Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 12424170700470534770 443 Kamenlern the Shooter (level 7, -3/51 HPs) Began as a Formicid Hexslinger on Aug 8, 2024. Shot with an arrow by a centaur (8 damage) ... on level 5 of the Dungeon. The game lasted 00:19:18 (3935 turns). Kamenlern the Shooter (Formicid Hexslinger) Turns: 3935, Time: 00:19:18 Health: -3/51 AC: 7 Str: 12 XL: 7 Next: 23% Magic: 1/9 EV: 12 Int: 17 God: Gold: 183 SH: 0 Dex: 16 Spells: 0/9 levels left rFire + . . b - +1 sling rCold . . . (no shield) rNeg + . . p - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . x - +0 pair of gloves SInv + B - +2 pair of boots of the Marlin {rF+ Int+2 SInv} Will ..... (no amulet) Stlth + u - ring of positive energy HPRegen 0.28/turn (no ring) MPRegen 0.11/turn %: no passive effects @: weak-willed, very slightly contaminated A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 183 gold pieces. Inventory: Hand Weapons a - a +0 long sword b - a +1 sling (weapon) d - a +2 dagger of venom Missiles h - 3 curare-tipped darts m - 2 silver javelins s - 4 boomerangs y - 5 poisoned darts Armour p - a +0 leather armour (worn) x - a +0 pair of gloves (worn) B - the +2 pair of boots of the Marlin (worn) {rF+ Int+2 SInv} (You found it on level 3 of the Dungeon) Int+2: It affects your intelligence (+2). rF+: It protects you from fire. SInv: It lets you see invisible. Jewellery u - a ring of positive energy (left hand) Talismans w - a serpent talisman Scrolls c - a scroll of amnesia e - 3 scrolls of vulnerability f - a scroll of poison i - a scroll of immolation {unknown} j - 2 scrolls of enchant weapon k - a scroll of fog {unknown} l - a scroll of revelation o - a scroll of torment {unknown} r - a scroll of blinking {unknown} C - a scroll of brand weapon {unknown} Potions g - a potion of brilliance {unknown} n - 2 potions of curing {unknown} q - a potion of resistance {unknown} t - 2 potions of might {unknown} v - 2 potions of berserk rage {unknown} z - a potion of mutation {unknown} A - a potion of lignification {unknown} Skills: + Level 2.8 Fighting + Level 1.1 Short Blades + Level 5.1 Ranged Weapons + Level 0.8 Armour + Level 3.0 Dodging + Level 0.7 Stealth + Level 1.5 Spellcasting + Level 4.6 Hexes + Level 0.2 Summonings + Level 1.0 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level n - Inner Flame Hex/Fire 10% N/A 24% 3 J - Jinxbite Hex 34% N/A 6% 2 M - Summon Small Mammal Summ 8% N/A 24% 1 S - Sigil of Binding Hex 17% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 2% N/A 26% 1 Magic Dart Conj 4% 1d3 26% 1 Necrotise Necr 4% 1d4 26% 1 Sting Conj/Alch 4% 1d3 26% 1 Mercury Vapours Alch/Air 2% N/A 36% 2 Searing Ray Conj 2% 2d4 36% 2 Cause Fear Hex 8% N/A 36% 4 Summon Ice Beast Ice/Summ 1% N/A 58% 3 Mephitic Cloud Conj/Alch/Air 1% N/A 61% 3 Dimensional Bullseye Hex/Tloc 4% N/A 69% 4 Fulminant Prism Conj/Alch 0% 3d5 95% 4 Summon Mana Viper Hex/Summ 9% N/A 95% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The sleepcap releases spores at you but does no damage. Unknown command. Fire: b) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (almost destroyed, heavily drained, chance to call a sprite on attack: 65%, 98% to hit) You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you. Unknown command. Fire: b) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (almost destroyed, heavily drained, chance to call a sprite on attack: 65%, 98% to hit) You shoot a sling bullet. The sling bullet hits the sleepcap. You destroy the sleepcap! The sprites lose interest in your situation. You start resting. A centaur comes into view. It is wielding a +0 war axe. As you read the scroll labelled DUYSIO COTEHE, it crumbles to dust. It is a scroll of enchant weapon. Your +1 dagger of venom glows red for a moment. The centaur shouts! The centaur unwields a +0 war axe. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. Okay, then. Casting: Jinxbite (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. Okay, then. Casting: Summon Small Mammal (safe; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The centaur shoots an arrow. The arrow hits you! You die... ......................# #..## .######..##...........# #..# #..##...........# #.##{ #..##...........# ... #..##....#c########. {{{{ ....+............. {#####....#.##.#### . #....#.# ,# {.....###@# ####. #.# # #b# #.# #.# ..# ..# { { ...# ...# You could see a centaur (ally target) and a friendly bat (summoned). Vanquished Creatures An ogre (D:3) A jelly (D:5) A sleepcap (D:5) Jessica (D:2) Terence (D:2) Natasha (thrice) (D:3) Robin (D:3) 4 adders An ufetubus (D:5) 4 ribbon worms 3 dart slugs An orc (D:2) 7 ball pythons 7 bats 8 endoplasms 4 giant cockroaches 22 goblins 11 hobgoblins 6 jackals 3 quokkas 2 frilled lizards 8 kobolds 4 rats 104 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:3) A goblin (D:3) 2 creatures vanquished. Grand Total: 106 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kamenlern the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 64 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 67 | D:1 | Learned a level 2 spell: Jinxbite 267 | D:1 | Reached XP level 3. HP: 18/26 MP: 1/4 480 | D:1 | Found a faded altar of an unknown god. 793 | D:1 | Reached XP level 4. HP: 28/28 MP: 5/5 938 | D:2 | Reached skill level 3 in Ranged Weapons 989 | D:1 | Learned a level 3 spell: Sigil of Binding 1372 | D:2 | Noticed Jessica 1373 | D:2 | Noticed Terence 1422 | D:2 | Killed Jessica 1426 | D:2 | Killed Terence 1427 | D:2 | Reached XP level 5. HP: 37/38 MP: 3/6 1558 | D:2 | Learned a level 1 spell: Summon Small Mammal 1724 | D:2 | Reached skill level 4 in Ranged Weapons 2026 | D:3 | Noticed Natasha 2368 | D:3 | Found a runed translucent door. 2369 | D:3 | Noticed Crazy Yiuf 2584 | D:3 | Reached XP level 6. HP: 46/46 MP: 7/7 2586 | D:3 | Noticed an ogre 2608 | D:3 | Killed an ogre 2744 | D:3 | Noticed Robin 2765 | D:3 | Killed Robin 3041 | D:3 | Killed Natasha 3065 | D:3 | Identified the +2 pair of boots of the Marlin {rF+ Int+2 | SInv} 3523 | D:3 | Noticed Natasha 3527 | D:3 | Killed Natasha 3679 | D:3 | Noticed Natasha 3684 | D:3 | Killed Natasha 3685 | D:3 | Reached XP level 7. HP: 49/51 MP: 6/9 3718 | D:4 | Found a radiant altar of Vehumet. 3731 | D:4 | Reached skill level 5 in Ranged Weapons 3745 | D:4 | Learned a level 3 spell: Inner Flame 3779 | D:4 | You fall into a shaft and drop 1 floor! 3779 | D:5 | Entered Level 5 of the Dungeon 3863 | D:5 | Reached skill level 1 in Short Blades 3935 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_ring, serial_glass, glass_columns_b, glass_columns_a, minmay_strange_pillars, due_unseen_surprise, feat_on_display, item_on_display_a, ebering_ecumenical_altar_webs D:2: kennysheep_six_static_rooms, layout_basic, uniq_jessica, uniq_terence D:3: layout_basic, uniq_robin, uniq_natasha, uniq_crazy_yiuf_cottage D:4: layout_cave_pods, mainiacjoe_overflow_concentric_impassable, gammafunk_ghost_icy, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_clump_curved, infiniplex_forest_clump_double, infiniplex_forest_lined_room_, infiniplex_forest_zigzag_1, infiniplex_forest_straight_3, infiniplex_forest_clump_tiny, nzn_random_ring D:5: layout_basic, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 2 3 | 3.0 Hexes | 4 | 4.6 Ranged Weapons | 3 4 5 | 5.1 Fighting | 2 | 2.8 Short Blades | 1 | 1.1 Armour | | 0.8 Stealth | | 0.7 Spellcasting | | 1.5 Summonings | | 0.2 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | 24 | || 24 Punch | | 1 | || 1 Fire: Sling | 75 | 141 | 18 || 234 Throw: Dart | | 1 | || 1 Cast: Jinxbite | 1 | 17 | 4 || 22 Summon Small Mamm | | 3 | 3 || 6 Inner Flame | | | 1 || 1 Ability: Dig | 2 | 1 | || 3 Shaft Self | | | 1 || 1 Use: Scroll | 3 | | 2 || 5 Armour: Robe | 13 | 16 | || 29 Leather armour | | 24 | 18 || 42 Dodge: Dodged | 10 | 53 | 15 || 78