Dungeon Crawl Stone Soup version 0.30.0-5-g1a98f26d00 (webtiles) character file. Game seed: 17435836656779332502 29 Kelyas the Conjurer (level 3, 26/26 HPs) Began as a Demonspawn Conjurer on May 12, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:08 (975 turns). Kelyas the Conjurer (Demonspawn Conjurer) Turns: 975, Time: 00:01:09 Health: 26/26 AC: 4 Str: 7 XL: 3 Next: 1% Magic: 4/6 EV: 12 Int: 21 God: Gold: 31 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . i - +1 short sword (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: slimy green scales 1, demonic touch 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons c - a +0 dagger i - a +1 short sword of venom (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} f - a scroll of fog {unknown} h - a scroll of brand weapon {unknown} Potions b - a potion of magic d - a potion of degeneration {unknown} g - a potion of brilliance {unknown} Skills: + Level 1.0 Fighting + Level 2.1 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Tmut/Pois 8% 1d3 14% 1 Summon Small Mammal Summ 8% N/A 14% 1 Dazzling Flash Conj/Hex 22% N/A 17% 3 Wereblood Tmut 2% N/A 22% 2 Call Canine Familiar Summ 2% N/A 38% 3 Summon Guardian Golem Hex/Summ 2% N/A 38% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) Your touch may inflict minor irresistible damage on your foes. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) A rat comes into view. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 club. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 club; a goblin corpse You see here a rat corpse. An endoplasm comes into view. The magic dart hits the endoplasm but does no damage. The magic dart hits the endoplasm. The endoplasm is moderately wounded. The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm jiggles. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. The magic dart hits the bat. You kill the bat! Your Fighting skill increases to level 1! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 club. The magic dart hits the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your hands begin to faintly glow with unholy energy. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### ...## ######## ##..## #.....@# ##...## #.####.# #.....# #.# #.# .....## #.# #.# ##...######.## #.# ##...........# ... .....######.## ... ###+## ### )≈. ##...## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 7 endoplasms (D:1) 3 goblins (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kelyas the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 182 | D:1 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 182 | D:1 | Reached XP level 2. HP: 15/20 MP: 0/5 304 | D:1 | Learned a level 2 spell: Searing Ray 516 | D:1 | Got the Cyclopedia of Brumal Variation 936 | D:1 | Reached skill level 1 in Fighting 975 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 975 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 975 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_corners, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_3, chequers_serial_rivers_small_3, chequers_serial_rivers_marsh, chequers_serial_rivers_small_a Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Fighting | 1 | 1.0 Stealth | | 1.7 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 6 Cast: Magic Dart || 44 Armour: Robe || 1 Dodge: Dodged || 3