Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 16598368333491925553 40 Kae the Conjurer (level 3, -7/21 HPs) Began as an Octopode Conjurer on Mar 4, 2022. Mangled by Sigmund ... wielding a +0 scythe (14 damage) ... on level 2 of the Dungeon. The game lasted 00:05:55 (2263 turns). Kae the Conjurer (Octopode Conjurer) Turns: 2263, Time: 00:05:56 Health: -7/21 AC: 1 Str: 6 XL: 3 Next: 50% Magic: 0/6 EV: 13 Int: 22 God: Gold: 86 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . d - +0 long sword (spect) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons d - a +0 spectral long sword (weapon) Missiles f - 19 sling bullets Scrolls a - a scroll of noise Potions b - a potion of flight g - a potion of degeneration Skills: + Level 2.2 Dodging + Level 3.0 Stealth + Level 0.5 Unarmed Combat + Level 2.1 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Magic restored. You now have 86 gold pieces (gained 5). a - a scroll labelled NIFARPHU VUSI A frilled lizard comes into view. A frilled lizard is nearby! The searing ray hits the frilled lizard! You kill the frilled lizard! (Press . to maintain the ray.) You see here a frilled lizard corpse. c - a scroll labelled GOSHUG XUMOMM e - a scroll of identify Sigmund the Dreaded comes into view. He is wielding a +0 scythe. As you read the scroll of identify, it crumbles to dust. a - a scroll of noise As you read the scroll labelled GOSHUG XUMOMM, it crumbles to dust. Magic quickly surges around you. It was a scroll of vulnerability. You start waiting. You feel your willpower return. You see here a frilled lizard skeleton. Sigmund hits you from afar with a +0 scythe. The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund barely misses you. The searing ray hits Sigmund! Sigmund is heavily wounded. The searing ray hits Sigmund. Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You are too injured to fight recklessly! Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 75% to hit) The searing ray hits Sigmund! Sigmund is almost dead. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You die... #.##....##.# #.# #.##.#####.# #.# #.##.# #.. #.##.# ### #.##.# #######.##.###.# ...............# ###### ..######....###......... .....@.@........ .###### ..######....###. ##...# ....... .#...### #.#...# ...# .... You could see Sigmund. Vanquished Creatures An adder (D:2) A dart slug (D:1) 4 endoplasms 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 4 quokkas (D:1) A ball python (D:1) 4 bats 2 frilled lizards 2 goblins (D:1) A kobold (D:2) A rat (D:2) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kae the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 389 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 968 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 1827 | D:2 | Learned a level 2 spell: Searing Ray 2035 | D:2 | Noticed Sigmund 2263 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_loops_ring D:2: layout_loops_ring, minmay_misc_feat_diagonals, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | | 2.2 Unarmed Combat | | 0.5 Spellcasting | | 2.1 Conjurations | | 4.8 Action || total -------------------------++------- Melee: Unarmed || 8 Constrict || 4 Tentacles || 2 Dagger || 3 Long sword || 4 Cast: Magic Dart || 54 Searing Ray || 5 Use: Scroll || 5 Armor: Skin || 3 Dodge: Dodged || 9