Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 1717133166099389622 86 Kelyas the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Apr 18, 2023. Quit the game on level 4 of the Dungeon. The game lasted 00:03:15 (1351 turns). Kelyas the Conjurer (Demonspawn Conjurer) Turns: 1351, Time: 00:03:16 Health: 30/30 AC: 2 Str: 8 XL: 4 Next: 27% Magic: 7/7 EV: 12 Int: 27 God: Gold: 853 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . f - +0 club (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn d - +6 ring of intelligence MPRegen 0.10/turn m - ring of wizardry @: no status effects A: foul stench 1, weakness stinger 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 853 gold pieces. Inventory: Hand Weapons f - a +0 club of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery d - a +6 ring of intelligence (left hand) m - a ring of wizardry (right hand) Scrolls c - 2 scrolls of poison e - a scroll of amnesia g - a scroll of identify j - a scroll of acquirement Skills: + Level 0.1 Fighting + Level 0.2 Maces & Flails + Level 1.9 Dodging + Level 2.0 Stealth * Level 2.3 Spellcasting * Level 5.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 68% 2x1d7 1% 1 Conjure Flame Conj/Fire 17% 6-21 4% 3 Dazzling Flash Conj/Hex 34% N/A 4% 3 Inner Flame Hex/Fire 3% N/A 12% 3 Flame Wave Conj/Fire 17% 2d7 12% 4 Fulminant Prism Conj/Hex 8% 3d7 12% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 12% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. You have a small tail. Message History You kill the goblin! The searing ray hits the scorpion! The scorpion is heavily wounded. The searing ray hits the scorpion. The scorpion is almost dead. The scorpion stings you. The searing ray hits the scorpion. The scorpion is almost dead. You finish channelling your searing ray. The scorpion misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Magic courses through your body. The scorpion stings you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead, 79% to hit) The searing ray hits the scorpion but does no damage. The scorpion is almost dead. (Press . to maintain the ray.) The scorpion misses you. The searing ray hits the scorpion! You kill the scorpion! Your Stealth skill increases to level 2! Your Conjurations skill increases to level 5! You have reached level 4! You feel stronger. Things that are here: a scorpion corpse; a quokka corpse You start resting. Magic restored. You start resting. HP restored. Okay, then. Something appears at your feet! Unknown command. You now have 853 gold pieces (gained 785). Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. ### #... ##############.. #....##..)@.......... . ........####.....##.###.... #..........#............# #.....####s................ #.........s.............##. ###..###s###.....?......# #..#............##....... ......#####s.....######.##. ...........#.....# .. There were no monsters in sight! Vanquished Creatures A scorpion (D:4) A dart slug (D:1) 2 endoplasms (D:1) 3 giant cockroaches 6 goblins A hobgoblin (D:1) 2 quokkas 4 ball pythons (D:1) A bat (D:1) 3 frilled lizards 2 kobolds (D:1) A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kelyas the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 183 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 183 | D:1 | Reached XP level 2. HP: 16/19 MP: 3/5 643 | D:1 | Learned a level 2 spell: Searing Ray 714 | D:1 | Found a faded altar of an unknown god. 1155 | D:2 | You fall into a shaft and drop 2 floors! 1161 | D:4 | Identified 2 scrolls of acquirement 1164 | D:4 | Noticed a scorpion 1189 | D:4 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1189 | D:4 | Reached XP level 3. HP: 20/24 MP: 3/6 1194 | D:4 | Killed a scorpion 1195 | D:4 | Reached skill level 5 in Conjurations 1195 | D:4 | Reached XP level 4. HP: 14/30 MP: 3/7 1349 | D:4 | Acquired 785 gold pieces 1351 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_rooms, serial_shops, nicolae_shop_temple_entry_statues_fountains D:4: layout_rooms, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Conjurations | 5 | 5.4 Fighting | | 0.1 Maces & Flails | | 0.2 Dodging | | 1.9 Spellcasting | | 2.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 14 | || 14 Cast: Magic Dart | 36 | || 36 Searing Ray | 2 | || 2 Use: Scroll | 7 | 1 || 8 Potion | 3 | || 3 Armor: Robe | 2 | || 2 Dodge: Dodged | 15 | || 15