Seeded DCSS version 0.30.0-11-gf55b779eaf (webtiles) character file. Game seed: 5 (custom seed) 18 Kazon the Conjurer (level 2, 0/17 HPs) Began as an Octopode Conjurer on May 16, 2023. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:03:19 (531 turns). Kazon the Conjurer (Octopode Conjurer) Turns: 531, Time: 00:03:20 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 70% Magic: 5/5 EV: 5 Int: 20 God: Gold: 38 SH: 9 Dex: 10 Spells: 4/5 levels left rFire . . . e - +0 short sword rCold . . . c - +0 tower shield rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons b - a +0 dagger e - a +0 short sword (weapon) Missiles g - 3 boomerangs h - 2 stones Armour c - a +0 tower shield (worn) Potions a - a potion of magic d - 2 potions of curing {unknown} f - a potion of resistance {unknown} Skills: + Level 0.6 Short Blades + Level 2.0 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 99% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 100% 2 Dazzling Flash Conj/Hex 22% N/A 100% 3 Fulminant Prism Conj/Hex 5% 3d6 100% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A jackal, a goblin and an endoplasm come into view. The goblin shouts! There is an open door here. Aiming: Magic Dart (safe; 99% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You block the jackal's attack. You hit the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is heavily wounded. You block the jackal's attack. x2 You barely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is heavily wounded. You block the jackal's attack. The jackal bites you. x2 You hit the jackal. You kill the jackal! You block the endoplasm's attack. You barely miss the endoplasm. The endoplasm barely misses you. The endoplasm hits you. Your magical contamination has completely faded away. You hit the endoplasm but do no damage. The endoplasm hits you but does no damage. The endoplasm hits you. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You squeeze the endoplasm. You kill the endoplasm! You closely miss the goblin. You grab the goblin. You constrict the goblin. The goblin hits you with a +0 dagger. You die... ...# ...# ...# ...# ####### ...# h......### ...+ ..g.Jh.'.# ...# .......#.# ...# .......#g# .####...$....!.#@# .# #..........#.# .# ..........#.# .# ..........#.# .# ##. ........#.# .# #~♣♣♣P♣.....#.# .##♣~~♣~~~~....#.# ♣♣~~≈~~~P~~....#.# ~~~≈≈≈~~~~♣#####.# You could see a goblin. Vanquished Creatures A bat (D:1) 5 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) A jackal (D:1) A kobold (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kazon the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 263 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 531 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, st_stairs_14, serial_bayou_ford_a Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Short Blades | | 0.6 Dodging | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 6 Dagger || 12 Tentacles || 8 Constrict || 2 Short sword || 17 Cast: Magic Dart || 2 Stab: Sleeping || 5 Armour: Skin || 5 Dodge: Dodged || 9 Block: Tower shield || 10