Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 15146843183538347569 8 KUP the Firebug (level 2, 0/19 HPs) Began as a Barachi Fire Elementalist on Feb 19, 2022. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:05 (143 turns). KUP the Firebug (Barachi Fire Elementalist) Turns: 143, Time: 00:01:05 Health: 0/19 AC: 2 Str: 9 XL: 2 Next: 8% Magic: 0/5 EV: 12 Int: 15 God: Gold: 15 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons e - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of torment {unknown} c - a scroll of identify {unknown} d - a scroll of enchant armour {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting - Level 1.1 Conjurations - Level 3.2 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 24% 2d6 8% 2 Conjure Flame Conj/Fire 8% 6-21 24% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Flame Wave Conj/Fire 8% 2d5 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Your magical contamination has completely faded away. You have reached level 2! Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm quivers. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm is lightly wounded. The foxfire hits the endoplasm. You kill the endoplasm! The foxfire hits the hobgoblin. The hobgoblin is severely wounded. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The foxfire hits the endoplasm. The endoplasm is almost dead. The foxfire hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Hop to where? Press: ? - help, Dir - move target Boing! You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm misses you. You barely miss the endoplasm. The endoplasm is almost dead. The hobgoblin barely misses you. The endoplasm completely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The hobgoblin misses you. The endoplasm freezes you. You are frozen. You die... ......>...#.# ..# #..........#.#.#.# #. #..........#.#.#.# # . #. #..........#.#.#.# ##. .. #.#####.........#.#.#.# #... ...##...............#.#.#.# ..# .........##...............# #..# .!...?.^.##...............##..# .........##....J@.#.......#...# .........##....gJ...........##### ........).'......††...††......##. .........##.......###†###.##..... ........###.......# #.###.##.<... ........ #.......# #.....##...## ........ #.......# ########.### ....J... #.......# #..# ........ ######### #.## You could see 2 endoplasms and a hobgoblin. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 2 bats (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 9 creatures vanquished. Vanquished Creatures (others) 17 foxfires (D:1) 17 creatures vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KUP the Barachi Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 134 | D:1 | Reached XP level 2. HP: 11/19 MP: 1/5 143 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, serial_corexii_hall, chequers_hall_statues_corner_a, corexii_hall_statues_i, chequers_hall_statues_wall_a, corexii_hall_statues_l Action || total -------------------------++------- Melee: Unarmed || 13 Club || 6 Cast: Foxfire || 9 Abil: Hop || 1 Armor: Robe || 2 Dodge: Dodged || 17