Dungeon Sprint DCSS version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 7520939061735453118 0 Kae the Conjurer (level 1, -3/13 HPs) Began as a Barachi Conjurer on Mar 23, 2022. Slain by a river rat (4 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:28 (13 turns). Kae the Conjurer (Barachi Conjurer) Turns: 13, Time: 00:00:29 Health: -3/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: + Level 2.1 Dodging + Level 1.7 Stealth + Level 2.1 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, Kae the Barachi Conjurer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. Okay, then. You open the door. A rat and a river rat come into view. Found a scroll labelled QERYTH OPRAXZOMU. The magic dart hits the river rat but does no damage. The magic dart hits the river rat. The river rat is lightly wounded. The magic dart hits the river rat but does no damage. The river rat is lightly wounded. You are too depleted to draw on your mana recklessly! The river rat bites you. The rat twitches its whiskers. There is an open door, spattered with blood here. You hit the river rat but do no damage. The river rat is lightly wounded. The river rat barely misses you. You closely miss the river rat. The river rat is lightly wounded. The river rat completely misses you. You closely miss the river rat. The river rat is lightly wounded. The rat bites you but does no damage. The river rat bites you. You hit the river rat but do no damage. The river rat is lightly wounded. The rat bites you. The river rat bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You barely miss the river rat. The river rat is lightly wounded. The river rat barely misses you. The rat closely misses you. You hit the river rat but do no damage. The river rat is lightly wounded. The rat barely misses you. The river rat bites you. You die... ############ #<..P#r....# #PP..@r?...+ #PPPP#.....# ############ You could see a river rat and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Kae the Barachi Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 13 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 3 Armor: Robe || 1 Dodge: Dodged || 5