Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 8951729335912554214 248 Kae the Conjurer (level 6, -14/36 HPs) Began as an Octopode Conjurer on Mar 2, 2022. Demolished by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (17 damage) ... on level 2 of the Dungeon. The game lasted 00:03:58 (2795 turns). Kae the Conjurer (Octopode Conjurer) Turns: 2795, Time: 00:03:59 Health: -14/36 AC: 1 Str: 6 XL: 6 Next: 12% Magic: 2/11 EV: 13 Int: 23 God: Gold: 69 SH: 0 Dex: 10 Spells: 8/12 levels left rFire . . . SeeInvis . g - +1 spear (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons g - a +1 spear of venom (weapon) Missiles f - 3 poisoned darts Wands i - a wand of iceblast (6) k - a wand of digging (6) Scrolls b - 2 scrolls of identify {unknown} d - 2 scrolls of immolation {unknown} e - a scroll of amnesia {unknown} Potions c - a potion of haste {unknown} h - a potion of curing {unknown} j - a potion of magic {unknown} Skills: + Level 0.1 Fighting + Level 0.9 Polearms + Level 2.4 Dodging + Level 3.7 Stealth + Level 0.7 Unarmed Combat + Level 3.6 Spellcasting + Level 5.5 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Freeze Ice 16% 1d4 11% 1 c - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Frozen Ramparts Ice 8% 1d2 32% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Hailstorm Conj/Ice 16% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Crazy Yiuf laughs, "Key! Mountain toodlewoodle unthinkable." You finish memorising. Spell assigned to 'b'. Memorise Searing Ray, consuming 2 spell levels and leaving 8? You start memorising the spell. You continue memorising. Crazy Yiuf grits, "Candle!" You continue memorising. You finish memorising. Spell assigned to 'c'. You open the door. You freeze Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf says, "You! Flower water toodlewoodle." Crazy Yiuf closely misses you. You freeze Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf yells, "Island leg Orb Guardian!" Crazy Yiuf hits you with a +4 quarterstaff of chaos!! Ouch! That really hurt! Crazy Yiuf burns you. You are too injured to fight recklessly! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +2 cloak (moderately wounded, 82% to hit) The searing ray hits Crazy Yiuf! Crazy Yiuf is heavily wounded. (Press . to maintain the ray.) Crazy Yiuf misses you. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Crazy Yiuf Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +2 cloak (heavily wounded, 82% to hit) The searing ray hits Crazy Yiuf but does no damage. Crazy Yiuf is heavily wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +4 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. It was a potion of flight. You feel very buoyant. You fly up into the air. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... ♣♣♣♣♣### ### ♣♣♣.♣.P#.## #...#♣..♣.PP...## #...g@♣♣♣♣......# #)..#♣♣ ♣♣.#...# ### ♣♣###.# #..# #.## #####.# ###)....# ######## #......## #......# #.#....# You could see Crazy Yiuf. Vanquished Creatures Sigmund (D:2) 3 adders (D:2) A worm (D:2) 3 dart slugs 3 endoplasms 2 giant cockroaches 8 goblins 6 hobgoblins 4 jackals (D:2) 3 quokkas 3 ball pythons 4 bats 2 frilled lizards 3 kobolds (D:2) 4 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kae the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 379 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1090 | D:1 | You fall into a shaft and drop 1 floor! 1500 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 1844 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/7 2147 | D:2 | Found a faded altar of an unknown god. 2150 | D:2 | Noticed Sigmund 2169 | D:2 | Killed Sigmund 2170 | D:2 | Reached skill level 5 in Conjurations 2170 | D:2 | Reached XP level 5. HP: 25/31 MP: 0/10 2170 | D:2 | Reached XP level 6. HP: 30/36 MP: 0/11 2350 | D:2 | Found a runed translucent door. 2351 | D:2 | Noticed Crazy Yiuf 2787 | D:2 | Learned a level 1 spell: Freeze 2790 | D:2 | Learned a level 2 spell: Searing Ray 2795 | D:2 | Demolished by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_basic D:2: layout_rooms, hellmonk_ecumenical_altar_inner_sanctum, minmay_distorted, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.7 Spellcasting | 3 | 3.6 Conjurations | 5 | 5.5 Fighting | | 0.1 Polearms | | 0.9 Dodging | | 2.4 Unarmed Combat | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 14 | || 14 Tentacles | 5 | 3 || 8 Constrict | 6 | 1 || 7 Spear | 10 | 6 || 16 Punch | | 1 || 1 Cast: Magic Dart | 58 | 38 || 96 Freeze | | 2 || 2 Searing Ray | | 2 || 2 Evoke: Wand | | 1 || 1 Use: Potion | | 1 || 1 Armor: Skin | 7 | 2 || 9 Dodge: Dodged | 24 | 9 || 33