of an unknown god. 521 | D:1 | Noticed a Hell Sentinel 768 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/8 991 | D:2 | Noticed Terence 1021 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, dreamdust_ecumenical_altar_sealed_demon D:2: layout_basic, kennysheep_generic_room_14, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.9 Dodging | | 2.1 Stealth | | 1.7 Conjurations | | 1.1 Fire Magic | | 3.2 Action || total -------------------------++------- Melee: Dagger || 43 Unarmed || 1 Cast: Foxfire || 41 Scorch || 6 Abil: Hop || 1 Use: Scroll || 4 Potion || 1 Stab: Sleeping || 1 Armor: Robe || 10 Dodge: Dodged || 53