Dungeon Crawl Stone Soup version 0.33-a0-236-g2156aa9015 (webtiles) character file. Game seed: 292260829808701861 465 Kacy the Trooper (level 7, -3/54 HPs) Began as a Djinni Conjurer on Oct 11, 2024. Slain by an ogre ... wielding a +0 giant club (21 damage) ... on level 4 of the Dungeon. The game lasted 00:08:10 (2882 turns). Kacy the Trooper (Djinni Conjurer) Turns: 2882, Time: 00:08:10 Health: -3/54 AC: 2 Str: 6 XL: 7 Next: 29% Gold: 167 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . i - +0 long sword (vamp) rCold x . . d - orb {light} rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.29/turn (no ring) %: infuse magic (-4 HP) @: flying, glowing A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 167 gold pieces. Inventory: Hand Weapons i - a +0 vampiric long sword (weapon) Armour a - a +0 robe (worn) d - an orb of light (worn) Scrolls l - a scroll of torment Potions f - a potion of ambrosia g - 2 potions of invisibility h - a potion of berserk rage j - a potion of magic {unknown} Skills: * Level 5.0 Fighting + Level 4.4 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations + Level 4.4 Hexes + Level 4.4 Summonings + Level 4.4 Necromancy + Level 4.4 Translocations + Level 4.4 Fire Magic + Level 4.4 Ice Magic + Level 4.4 Air Magic + Level 4.4 Earth Magic + Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 17% 4 d - Fulminant Prism Conj/Alch 12% 3d8 17% 4 e - Apportation Tloc 48% N/A 1% 1 f - Ensorcelled Hibernat Hex/Ice 48% N/A 2% 2 g - Teleport Other Tloc 24% N/A 5% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Shops: D:4 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ogre is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, haloed, 93% to hit) Okay, then. The ogre attacks as it pursues you! The ogre closely misses you. Found 9 gold pieces. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the goblin. The goblin is severely wounded. (Press . to maintain the ray.) The ogre misses you. The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the goblin! You kill the goblin! The searing ray hits the kobold! You kill the kobold! The searing ray misses the ogre. The ogre hits you with a +0 giant club!! The searing ray hits the ogre! The ogre is almost dead. You finish channelling your searing ray. The ogre closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ogre. The ogre is almost dead. The ogre misses you. You barely miss the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! You die... ............$.. #............... #............... #............... ###............... #.?..............# #...............# #.....## #@# #......###O# #....Kg.##)# #.....#..#)# #....g##...# ####K####†.## ### #.# #...###... #.# ##...#..# #.# #.....## You could see an ogre. Vanquished Creatures Sigmund (D:2) A black bear (D:4) A bombardier beetle (D:3) 3 orc wizards 3 gnolls (D:3) 4 adders 2 dart slugs 6 orcs 8 ball pythons 5 bats 4 endoplasms A giant cockroach (D:1) 5 goblins 3 hobgoblins 3 kobolds A quokka (D:1) 3 frilled lizards 4 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kacy the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Kacy set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 90 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 91 | D:1 | Reached skill level 1 in Fighting 461 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 461 | D:1 | Learned a level 1 spell: Apportation 954 | D:2 | Reached skill level 2 in Fighting 1138 | D:2 | Reached XP level 4. HP: 23/34 MP: 0/0 1238 | D:2 | Noticed Sigmund 1246 | D:2 | Killed Sigmund 1247 | D:2 | Reached skill level 3 in Fighting 1247 | D:2 | Reached XP level 5. HP: 15/41 MP: 0/0 1247 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 1247 | D:2 | Reached XP level 6. HP: 17/47 MP: 0/0 1750 | D:3 | Found a blossoming altar of Fedhas. 1811 | D:3 | Reached skill level 4 in Fighting 2588 | D:4 | Found Saawen's Assorted Antiques. 2640 | D:4 | Reached XP level 7. HP: 44/53 MP: 0/0 2640 | D:4 | Learned a level 3 spell: Teleport Other 2722 | D:4 | Reached skill level 5 in Fighting 2882 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic D:2: layout_rooms, minmay_misc_feat_roman, uniq_sigmund D:3: layout_basic, fedhas_altar_1 D:4: layout_rooms, mainiacjoe_overflow_alcove_4, serial_shops, nicolae_shop_waterfront, minmay_checkerbox, uniq_edmund, uniq_natasha Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 5 | 5.0 Dodging | 3 4 | 4.4 Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 11 | 4 | || 15 Long sword | | 30 | 4 || 34 Cast: Magic Dart | 54 | 41 | 3 || 98 Iskenderun's Myst | | 5 | 2 || 7 Searing Ray | | 2 | 2 || 4 Ensorcelled Hiber | | 1 | || 1 Fulminant Prism | | 1 | || 1 Use: Scroll | | 7 | || 7 Armour: Robe | 10 | 49 | 12 || 71 Dodge: Dodged | 5 | 56 | 20 || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2895 | 2817 | 78 | 263 | 2074 | 4 | 723.8 | Dungeon | 2895 | 2817 | 78 | 263 | 2074 | 4 | 723.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1105 daAuts D:1: 842 daAuts D:2: 773 daAuts D:4: 173 daAuts