Dungeon Crawl Stone Soup version 0.33-a0-241-g07456b3189 (webtiles) character file. Game seed: 3594647827620172148 172 Kacy the Ducker (level 5, -2/40 HPs) Began as a Djinni Wanderer on Oct 12, 2024. Slain by an orc wizard ... wielding a +0 mace (7 damage) ... on level 3 of the Dungeon. The game lasted 00:05:07 (1902 turns). Kacy the Ducker (Djinni Wanderer) Turns: 1902, Time: 00:05:07 Health: -2/40 AC: 4 Str: 10 XL: 5 Next: 83% Gold: 90 EV: 11 Int: 17 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger (flame) rCold x . . (no shield) rNeg . . . e - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-3 HP) @: mighty, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +0 dagger of flaming (weapon) Missiles b - 2 throwing nets Armour e - a +0 leather armour (worn) g - a +0 pair of gloves (worn) Jewellery c - a +6 ring of intelligence Scrolls f - 5 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} j - a scroll of noise {unknown} Potions i - a potion of cancellation {unknown} k - a potion of curing {unknown} Skills: * Level 3.1 Fighting + Level 3.3 Dodging - Level 1.0 Stealth - Level 1.0 Shields + Level 2.8 Spellcasting + Level 2.8 Conjurations + Level 2.8 Hexes + Level 2.8 Summonings + Level 2.8 Necromancy + Level 2.8 Translocations + Level 2.8 Fire Magic + Level 2.8 Ice Magic + Level 2.8 Air Magic + Level 2.8 Earth Magic + Level 2.8 Alchemy - Level 1.0 Invocations + Level 2.4 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Mephitic Cloud Conj/Alch/Air 11% N/A 22% 3 b - Sting Conj/Alch 44% 1d5 8% 1 c - Magic Dart Conj 44% 1d5 8% 1 d - Ensorcelled Hibernat Hex/Ice 22% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Mephitic Cloud (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (noxious fumes, chance to affect: 62%) The endoplasm looks drowsy... * * * LOW HITPOINT WARNING * * * Unknown command. The helpless endoplasm fails to defend itself. You hit the endoplasm. You burn the endoplasm. You kill the endoplasm! You start resting. An orc wizard is nearby! Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 mace and wearing a +0 robe (moderately wounded, chance to affect: 45%) The orc wizard resists with some effort. * * * LOW HITPOINT WARNING * * * You hit the orc wizard. You burn the orc wizard. The orc wizard is heavily wounded. The orc wizard misses you. Casting: Ensorcelled Hibernation (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 mace and wearing a +0 robe (heavily wounded, chance to affect: 45%) The orc wizard resists with some effort. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You barely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you but does no damage. You feel very mighty all of a sudden. The orc wizard hits you with a +0 mace! You die... #. ####.... #.### #....#.# ##.##...## ##.####.# .........)# #..####.# .....o..#o# ######.......# ........#)# #.......###### .....B..#.# #.####.## ####.####.#####.####.# #. #.o@.........# #. ######....#### #.........### ##### #.#####.#...####.... ..# #. ###..###...[..### ...###.##...## ######)## ..........######..>.)).## .................#####... ........÷.######## ###. You could see an orc wizard. Vanquished Creatures 2 bombardier beetles (D:3) An orc wizard (D:3) 2 adders (D:2) 4 dart slugs 7 orcs (D:3) 6 bats 8 endoplasms A giant cockroach (D:3) A hobgoblin (D:2) 3 quokkas A ball python (D:2) 3 frilled lizards 6 goblins 3 kobolds 2 rats (D:1) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kacy the Djinni Wanderer began the quest for the Orb. 0 | D:1 | Kacy set off with the following items: a +0 dagger, 2 | throwing nets, a +0 buckler, a potion of might, a +0 | leather armourthe following spells memorised: Mephitic | Cloud, Sting. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 170 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 664 | D:2 | Reached skill level 1 in Fighting 717 | D:2 | Reached XP level 3. HP: 13/27 MP: 0/0 717 | D:2 | Learned a level 1 spell: Magic Dart 1178 | D:2 | Reached XP level 4. HP: 25/33 MP: 0/0 1583 | D:3 | Reached XP level 5. HP: 34/39 MP: 0/0 1583 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 1902 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_loops_ring D:2: layout_basic, guppyfry_early_lair_pool D:3: layout_rooms, hellmonk_ecumenical_altar_arch_garden Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.1 Evocations | 2 | 2.4 Dodging | 3 | 3.3 Stealth | | 1.0 Shields | | 1.0 Spellcasting | | 2.8 Conjurations | | 2.8 Hexes | | 2.8 Summonings | | 2.8 Necromancy | | 2.8 Translocations | | 2.8 Fire Magic | | 2.8 Ice Magic | | 2.8 Air Magic | | 2.8 Earth Magic | | 2.8 Alchemy | | 2.8 Invocations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 26 | 69 || 95 Cast: Sting | 53 | 4 || 57 Mephitic Cloud | 3 | 6 || 9 Magic Dart | | 12 || 12 Ensorcelled Hiber | | 7 || 7 Use: Potion | | 1 || 1 Stab: Confused | | 5 || 5 Sleeping | | 2 || 2 Armour: Leather armour | 26 | 36 || 62 Dodge: Dodged | 25 | 16 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1901 | 1858 | 43 | 189 | 1308 | 3 | 633.7 | Dungeon | 1901 | 1858 | 43 | 189 | 1308 | 3 | 633.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 730 daAuts D:1: 660 daAuts D:3: 509 daAuts