Dungeon Sprint DCSS version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 8253837506415012000 4 Kazmanaught the Magician (level 1, -1/25 HPs) Began as a Djinni Ice Elementalist on June 11, 2024. Slain by an ice beast (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:12 (181 turns). Kazmanaught the Magician (Djinni Ice Elementalist) Turns: 181, Time: 00:01:13 Health: -1/25 AC: 2 Str: 7 XL: 1 Next: 66% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: no teleportation, infuse magic (-2 HP) @: berserking, flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: * Level 1.1 Fighting + Level 0.5 Long Blades + Level 0.6 Armour * Level 2.6 Dodging - Level 1.5 Stealth + Level 0.6 Shields * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes Level 0.0 Charms * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations Level 0.0 Transmutations * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy + Level 0.6 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 4% 1 b - Frozen Ramparts Ice 28% 1d5 12% 3 c - Ozocubu's Armour Ice 14% N/A 12% 3 d - Summon Ice Beast Ice/Summ 14% N/A 12% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You freeze the bat. You kill the bat! The ball python hisses angrily. Your Fighting skill increases to level 1! Unknown command. There is an open door to the Dungeon here. You hit the ball python. The ball python is moderately wounded. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You see here a frilled lizard corpse. You start waiting. Done waiting. You reach down and open the door. An adder, a jelly, an ogre, a ribbon worm and an ice beast come into view. The adder hisses angrily. Okay, then. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The ogre shouts! You closely miss the ice beast. You punch the ice beast! The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you!! You feel a terrible chill! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You closely miss the ice beast. The ice beast is moderately wounded. The ice beast hits you. You die... ▓+▓ ▓S▓ ▓J▓ ▓.▓ ▓O▓ ▓w▓ ▓Y▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓†▓ ▓'▓ ▓.▓ ▓.▓ ▓.▓ You could see an ice beast, an ogre, a ribbon worm, a jelly and an adder. Vanquished Creatures A bat (D) 3 ball pythons (D) A frilled lizard (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Kazmanaught the Djinni Ice Elementalist began the quest for | the Orb. 0 | D | Kazmanaught set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 69 | D | Reached skill level 1 in Fighting 177 | D | Noticed a jelly 177 | D | Noticed an ogre 177 | D | Noticed an ice beast 181 | D | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.1 Long Blades | | 0.5 Armour | | 0.6 Dodging | | 2.6 Stealth | | 1.5 Shields | | 0.6 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Invocations | | 0.6 Action || total ---------------------------++------- Melee: Unarmed || 16 Cast: Freeze || 4 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 7 Dodge: Dodged || 16