Seeded DCSS version 0.31-a0-626-g8143ab4f1d (webtiles) character file. Game seed: 2 (custom seed) 29 Kazon the Conjurer (level 3, -3/24 HPs) Began as a Human Conjurer on Aug 24, 2023. Slain by Terence ... wielding a +0 flail (9 damage) ... on level 2 of the Dungeon. The game lasted 00:05:17 (641 turns). Kazon the Conjurer (Human Conjurer) Turns: 641, Time: 00:05:17 Health: -3/24 AC: 3 Str: 9 XL: 3 Next: 32% Magic: 1/6 EV: 12 Int: 18 God: Gold: 52 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . h - +1 short sword rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons h - a +1 short sword (weapon) Missiles c - 9 stones f - 8 poisoned darts Armour a - a +1 robe (worn) Scrolls i - a scroll of identify Potions b - a potion of magic d - a potion of curing {unknown} g - a potion of ambrosia k - a potion of cancellation {unknown} l - a potion of haste {unknown} Skills: + Level 2.0 Dodging + Level 2.3 Stealth + Level 2.2 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Terence the Incautious comes into view. He is wielding a +0 flail. Found a scroll labelled GEUBLE MEUMIS. The helpless Terence fails to defend himself. You hit Terence. Terence is lightly wounded. Terence hits you with a +0 flail. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence misses you. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +0 flail. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail! You die... ############### ?.............# ######@#####.# #@# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# You could see Terence. Vanquished Creatures 3 dart slugs (D:1) 6 ball pythons (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:1) 2 bats 3 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kazon the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 55 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 58 | D:1 | Learned a level 2 spell: Searing Ray 278 | D:1 | Reached XP level 3. HP: 10/24 MP: 2/6 634 | D:2 | Noticed Terence 641 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic, minmay_misc_feat_nine_boxes D:2: cheibrodos_greedy_goblins, layout_loops_ring, minmay_hexomino_p4, uniq_terence Action || total ---------------------------++------- Melee: Dagger || 37 Short sword || 16 Throw: Stone || 4 Cast: Magic Dart || 27 Searing Ray || 1 Use: Scroll || 3 Stab: Sleeping || 3 Armour: Robe || 8 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 640 | 630 | 10 | 0 | 102 | 2 | 320.0 | Dungeon | 640 | 630 | 10 | 0 | 102 | 2 | 320.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 565 daAuts D:2: 74 daAuts