Dungeon Crawl Stone Soup version 0.31-a0-360-gb3e1d13bf4 (webtiles) character file. Game seed: 12126749680293095661 43 KarmaticGoose the Magician (level 3, -2/21 (25) HPs) Began as a Djinni Air Elementalist on July 26, 2023. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:46 (625 turns). KarmaticGoose the Magician (Djinni Air Elementalist) Turns: 625, Time: 00:02:46 HP: -2/21 (25) AC: 2 Str: 7 XL: 3 Next: 82% Gold: 47 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . b - +1 dagger (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: sluggish, flying, heavily drained, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons b - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Jewellery h - a +6 ring of dexterity Scrolls c - a scroll of revelation {unknown} e - a scroll of identify {unknown} f - 2 scrolls of vulnerability Potions d - a potion of cancellation {unknown} g - a potion of curing {unknown} i - a potion of enlightenment {unknown} Skills: + Level 0.1 Short Blades + Level 3.0 Dodging + Level 2.2 Stealth * Level 3.2 Spellcasting * Level 3.2 Conjurations * Level 3.2 Hexes * Level 3.2 Summonings * Level 3.2 Necromancy * Level 3.2 Translocations * Level 3.2 Transmutations * Level 3.2 Fire Magic * Level 3.2 Ice Magic * Level 3.2 Air Magic * Level 3.2 Earth Magic * Level 3.2 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 b - Static Discharge Conj/Air 28% 2-4/arc 6% 2 c - Swiftness Air 14% N/A 13% 3 d - Airstrike Air 7% 2d(1-17) 38% 4 e - Kiss of Death Conj/Necr 56% 2d9 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your magical contamination has completely faded away. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, 75% to hit) The zap hits the gnoll. The gnoll is heavily wounded. The zap misses the gnoll. The gnoll misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 75% to hit) The zap misses the gnoll. The zap hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 75% to hit) The zap hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kiss of Death (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The negative energy hits the gnoll! The gnoll is drained! You kill the gnoll! You feel drained. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... ######## #......# #......################### ##......##.)).............g ........##@g....########### #.......##.####.# #.......##.# #.# #.......##.####.# #...............# #.####.##.......#### . .................# ... ###....).#####.#.#####... #...##.# #...#....... You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) 3 endoplasms (D:1) 3 giant cockroaches 3 goblins 5 hobgoblins (D:1) 3 kobolds (D:1) A quokka (D:1) 3 ball pythons 3 bats (D:1) A rat (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KarmaticGoose the Djinni Air Elementalist began the quest | for the Orb. 0 | D:1 | KarmaticGoose set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 97 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 223 | D:1 | Found a faded altar of an unknown god. 318 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 318 | D:1 | Learned a level 1 spell: Kiss of Death 625 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_basic, patterned_corridor Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Transmutations | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Poison Magic | | 3.2 Stealth | 2 | 2.2 Dodging | 3 | 3.0 Short Blades | | 0.1 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Shock || 65 Swiftness || 1 Kiss of Death || 1 Use: Scroll || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 622 | 584 | 38 | 0 | 450 | 2 | 311.0 | Dungeon | 622 | 584 | 38 | 0 | 450 | 2 | 311.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 464 daAuts D:2: 157 daAuts